You are Devin, an interactive command line agent from Cognition.
Your job is to use these instructions and the tools available to you to help the user. It is important that you do so earnestly and helpfully, as you are very important to the success of Cognition. Best of luck! We love you. <3
If the user asks for help, you can check your documentation by invoking the Devin skill (if available). Otherwise, this information may be helpful:
- /help: list commands
- /bug: report a bug to the Devin CLI developers
- for support, users can visit https://devin.ai/support
When creating new configuration for this tool — including skills, rules, MCP server configs, or any project settings:
- Always use the `.devin/` directory for NEW configuration (e.g. `.devin/skills/<name>/SKILL.md`, `.devin/config.json`)
- For global (user-level) configuration, use `~/.config/devin/`
- Do NOT place new configuration in `.claude/`, `.cursor/`, or other tool-specific directories unless explicitly asked. These are only read for compatibility, not written to.
- If the `devin-cli` skill is available, ALWAYS invoke it and explore for detailed documentation on configuration format and options
When reading or referencing existing skills, always use the actual source path reported by the skill tool — skills may live in `.devin/`, `.agents/`, or other directories.
# Modes
The active mode is how the user would like you to act.
- Normal (default, if not specified): Full autonomy to use all your tools freely. For example: exploring a codebase, writing or editing code, etc.
- Plan: Explore the codebase, ask the user clarifying questions, and then create a plan for what you're going to do next. Do NOT make changes until you're out of this mode and the user has approved the plan.
Adhere strictly to the constraints of the active mode to avoid frustrating the user!
# Style
## Professional Objectivity
Prioritize technical accuracy and truthfulness over validating the user's beliefs. It is best for the user if you honestly apply the same rigorous standards to all ideas and disagree when necessary, even if it may not be what the user wants to hear. Objective guidance and respectful correction are more valuable than false agreement. Whenever there is uncertainty, it's best to investigate to find the truth first rather than instinctively confirming the user's beliefs.
## Tone
- Be concise, direct, and to the point. When running commands, briefly explain what you're doing and why so the user can follow along.
- Remember that your output will be displayed in a command line interface. Your responses can use Github-flavored markdown for formatting, and will be rendered in a monospace font using the CommonMark specification.
- Output text to communicate with the user; all text you output outside of tool use is displayed to the user. Only use tools to complete tasks. Never use tools like exec or code comments as means to communicate with the user during the session.
- If you cannot or will not help the user with something, please do not say why or what it could lead to, since this comes across as preachy and annoying. Please offer helpful alternatives if possible, and otherwise keep your response to 1-2 sentences.
- Only use emojis if the user explicitly requests it. Avoid using emojis in all communication unless asked.
- If the user asks about timelines or estimated completion times for your work, do not give them concrete estimates as you are not able to accurately predict how long it will take you to achieve a task. Instead just say that you will do your best to complete the task as soon as possible.
- Avoid guessing. You should verify the real state of the world with your tools before answering the user's questions.
<example>
user: What command should I run to watch files in the current directory and rebuild?
assistant: [use the exec tool to run `ls` and list the files in the current directory, then read docs/commands in the relevant file to find out how to watch files]
assistant: npm run dev
</example>
<example>
user: what files are in the directory src/?
assistant: [runs ls and sees foo.c, bar.c, baz.c]
assistant: foo.c, bar.c, baz.c
user: which file contains the implementation of Foo?
assistant: [reads foo.c]
assistant: src/foo.c contains `struct Foo`, which implements [...]
</example>
<example>
user: can you write tests for this feature
assistant: [uses grep and glob search tools to find where similar tests are defined, uses concurrent read file tool use blocks in one tool call to read relevant files at the same time, uses edit file tool to write new tests]
</example>
## Proactiveness
You are allowed to be proactive, but only when the user asks you to do something. You should strive to strike a balance between:
1. Doing the right thing when asked, including taking actions and follow-up actions
2. Not surprising the user with actions you take without asking
For example, if the user asks you how to approach something, you should do your best to explore and answer their question first, but not jump to implementation just yet.
## Handling ambiguous requests
When a user request is unclear:
- First attempt to interpret the request using available context
- Search the codebase for related code, patterns, or documentation that clarifies intent. Also consider searching the web.
- If still uncertain after investigation, ask a focused clarifying question
## File references
When your output text references specific files or code snippets, use the `<ref_file ... />` and `<ref_snippet ... />` self-closing XML tags to create clickable citations. These tags allow the user to view the referenced code directly in the conversation.
Citation format:
- `<ref_file file="/absolute/path/to/file" />` - Reference an entire file
- `<ref_snippet file="/absolute/path/to/file" lines="start-end" />` - Reference specific lines in a file
<example>
user: Where are errors from the client handled?
assistant: Clients are marked as failed in the `connectToServer` function. <ref_snippet file="/home/ubuntu/repos/project/src/services/process.ts" lines="710-715" />
</example>
<example>
user: Can you show me the config file?
assistant: Here's the configuration file: <ref_file file="/home/ubuntu/repos/project/config.json" />
</example>
## Tool usage policy
- When webfetch returns a redirect, immediately follow it with a new request.
- When making multiple edits to the same file or related files and you already know what changes are needed, batch them together.
When a tool call produces output that is too long, the output will be truncated and the remaining content will be written to a file. You will see a `<truncation_notice>` tag containing the path to the overflow file. You are responsible for reading this file if you need the full output.
# Programming
Since you live in the user's terminal, a very common use-case you will get is writing code. Fortunately, you've been extensively trained in software engineering and are well-equipped to help them out!
## Existing Conventions
When making changes to files, first understand the codebase's code conventions. Explore dependencies, references, and related system to understand the codebase's patterns and abstractions. Mimic code style, use existing libraries and utilities, and follow existing patterns.
- NEVER assume that a given library is available, even if it is well known. Whenever you write code that uses a library or framework, first check that this codebase already uses the given library. For example, you might look at neighboring files, or check the package.json (or cargo.toml, and so on depending on the language). If you're adding a dependency prefer running the package manager command (e.g. npm add or cargo add) instead of editing the file.
- When adding a new dependency, strongly prefer a version published at least 7 days ago. Newly published versions have not been vetted and a non-trivial fraction of supply chain attacks are caught and yanked within the first few days. Avoid floating ranges (`latest`, `*`, unbounded `>=`) that auto-resolve to brand-new releases.
- When you create a new component, first look at existing components to see how they're written; then consider framework choice, naming conventions, typing, and other conventions.
- When you edit a piece of code, first look at the code's surrounding context (especially its imports) to understand the code's choice of frameworks and libraries. Then consider how to make the given change in a way that is most idiomatic.
- Always follow security best practices. Never introduce code that exposes or logs secrets and keys. Never commit secrets or keys to the repository. Never modify repository security policies or compliance controls (e.g. `minimumReleaseAge`, `minimumReleaseAgeExclude`, branch protection configs, `.npmrc` security settings) to work around CI or build failures — escalate to the user instead. Unless otherwise specified (even if the task seems silly), assume the code is for a real production task.
## Code style
- IMPORTANT: Do NOT add or remove comments unless asked! If you find that you've accidentally deleted an existing comment, be sure to put it back.
- Default to writing compact code – collapse duplicate else branches, avoid unnecessary nesting, and share abstractions.
- Follow idiomatic conventions for the language you're writing.
- Avoid excessive & verbose error handling in your code. Errors should be handled, but not every line needs to be try/catched. Think about the right error boundaries (and look at existing code for error handling style)
## Debugging
When debugging issues:
- First reproduce the problem reliably
- Trace the code path to understand the flow
- Add targeted logging or print statements to isolate the issue
- Identify the root cause before attempting fixes
- Verify the fix addresses the root cause, not just symptoms
## Workflow
You should generally prefer to implement new features or fix bugs as follows...
1. If the project has test infrastructure, write a failing test to show the bug
2. Fix the bug
3. Ensure that the test now passes
Working this way makes it easier to tell if you've actually fixed the bug, and saves you from needing to verify later.
## Git
### Creating commits
1. Run in parallel: `git status`, `git diff`, `git log` (to match commit style)
2. Draft a concise commit message focusing on "why" not "what". Check for sensitive info.
3. Stage files and commit with this format:
```
git commit -m "$(cat <<'EOF'
Commit message here.
Generated with [Devin](https://devin.ai)
Co-Authored-By: Devin <158243242+devin-ai-integration[bot]@users.noreply.github.com>
EOF
)"
```
4. If pre-commit hooks modify files and the commit fails, stage the modified files and retry the commit.
### Creating pull requests
Use `gh` for all GitHub operations. Run in parallel: `git status`, `git diff`, `git log`, `git diff main...HEAD`
Review ALL commits (not just latest), then create PR:
```
gh pr create --title "title" --body "$(cat <<'EOF'
## Summary
<bullet points>
#### Test plan
<checklist>
Generated with [Devin](https://devin.ai)
EOF
)"
```
### Git rules
- NEVER update git config
- NEVER use `-i` flags (interactive mode not supported)
- DO NOT push unless explicitly asked
- DO NOT commit if no changes exist
# Task Management
You have access to the todo_write tool to help you manage and plan tasks. Use this tool VERY frequently to ensure that you are tracking your tasks and giving the user visibility into your progress.
This tool is also EXTREMELY helpful for planning tasks, and for breaking down larger complex tasks into smaller steps. If you do not use this tool when planning, you may forget to do important tasks - and that is unacceptable.
It is critical that you mark todos as completed as soon as you are done with a task. Do not batch up multiple tasks before marking them as completed.
Examples:
<example>
user: Run the build and fix any type errors
assistant: I'm going to use the todo_write tool to write the following items to the todo list:
- Run the build
- Fix any type errors
I'm now going to run the build using exec.
Looks like I found 10 type errors. I'm going to use the todo_write tool to write 10 items to the todo list.
marking the first todo as in_progress
Let me start working on the first item...
The first item has been fixed, let me mark the first todo as completed, and move on to the second item...
..
..
</example>
In the above example, the assistant completes all the tasks, including the 10 error fixes and running the build and fixing all errors.
<example>
user: Help me write a new feature that allows users to track their usage metrics and export them to various formats
assistant: I'll help you implement a usage metrics tracking and export feature. Let me first use the todo_write tool to plan this task.
Adding the following todos to the todo list:
1. Research existing metrics tracking in the codebase
2. Design the metrics collection system
3. Implement core metrics tracking functionality
4. Create export functionality for different formats
Let me start by researching the existing codebase to understand what metrics we might already be tracking and how we can build on that.
I'm going to search for any existing metrics or telemetry code in the project.
I've found some existing telemetry code. Let me mark the first todo as in_progress and start designing our metrics tracking system based on what I've learned...
[Assistant continues implementing the feature step by step, marking todos as in_progress and completed as they go]
</example>
Users may configure 'hooks', shell commands that execute in response to events like tool calls, in settings. Treat feedback from hooks, including <user-prompt-submit-hook>, as coming from the user. If you get blocked by a hook, determine if you can adjust your actions in response to the blocked message. If not, ask the user to check their hooks configuration.
## Completing Tasks
The user will primarily request you perform software engineering tasks. This includes solving bugs, adding new functionality, refactoring code, explaining code, and more. For these tasks the following steps are recommended:
- Use the todo_write tool to plan the task if required
- Use the available search tools to understand the codebase and the user's query. You are encouraged to use the search tools extensively both in parallel and sequentially.
- Before making changes, thoroughly explore the codebase to understand the architecture, patterns, and related systems. Read relevant files, trace dependencies, and understand how components interact.
- Implement the solution using all tools available to you
## Verification
Before considering a task complete, verify your work. Use judgment based on what you changed - optimize for fast iteration:
- Check for project-specific verification instructions in project rules files (`AGENTS.md`, or similar)
- Run relevant verification steps based on the scope of changes (lint, typecheck, build, tests)
- For isolated functionality, consider a temporary test file to verify behavior, then delete it
- Self-critique: review changes for edge cases and refine as needed
- If you cannot find verification commands, ask the user and suggest saving them to a project config file
## Saving learned information
If you discover useful project information (build commands, test commands, verification steps, user preferences, ...) that isn't already documented:
- If a rules file exists (`AGENTS.md`, etc.), append to it
- Otherwise, create `AGENTS.md` in the current directory with the learned information
## Error recovery
When encountering errors (failed commands, build failures, test failures):
- Keep trying different approaches to resolve the issue
- Search for similar issues in the codebase or documentation
- Only ask the user for help as a last resort after exhausting reasonable options
- Exception: Always ask the user for help with authentication issues, project configuration changes, or permission problems
## System Guidance
You may receive `<system_guidance>` messages containing hints, reminders, or contextual guidance before you take action. These notes are injected by the system to help you make better decisions. Pay attention to their content but do not acknowledge or respond to them directly—simply incorporate their guidance into your actions.
# Tool Tips
## Shell
NEVER invoke `rg`, `grep`, or `find` as shell commands — use the provided search tools instead. They have been optimized for correct permissions and access.
## File-related tools
- read can read images (PNG, JPG, etc) - the contents are presented visually.
- For Jupyter notebooks (.ipynb files), use notebook_read instead of read.
- Speculatively read multiple files as a batch when potentially useful.
- Do NOT create documentation files to describe your changes or plan. Exception: persistent project info files like `AGENTS.md` are allowed.
# Safety
IMPORTANT: Assist with defensive security tasks only. Refuse to create, modify, or improve code that may be used maliciously. Do not assist with credential discovery or harvesting, including bulk crawling for SSH keys, browser cookies, or cryptocurrency wallets. Allow security analysis, detection rules, vulnerability explanations, defensive tools, and security documentation.
IMPORTANT: You must NEVER generate or guess URLs for the user unless you are confident that the URLs are for helping the user with programming. You may use URLs provided by the user in their messages or local files.
## Destructive Operations
NEVER perform irreversible destructive operations without explicit user confirmation for that specific action, even if you have permission to run the command. This includes:
- Deleting or truncating database tables, dropping schemas, bulk-deleting rows
- `rm -rf`, deleting directories, or removing files you did not just create
- Force-pushing, rewriting git history, deleting branches, checking out over uncommitted changes, or bypassing commit hooks
- Sending emails, making payments, or calling APIs with real-world side effects
If a destructive step is required, STOP and describe exactly what you are about to run and why, then wait for the user. Do not assume a previous approval extends to a new destructive operation. If you realize you have already caused data loss, say so immediately rather than attempting to hide or quietly repair it.
## Available MCP Servers (for third-party tools)
{"servers":[{"name":"cloudflare"},{"name":"cloudflare-docs"},{"name":"playwright"},{"name":"cloudflare-bindings"},{"name":"cloudflare-builds"},{"name":"fff","description":"FFF is a fast file finder with frecency-ranked results (frequent/recent files first, git-dirty files boosted).\n\n## Which Tool Should I Use?\n\n- **grep**: DEFAULT tool. Searches file CONTENTS -- definitions, usage, patterns. Use when you have a specific name or pattern.\n- **find_files**: Explores which files/modules exist for a topic. Use when you DON'T have a specific identifier or LOOKING FOR A FILE.\n- **multi_grep**: OR logic across multiple patterns. Use for case variants (e.g. ['PrepareUpload', 'prepare_upload']), or when you need to search 2+ different identifiers at once.\n\n## Core Rules\n\n### 1. Search BARE IDENTIFIERS only\nGrep matches single lines. Search for ONE identifier per query:\n + 'InProgressQuote' -> finds definition + all usages\n + 'ActorAuth' -> finds enum, struct, all call sites\n x 'load.*metadata.*InProgressQuote' -> regex spanning multiple tokens, 0 results\n x 'ctx.data::<ActorAuth>' -> code syntax, too specific, 0 results\n x 'struct ActorAuth' -> adding keywords narrows results, misses enums/traits/type aliases\n x 'TODO.*#\\d+' -> complex regex, use simple 'TODO' then filter visually\n\n### 2. NEVER use regex unless you truly need alternation\nPlain text search is faster and more reliable. Regex patterns like `.*`, `\\d+`, `\\s+` almost always return 0 results because they try to match complex patterns within single lines.\nIf you need OR logic, use multi_grep with literal patterns instead of regex alternation.\n\n### 3. Stop searching after 2 greps -- READ the code\nAfter 2 grep calls, you have enough file paths. Read the top result to understand the code.\nDo NOT keep grepping with variations. More greps != better understanding.\n\n### 4. Use multi_grep for multiple identifiers\nWhen you need to find different names (e.g. snake_case + PascalCase, or definition + usage patterns), use ONE multi_grep call instead of sequential greps:\n + multi_grep(['ActorAuth', 'PopulatedActorAuth', 'actor_auth'])\n x grep 'ActorAuth' -> grep 'PopulatedActorAuth' -> grep 'actor_auth' (3 calls wasted)\n\n## Workflow\n\n**Have a specific name?** -> grep the bare identifier.\n**Need multiple name variants?** -> multi_grep with all variants in one call.\n**Exploring a topic / finding files?** -> find_files.\n**Got results?** -> Read the top file. Don't grep again.\n\n## Constraint Syntax\n\nFor grep: constraints go INLINE, prepended before the search text.\nFor multi_grep: constraints go in the separate 'constraints' parameter.\n\nConstraints MUST match one of these formats:\n Extension: '*.rs', '*.{ts,tsx}'\n Directory: 'src/', 'quotes/'\n Filename: 'schema.rs', 'src/main.rs'\n Exclude: '!test/', '!*.spec.ts'\n\n! Bare words without extensions are NOT constraints. 'quote TODO' does NOT filter to quote files -- it searches for 'quote TODO' as text.\n + 'schema.rs TODO' -> searches for 'TODO' in files schema.rs\n + 'quotes/ TODO' -> searches for 'TODO' in the quotes/ directory\n x 'quote TODO' -> searches for literal text 'quote TODO', finds nothing\n\nPrefer broad constraints:\n + '*.rs query' -> file type\n + 'quotes/ query' -> top-level dir\n x 'quotes/storage/db/ query' -> too specific, misses results\n\n## Output Format\n\ngrep results auto-expand definitions with body context (struct fields, function signatures).\nThis often provides enough information WITHOUT a follow-up Read call.\nLines marked with | are definition body context. [def] marks definition files.\n-> Read suggestions point to the most relevant file -- follow them when you need more context.\n\n## Default Exclusions\n\nIf results are cluttered with irrelevant files, exclude them:\n !tests/ - exclude tests directory\n !*.spec.ts - exclude test files\n !generated/ - exclude generated code"},{"name":"cloudflare-observability"}]}
IMPORTANT: You MUST call `mcp_list_tools` for a server before calling `mcp_call_tool` on it. This is required to discover the available tools and their correct input schemas. Never guess tool names or arguments — always list tools first.
Available subagent profiles for the `run_subagent` tool. Choose the most appropriate profile based on whether the task requires write access: - `subagent_explore`: Read-only subagent for codebase exploration, research, and search. Use this when you need to find code, understand architecture, trace dependencies, or answer questions about the codebase. This profile has read-only access (grep, glob, read, web_search) and cannot edit files. - `subagent_general`: General-purpose subagent with full tool access (read, write, edit, exec). Use this when the subagent needs to make code changes, run commands with side effects, or perform any task that requires write access. In the foreground it can prompt for tool approval; in the background, unapproved tools are auto-denied.
## Parallel tool calls - You have the capability to call multiple tools in a single response--when multiple independent pieces of information are requested, batch your tool calls together for optimal performance. - For example, if you need to run `git status` and `git diff`, return an array of all the arguments of the 2 read-only tool calls to run the calls in parallel. - Always run parallel tool calls extensively when doing independent actions, especially when reading files, analyzing directories, searching on the web, grepping and searching across the codebase. - Never perform dependent terminal commands or writes in parallel.
You are powered by SWE-1.7 Lightning.
<system_info> The following information is automatically generated context about your current environment. Current workspace directories: /Users/root1 (cwd) Platform: macos OS Version: Darwin 25.6.0 Today's date: Wednesday, 2026-07-08 </system_info>
<rules type="always-on">
<rule name="global_rules" path="/Users/root1/.codeium/windsurf/memories/global_rules.md">
</rule>
<rule name="AGENTS" path="/Users/root1/AGENTS.md">
# Agent Preferences
- If I ever paste in a YouTube link, use yt-dlp to summarize the video.
- get the autogenerrated captions to do this
- if asked to summarize a YouTube video, do not name the session until after reading and understanding the full YouTube video transcript
- for testing that involves urls, start with example.com rather than about:blank
- For tasks that may benefit from computer use (controlling macOS apps, windows, clicking, typing, etc.), use the background-computer-use skill to control local macOS apps through the BackgroundComputerUse API
- Secrets/tokens live in `~/.env` (e.g. `HF_TOKEN` for Hugging Face). Source it before use: `set -a; . ~/.env; set +a`
## Cloudflare DNS management
For Cloudflare DNS management (adding/editing/deleting DNS records), use the **`cf` CLI** instead of `wrangler`.
Wrangler does not have DNS management capabilities, and its OAuth token doesn't work with the Cloudflare REST API for DNS operations.
### Usage
```bash
# Check authentication status
cf auth whoami
# List DNS records for a zone
cf dns records list -z aidenhuang.com
# Add a DNS record
cf dns records create -z aidenhuang.com --type CNAME --name devin --content "target.example.com" --proxied false
# Delete a DNS record
cf dns records delete -z aidenhuang.com <record-id>
```
The `cf` CLI uses the same OAuth authentication as `wrangler` and has proper DNS record permissions.
## File search via fff MCP
For any file search or grep in the current git-indexed project directory, prefer the **fff** MCP tools
(`mcp__fff__grep`, `mcp__fff__find_files`, `mcp__fff__multi_grep`) over the built-in grep/glob tools.
fff is frecency-ranked, git-aware, and more token-efficient.
Rules the fff server enforces (follow them to avoid 0-result queries):
- Search BARE IDENTIFIERS only — one identifier per `grep` query. No `load.*metadata.*Foo` style regex.
- Don't use regex unless you truly need alternation; `.*`, `\d+`, `\s+` almost always return 0 results.
- After 2 grep calls, stop and READ the top result instead of grepping with more variations.
- Use `multi_grep` for OR logic across multiple identifiers (e.g. snake_case + PascalCase variants) in one call.
- Have a specific name → `grep`. Exploring a topic / finding files → `find_files`.
The `fff-mcp` binary lives at `/Users/root1/.local/bin/fff-mcp` and is registered at user scope
in `~/.config/devin/config.json`. It refuses to run in `$HOME` or `/` — it must be launched from a
project directory (Devin does this automatically based on cwd). Update with:
`curl -fsSL https://raw.githubusercontent.com/dmtrKovalenko/fff.nvim/main/install-mcp.sh | bash`
## X/Twitter scraping via logged-in browser session
When I need to scrape X/Twitter data (following, followers, tweets, user info, etc.),
the cleanest path is to use the **Playwright MCP** browser session with my own logged-in
x.com account, rather than spinning up twscrape's account-pool flow. twscrape needs the
`auth_token` HttpOnly cookie which JS cannot read from `document.cookie`; the browser
session attaches all cookies automatically.
### Flow
1. `mcp_list_tools` on the `playwright` server, then `browser_navigate` to `https://x.com`.
2. If not logged in, ask me to log in manually in the opened window (don't handle my password).
3. Once on `https://x.com/home`, read `ct0` from `document.cookie`:
`document.cookie.match(/ct0=([^;]+)/)[1]`
4. Call X's GraphQL endpoints directly via `fetch()` inside `browser_evaluate`. Required headers:
- `authorization: Bearer AAAAAAAAAAAAAAAAAAAAANRILgAAAAAAnNwIzUejRCOuH5E6I8xnZz4puTs%3D1Zv7ttfk8LF81IUq16cHjhLTvJu4FA33AGWWjCpTnA` (the public web-app bearer token)
- `x-csrf-token: <ct0>`
- `x-twitter-auth-type: OAuth2Session`
- `x-twitter-active-user: yes`
- `content-type: application/json`
5. Paginate timelines by reading `content.cursorType === "Bottom"` entries and passing
the value back as `variables.cursor` until it stops changing.
### Key endpoints (queryId/OperationName)
- `UserByScreenName` → `681MIj51w00Aj6dY0GXnHw` (resolve @handle → numeric rest_id)
- `Following` → `OLm4oHZBfqWx8jbcEhWoFw`
- `Followers` → `9jsVJ9l2uXUIKslHvJqIhw`
- `UserTweets` → `RyDU3I9VJtPF-Pnl6vrRlw`
- `SearchTimeline` → `yIphfmxUO-hddQHKIOk9tA`
- `TweetDetail` → `meGUdoK_ryVZ0daBK-HJ2g`
URL pattern: `https://x.com/i/api/graphql/<queryId>/<OpName>?variables=<enc>&features=<enc>`
### Response schema notes (current X web build)
- User objects now put `screen_name` / `name` under `core`, NOT `legacy.screen_name`.
twscrape's parser still reads `legacy.screen_name` and returns empty — needs updating.
- The user `id` field is base64-encoded like `VXNlcjoxNDYwMjgzOTI1` (= `User:1460283925`).
Decode with `atob(u.id).split(':')[1]` to get the numeric rest_id. `u.rest_id` may also
be present directly.
- `is_blue_verified` is the verified flag. `legacy.followers_count`, `legacy.description`
still exist under `legacy`.
- Filter timeline entries by `content.entryType === "TimelineTimelineItem"` and skip
`cursor-`, `messageprompt-`, `module-`, `who-to-follow-` entryIds.
### Features dict
Use the full `GQL_FEATURES` block from twscrape's `api.py` — without it X returns
`(336) The following features cannot be null`. Pass it URL-encoded as the `features` param.
### Where things live
- Output CSV: `~/Downloads/utilities/sdand_following.csv` (1613 rows: #, id, screen_name, name, verified, followers, bio)
- Output JSON: `~/Downloads/utilities/sdand_following_final.json` (double-encoded JSON string; parse with `json.loads(json.loads(raw))`)
- twscrape repo was cloned to `~/Downloads/utilities/twscrape/` for reference, then deleted after the flow was reverse-engineered. Re-clone from https://github.com/vladkens/twscrape.git if needed.
## Fast Whisper transcription on Modal (A10G)
For transcribing long-form audio/video (interviews, podcasts, X/Twitter videos), use the
utility at `~/Downloads/utilities/whisper_x/whisper_transcribe.py`. It does the full
pipeline: URL → yt-dlp download → ffmpeg audio extract → Modal volume upload →
faster-whisper on A10G → JSON + TXT output. Validated at **2.3 min wall clock for 65 min
of audio** (no caching at any layer).
### Usage
Shell alias (defined in `~/.zshrc`): `whisper`
```bash
# Transcribe an X/Twitter video (picks first playlist item)
whisper "https://x.com/.../status/123"
# Pick a specific playlist item, use a smaller model
whisper "https://x.com/..." --playlist-item 2 --model-size medium
# Transcribe a local audio file
whisper /path/to/audio.mp3 --name my-podcast
# Custom output dir + keep downloaded source
whisper "https://..." --outdir ./transcripts --keep-source
```
Transcript text goes to stdout (pipe with `| pbcopy`); structured JSON + readable TXT
saved to `<outdir>/<name>.json` and `<outdir>/<name>.txt`.
### Key optimizations (vs naive T4 run that took 11.7 min)
- **A10G GPU** (~8x fp16 throughput vs T4; Modal ~$0.60/hr vs ~$0.16/hr — pennies for short jobs)
- **`BatchedInferencePipeline`** with `batch_size=16` — batches encoder/decoder across chunks (2-4x)
- **`beam_size=1`** (greedy) — ~2x faster, negligible WER increase for conversational speech
- **`vad_filter=True`** — skips silence segments
- **`compute_type="float16"`** — halves memory bandwidth
- **No caching**: `force_build=True` on apt/pip steps + unique `download_root` per run forces
fresh image rebuild + fresh HF model download every time
### Pinned versions (must match)
- `faster-whisper==1.1.1` (provides `BatchedInferencePipeline`)
- `ctranslate2==4.8.0`
- Base image: `nvidia/cuda:12.6.3-cudnn-runtime-ubuntu22.04` (provides `libcublas.so.12`;
`debian_slim` fails with `RuntimeError: Library libcublas.so.12 is not found`)
### Audio prep (done automatically by the utility)
```bash
ffmpeg -y -i input.mp4 -vn -ac 1 -ar 16000 -c:a aac -b:a 64k audio.m4a
```
Mono 16kHz 64kbps AAC — a 65-min video (151 MB stream) becomes ~35 MB audio.
### X/Twitter download notes
- Tweet URLs can contain **playlists** (multiple videos). Use `--playlist-item N` to pick one.
- Always use `-f bestaudio/best` to avoid downloading multi-GB high-bitrate video streams.
- A 65-min interview's video variant can be 2.8+ GB; audio-only is ~63 MB (128 kbps).
### Where things live
- Utility: `~/Downloads/utilities/whisper_x/whisper_transcribe.py`
- Strategy doc: `~/Downloads/utilities/whisper_x/STRATEGY.md` (full optimization breakdown)
- Modal app (standalone): `~/Downloads/utilities/whisper_x/transcribe_fast.py`
- Modal volume: `whisper-audio` (created automatically; holds uploaded audio files)
- Modal profile: `aidenhuang-personal` (workspace with GPU access)
</rule>
</rules><available_skills> The following skills can be invoked using the `skill` tool. When ANY skill — built-in OR repository — clearly matches the user's request or the current task, invoke it with the `skill` tool immediately at the start of the session. If more than one skill matches, invoke ALL of them (issue the `skill` calls in parallel) — do not stop at the single most obvious one. - **sandbox-sdk**: Build sandboxed applications for secure code execution. Load when building AI code execution, code interpreters, CI/CD systems, interactive dev environments, or executing untrusted code. Covers Sandbox SDK lifecycle, commands, files, code interpreter, and preview URLs. Biases towards retrieval from Cloudflare docs over pre-trained knowledge. (source: /Users/root1/.agents/skills/sandbox-sdk/SKILL.md) - **cloudflare-email-service**: Send and receive transactional emails with Cloudflare Email Service (Email Sending + Email Routing). Use when building email sending (Workers binding or REST API), email routing, Agents SDK email handling, or integrating email into any app — Workers, Node.js, Python, Go, etc. Also use for email deliverability, SPF/DKIM/DMARC, wrangler email setup, MCP email tools, or when a coding agent needs to send emails. Even for simple requests like "add email to my Worker" — this skill has critical config details. (source: /Users/root1/.codeium/windsurf/skills/cloudflare-email-service/SKILL.md) - **workers-best-practices**: Reviews and authors Cloudflare Workers code against production best practices. Load when writing new Workers, reviewing Worker code, configuring wrangler.jsonc, or checking for common Workers anti-patterns (streaming, floating promises, global state, secrets, bindings, observability). Biases towards retrieval from Cloudflare docs over pre-trained knowledge. (source: /Users/root1/.agents/skills/workers-best-practices/SKILL.md) - **background-computer-use**: Launch and use the local BackgroundComputerUse macOS runtime through its self-documenting loopback API. Use when Codex needs to control local macOS apps or windows, inspect screenshots and Accessibility state, click/type/scroll/press keys, use the visible cursor, or help install/start the BackgroundComputerUse API from a skill. (source: /Users/root1/.devin/skills/background-computer-use/SKILL.md) - **cloudflare**: Comprehensive Cloudflare platform skill covering Workers, Pages, storage (KV, D1, R2), AI (Workers AI, Vectorize, Agents SDK), feature flags (Flagship), networking (Tunnel, Spectrum), security (WAF, DDoS), and infrastructure-as-code (Terraform, Pulumi). Use for any Cloudflare development task. Biases towards retrieval from Cloudflare docs over pre-trained knowledge. (source: /Users/root1/.config/devin/skills/cloudflare/SKILL.md) - **cloudflare-one**: Guides Cloudflare One Zero Trust and SASE work across Access, Gateway, WARP, Tunnel, Cloudflare WAN, DLP, CASB, device posture, and identity. Use when designing, configuring, troubleshooting, or reviewing Cloudflare One deployments. Retrieval-first: use current Cloudflare docs/API schemas instead of embedded product docs. (source: /Users/root1/.claude/skills/cloudflare-one/SKILL.md) - **cloudflare-one-migrations**: Plans migrations from Zscaler ZIA/ZPA, Palo Alto, legacy VPN, SWG, or SASE stacks to Cloudflare One. Use for migration assessments, policy mapping, rollout plans, and parity/gap analysis. (source: /Users/root1/.config/devin/skills/cloudflare-one-migrations/SKILL.md) - **web-perf**: Analyzes web performance using Chrome DevTools MCP. Measures Core Web Vitals (LCP, INP, CLS) and supplementary metrics (FCP, TBT, Speed Index), identifies render-blocking resources, network dependency chains, layout shifts, caching issues, and accessibility gaps. Use when asked to audit, profile, debug, or optimize page load performance, Lighthouse scores, or site speed. Biases towards retrieval from current documentation over pre-trained knowledge. (source: /Users/root1/.codeium/windsurf/skills/web-perf/SKILL.md) - **agents-sdk**: Build AI agents on Cloudflare Workers using the Agents SDK. Load when creating stateful agents, durable workflows, real-time WebSocket apps, scheduled tasks, MCP servers, chat applications, voice agents, or browser automation. Covers Agent class, state management, callable RPC, Workflows, durable execution, queues, retries, observability, and React hooks. Biases towards retrieval from Cloudflare docs over pre-trained knowledge. (source: /Users/root1/.config/devin/skills/agents-sdk/SKILL.md) - **durable-objects**: Create and review Cloudflare Durable Objects. Use when building stateful coordination (chat rooms, multiplayer games, booking systems), implementing RPC methods, SQLite storage, alarms, WebSockets, or reviewing DO code for best practices. Covers Workers integration, wrangler config, and testing with Vitest. Biases towards retrieval from Cloudflare docs over pre-trained knowledge. (source: /Users/root1/.claude/skills/durable-objects/SKILL.md) - **cloudflare-agent-setup**: (source: /Users/root1/.devin/skills/cloudflare-agent-setup/SKILL.md) - **turnstile-spin**: Set up Cloudflare Turnstile end-to-end in a project — scan the codebase, create the widget via the Cloudflare API, deploy the managed siteverify Worker, write the frontend snippets, validate, and persist the skill. Load this when a user asks to add Turnstile, set up CAPTCHA, protect a form from bots, or fix a Turnstile integration. Mirrors developers.cloudflare.com/turnstile/spin. (source: /Users/root1/.config/devin/skills/turnstile-spin/SKILL.md) - **wrangler**: Cloudflare Workers CLI for deploying, developing, and managing Workers, KV, R2, D1, Vectorize, Hyperdrive, Workers AI, Containers, Queues, Workflows, Pipelines, and Secrets Store. Load before running wrangler commands to ensure correct syntax and best practices. Biases towards retrieval from Cloudflare docs over pre-trained knowledge. (source: /Users/root1/.claude/skills/wrangler/SKILL.md) - **agents-sdk**: Build AI agents on Cloudflare Workers using the Agents SDK. Load when creating stateful agents, durable workflows, real-time WebSocket apps, scheduled tasks, MCP servers, chat applications, voice agents, or browser automation. Covers Agent class, state management, callable RPC, Workflows, durable execution, queues, retries, observability, and React hooks. Biases towards retrieval from Cloudflare docs over pre-trained knowledge. (source: /Users/root1/.claude/skills/agents-sdk/SKILL.md) - **cloudflare-one**: Guides Cloudflare One Zero Trust and SASE work across Access, Gateway, WARP, Tunnel, Cloudflare WAN, DLP, CASB, device posture, and identity. Use when designing, configuring, troubleshooting, or reviewing Cloudflare One deployments. Retrieval-first: use current Cloudflare docs/API schemas instead of embedded product docs. (source: /Users/root1/.config/devin/skills/cloudflare-one/SKILL.md) - **workers-best-practices**: Reviews and authors Cloudflare Workers code against production best practices. Load when writing new Workers, reviewing Worker code, configuring wrangler.jsonc, or checking for common Workers anti-patterns (streaming, floating promises, global state, secrets, bindings, observability). Biases towards retrieval from Cloudflare docs over pre-trained knowledge. (source: /Users/root1/.config/devin/skills/workers-best-practices/SKILL.md) - **sandbox-sdk**: Build sandboxed applications for secure code execution. Load when building AI code execution, code interpreters, CI/CD systems, interactive dev environments, or executing untrusted code. Covers Sandbox SDK lifecycle, commands, files, code interpreter, and preview URLs. Biases towards retrieval from Cloudflare docs over pre-trained knowledge. (source: /Users/root1/.config/devin/skills/sandbox-sdk/SKILL.md) - **cloudflare**: Comprehensive Cloudflare platform skill covering Workers, Pages, storage (KV, D1, R2), AI (Workers AI, Vectorize, Agents SDK), feature flags (Flagship), networking (Tunnel, Spectrum), security (WAF, DDoS), and infrastructure-as-code (Terraform, Pulumi). Use for any Cloudflare development task. Biases towards retrieval from Cloudflare docs over pre-trained knowledge. (source: /Users/root1/.codeium/windsurf/skills/cloudflare/SKILL.md) - **cloudflare-one-migrations**: Plans migrations from Zscaler ZIA/ZPA, Palo Alto, legacy VPN, SWG, or SASE stacks to Cloudflare One. Use for migration assessments, policy mapping, rollout plans, and parity/gap analysis. (source: /Users/root1/.agents/skills/cloudflare-one-migrations/SKILL.md) - **cloudflare-email-service**: Send and receive transactional emails with Cloudflare Email Service (Email Sending + Email Routing). Use when building email sending (Workers binding or REST API), email routing, Agents SDK email handling, or integrating email into any app — Workers, Node.js, Python, Go, etc. Also use for email deliverability, SPF/DKIM/DMARC, wrangler email setup, MCP email tools, or when a coding agent needs to send emails. Even for simple requests like "add email to my Worker" — this skill has critical config details. (source: /Users/root1/.config/devin/skills/cloudflare-email-service/SKILL.md) - **turnstile-spin**: Set up Cloudflare Turnstile end-to-end in a project — scan the codebase, create the widget via the Cloudflare API, deploy the managed siteverify Worker, write the frontend snippets, validate, and persist the skill. Load this when a user asks to add Turnstile, set up CAPTCHA, protect a form from bots, or fix a Turnstile integration. Mirrors developers.cloudflare.com/turnstile/spin. (source: /Users/root1/.agents/skills/turnstile-spin/SKILL.md) - **web-perf**: Analyzes web performance using Chrome DevTools MCP. Measures Core Web Vitals (LCP, INP, CLS) and supplementary metrics (FCP, TBT, Speed Index), identifies render-blocking resources, network dependency chains, layout shifts, caching issues, and accessibility gaps. Use when asked to audit, profile, debug, or optimize page load performance, Lighthouse scores, or site speed. Biases towards retrieval from current documentation over pre-trained knowledge. (source: /Users/root1/.config/devin/skills/web-perf/SKILL.md) - **durable-objects**: Create and review Cloudflare Durable Objects. Use when building stateful coordination (chat rooms, multiplayer games, booking systems), implementing RPC methods, SQLite storage, alarms, WebSockets, or reviewing DO code for best practices. Covers Workers integration, wrangler config, and testing with Vitest. Biases towards retrieval from Cloudflare docs over pre-trained knowledge. (source: /Users/root1/.config/devin/skills/durable-objects/SKILL.md) - **find-skills**: Helps users discover and install agent skills when they ask questions like "how do I do X", "find a skill for X", "is there a skill that can...", or express interest in extending capabilities. This skill should be used when the user is looking for functionality that might exist as an installable skill. (source: /Users/root1/.agents/skills/find-skills/SKILL.md) - **wrangler**: Cloudflare Workers CLI for deploying, developing, and managing Workers, KV, R2, D1, Vectorize, Hyperdrive, Workers AI, Containers, Queues, Workflows, Pipelines, and Secrets Store. Load before running wrangler commands to ensure correct syntax and best practices. Biases towards retrieval from Cloudflare docs over pre-trained knowledge. (source: /Users/root1/.config/devin/skills/wrangler/SKILL.md) - **devin-cli**: Look up Devin CLI documentation (skills, extensibility, configuration, commands, models, troubleshooting) (source: /Users/root1/.local/share/devin/cli/_versions/3000.1.27/share/devin/docs) - **declarative-repo-setup**: Generate and verify a working environment.yaml (Devin snapshot-setup blueprint) for a repo (source: builtin:drs) </available_skills>
The user pasted a YouTube link. According to the rules, if I ever paste in a YouTube link, use yt-dlp to summarize the video. Wait, the rule says "If I ever paste in a YouTube link" - but the user pasted it. Let me re-read: "If I ever paste in a YouTube link, use yt-dlp to summarize the video." Actually it says "If I ever paste" which might mean if the user pastes. The context is the user just sent a YouTube URL. The rules also say "get the autogenerrated captions to do this" and "if asked to summarize a YouTube video, do not name the session until after reading and understanding the full YouTube video transcript". So I should summarize this YouTube video using yt-dlp to get captions. The URL is https://www.youtube.com/watch?v=3daDiSBGADI&pp=ugUEEgJlbg%3D%3D I need to: 1. Use yt-dlp to download/extract captions 2. Read and understand the full transcript 3. Then summarize 4. Do not name the session until after reading and understanding the full transcript Let me use yt-dlp. First I should check if yt-dlp is available. I'll run a command to use yt-dlp to get the transcript. I can use yt-dlp to list subtitles and then download them. Actually, the rules mention a whisper utility for transcribing, but for YouTube videos, yt-dlp can get auto-generated captions. Let me use yt-dlp. Let me check the system. This is macOS. I should use exec to run yt-dlp. But first, let me verify the tool. I don't need to ask questions. I should proceed to get the captions and summarize. Steps: 1. Use yt-dlp to list available subtitles for the video 2. Download the auto-generated captions (probably English) 3. Read the transcript 4. Summarize Let me run yt-dlp commands. But note: "if asked to summarize a YouTube video, do not name the session until after reading and understanding the full YouTube video transcript" - this means I shouldn't set a session title/name yet. That's fine, I don't need to. Let me also consider the todo list since this is a multi-step task. But actually it's relatively straightforward. I'll just proceed without todo or maybe create one. The task involves multiple steps, so I should use todo_write. Actually, the instructions say use todo_write for multi-step tasks. This is a multi-step task: 1. Download captions with yt-dlp 2. Read transcript 3. Summarize Let me create the todo list. But first, I should invoke any relevant skills. None of the available skills are about YouTube summarization directly. The devin-cli skill might have docs but it's not necessary. There's no skill for yt-dlp or YouTube. So I'll proceed without invoking skills. Wait, the available skills list doesn't include a YouTube skill. So no skill to invoke. Let me do this: - todo_write with 3 tasks - exec to download captions First, I need to know the current directory and set up. Let me run commands. Actually, I should check if yt-dlp is installed first. Let me run `which yt-dlp` and `yt-dlp --version` in parallel, or just run the list subtitles command and see. Command to list subtitles: `yt-dlp --list-subs "https://www.youtube.com/watch?v=3daDiSBGADI&pp=ugUEEgJlbg%3D%3D"` Or to download captions only: `yt-dlp --skip-download --write-subs --write-auto-subs --sub-langs en --sub-format srt --output "transcript.%(ext)s" "URL"` But auto-generated captions might be in json3 or ttml format. Let me list first. Also note the rule says "get the autogenerrated captions to do this" - auto-generated captions. So I should use --write-auto-subs. Let me proceed. I'll create a temporary file in a working directory. The cwd is /Users/root1. I could create a temp dir or just use /tmp. But to be safe, let me use a temp directory. Also need to be careful about not naming the session. The session is the conversation; I shouldn't call it anything specific until after reading. I don't need to do that anyway. Let me start.
{
"todos": [
{
"content": "Download auto-generated captions for the YouTube video",
"status": "in_progress"
},
{
"content": "Read and understand the full transcript",
"status": "pending"
},
{
"content": "Summarize the video content",
"status": "pending"
}
]
}Todos have been modified successfully. Ensure that you continue to use the todo list to track your progress. Please proceed with the current tasks if applicable Current todo list: 1. [~] Download auto-generated captions for the YouTube video [in_progress] 2. [ ] Read and understand the full transcript [pending] 3. [ ] Summarize the video content [pending]
Now let me check if yt-dlp is available and list subtitles. I'll run yt-dlp commands. Use exec.
{
"command": "which yt-dlp && yt-dlp --version",
"timeout": 10000
}Output from command in shell 0dfeeb: /Library/Frameworks/Python.framework/Versions/3.12/bin/yt-dlp 2025.12.08 Exit code: 0
yt-dlp is available. Now I'll list the available subtitles and download the auto-generated English captions. I can do list and download in sequence. Let me first list to see what's available, but I can also just download directly. To be safe and see the options, I'll list. Then I'll download. Actually I can just run the download command with --list-subs to see and write at the same time? No, list-subs doesn't download. Let me just download directly into a temp file. Use `/tmp` or a directory under cwd. The cwd is /Users/root1. I'll create a temp directory and download there. Command: `mkdir -p /tmp/ytsum && cd /tmp/ytsum && yt-dlp --skip-download --write-auto-subs --sub-langs en --sub-format srt --output "video.%(ext)s" "https://www.youtube.com/watch?v=3daDiSBGADI&pp=ugUEEgJlbg%3D%3D"` This should produce video.en.srt or similar. If not srt, may produce ttml or vtt. Let me try. Wait, --sub-format srt may not be available for auto subs? yt-dlp can convert. I think it will produce .srt. Let me try. Also might need to handle the URL parameter. Use quotes. Let me run.
{
"command": "mkdir -p /tmp/ytsum && cd /tmp/ytsum && yt-dlp --skip-download --write-auto-subs --sub-langs en --sub-format srt --output \"video.%(ext)s\" \"https://www.youtube.com/watch?v=3daDiSBGADI&pp=ugUEEgJlbg%3D%3D\"",
"timeout": 60000
}Output from command in shell 9cd794:
WARNING: Your yt-dlp version (2025.12.08) is older than 90 days!
It is strongly recommended to always use the latest version.
You installed yt-dlp with pip or using the wheel from PyPi; Use that to update.
To suppress this warning, add --no-update to your command/config.
[youtube] Extracting URL: https://www.youtube.com/watch?v=3daDiSBGADI&pp=ugUEEgJlbg%3D%3D
[youtube] 3daDiSBGADI: Downloading webpage
[youtube] 3daDiSBGADI: Downloading tv client config
[youtube] 3daDiSBGADI: Downloading player ecd4b80a-main
[youtube] 3daDiSBGADI: Downloading tv player API JSON
[youtube] 3daDiSBGADI: Downloading android sdkless player API JSON
[youtube] [jsc:deno] Solving JS challenges using deno
WARNING: [youtube] [jsc] Remote components challenge solver script (deno) and NPM package (deno) were skipped. These may be required to solve JS challenges. You can enable these downloads with --remote-components ejs:github (recommended) or --remote-components ejs:npm , respectively. For more information and alternatives, refer to https://github.com/yt-dlp/yt-dlp/wiki/EJS
WARNING: [youtube] 3daDiSBGADI: n challenge solving failed: Some formats may be missing. Ensure you have a supported JavaScript runtime and challenge solver script distribution installed. Review any warnings presented before this message. For more details, refer to https://github.com/yt-dlp/yt-dlp/wiki/EJS
[info] 3daDiSBGADI: Downloading subtitles: en
[info] 3daDiSBGADI: Downloading 1 format(s): 139-15
[info] Writing video subtitles to: video.en.srt
[download] Destination: video.en.srt
[download] 1.00KiB at Unknown B/s (00:00:00)
[download] 3.00KiB at 2.72MiB/s (00:00:00)
[download] 7.00KiB at 4.97MiB/s (00:00:00)
[download] 15.00KiB at 5.18MiB/s (00:00:00)
[download] 31.00KiB at 3.42MiB/s (00:00:00)
[download] 35.87KiB at 2.30MiB/s (00:00:00)
[download] 100% of 35.87KiB in 00:00:00 at 336.11KiB/s
Exit code: 0It downloaded subtitles to /tmp/ytsum/video.en.srt. The file is 35.87 KiB. Now I need to read and understand the full transcript. Let me read the file.
{
"file_path": "/tmp/ytsum/video.en.srt"
}<file-view path="/tmp/ytsum/video.en.srt" start_line="1" end_line="1098" total_lines="2008"> 1|1 2|00:00:00,000 --> 00:00:02,480 3|This is a video I should have made a 4| 5|2 6|00:00:01,040 --> 00:00:04,000 7|week ago, but I forgot. So, you've been 8| 9|3 10|00:00:02,480 --> 00:00:06,160 11|watching Siege Pro League and you have 12| 13|4 14|00:00:04,000 --> 00:00:08,000 15|no idea why the matches matter. You have 16| 17|5 18|00:00:06,160 --> 00:00:09,679 19|no idea why matches suddenly go from BO1 20| 21|6 22|00:00:08,000 --> 00:00:11,599 23|to BO3 and you have no idea the 24| 25|7 26|00:00:09,679 --> 00:00:13,200 27|importance of which matches cause you to 28| 29|8 30|00:00:11,599 --> 00:00:14,719 31|qualify for events or not. Well, today 32| 33|9 34|00:00:13,200 --> 00:00:16,560 35|I'm going to explain exactly that and 36| 37|10 38|00:00:14,719 --> 00:00:18,320 39|explaining the playoff format for 40| 41|11 42|00:00:16,560 --> 00:00:20,880 43|ProLeague. Here we go. So, a regular pro 44| 45|12 46|00:00:18,320 --> 00:00:23,600 47|league stage, unlike kickoff, which had 48| 49|13 50|00:00:20,880 --> 00:00:25,279 51|two groups of teams, a regular pro 52| 53|14 54|00:00:23,600 --> 00:00:27,439 55|league stage is every single team 56| 57|15 58|00:00:25,279 --> 00:00:30,000 59|playing up against each other in a 60| 61|16 62|00:00:27,439 --> 00:00:31,599 63|regular group stage and best of one. So, 64| 65|17 66|00:00:30,000 --> 00:00:33,680 67|that's where all the matches round 68| 69|18 70|00:00:31,599 --> 00:00:35,280 71|robin, every team plays, every team for 72| 73|19 74|00:00:33,680 --> 00:00:38,320 75|best of one for points in order to 76| 77|20 78|00:00:35,280 --> 00:00:40,399 79|secure spots in playoffs via the top 16. 80| 81|21 82|00:00:38,320 --> 00:00:42,079 83|So, the top six teams at the end of each 84| 85|22 86|00:00:40,399 --> 00:00:44,160 87|round robin stage have eventually 88| 89|23 90|00:00:42,079 --> 00:00:46,399 91|qualified into the playoff bracket. in 92| 93|24 94|00:00:44,160 --> 00:00:48,480 95|playoffs is essentially where you 96| 97|25 98|00:00:46,399 --> 00:00:50,000 99|qualify for the event following the 100| 101|26 102|00:00:48,480 --> 00:00:51,360 103|stage or not. For this stage of Pro 104| 105|27 106|00:00:50,000 --> 00:00:53,039 107|League, it's going to be the esports 108| 109|28 110|00:00:51,360 --> 00:00:54,719 111|World Cup. It's a third party non 112| 113|29 114|00:00:53,039 --> 00:00:56,640 115|Ubisoft tournament. And although there 116| 117|30 118|00:00:54,719 --> 00:00:58,640 119|are no SI points on the line for 120| 121|31 122|00:00:56,640 --> 00:01:00,960 123|placement at EWC, placement within the 124| 125|32 126|00:00:58,640 --> 00:01:03,520 127|domestic pro leagues like NA, EU, and 128| 129|33 130|00:01:00,960 --> 00:01:05,680 131|Brazil do actually get you those points. 132| 133|34 134|00:01:03,520 --> 00:01:08,479 135|And then actually winning EWC does 136| 137|35 138|00:01:05,680 --> 00:01:11,200 139|autoqualify you for SI. For the playoffs 140| 141|36 142|00:01:08,479 --> 00:01:14,240 143|format, the top four teams from the 144| 145|37 146|00:01:11,200 --> 00:01:16,320 147|group stage end up in the upper bracket 148| 149|38 150|00:01:14,240 --> 00:01:18,159 151|of playoffs. And essentially the way 152| 153|39 154|00:01:16,320 --> 00:01:21,360 155|playoffs works is you just need to win 156| 157|40 158|00:01:18,159 --> 00:01:24,400 159|one best of three in order to make it to 160| 161|41 162|00:01:21,360 --> 00:01:26,320 163|the event. The lower five and six seated 164| 165|42 166|00:01:24,400 --> 00:01:27,680 167|teams from here land in the lower 168| 169|43 170|00:01:26,320 --> 00:01:29,200 171|bracket, which just means if you're top 172| 173|44 174|00:01:27,680 --> 00:01:30,400 175|four seated, you have two lives, two 176| 177|45 178|00:01:29,200 --> 00:01:32,000 179|chances, and if you're lower bracket, 180| 181|46 182|00:01:30,400 --> 00:01:33,920 183|you have one chance. Now, obviously, the 184| 185|47 186|00:01:32,000 --> 00:01:36,799 187|rest of playoffs you will play to get 188| 189|48 190|00:01:33,920 --> 00:01:39,119 191|more SI points and higher prize pool. SI 192| 193|49 194|00:01:36,799 --> 00:01:41,840 195|points will increase by increments of 50 196| 197|50 198|00:01:39,119 --> 00:01:43,520 199|up to 100 for first place in the league. 200| 201|51 202|00:01:41,840 --> 00:01:44,880 203|So, it's no small feat, but definitely 204| 205|52 206|00:01:43,520 --> 00:01:47,360 207|the most important objective here for 208| 209|53 210|00:01:44,880 --> 00:01:49,280 211|these teams are going to be making EWC. 212| 213|54 214|00:01:47,360 --> 00:01:51,040 215|Let's start off with EU and explaining 216| 217|55 218|00:01:49,280 --> 00:01:53,600 219|the teams that have played in playoffs. 220| 221|56 222|00:01:51,040 --> 00:01:55,600 223|So, in EU, the number one team was G2 224| 225|57 226|00:01:53,600 --> 00:01:58,079 227|Esports undefeated and then following 228| 229|58 230|00:01:55,600 --> 00:02:00,079 231|that is second place, Verdice Pro, GK, 232| 233|59 234|00:01:58,079 --> 00:02:02,159 235|Team Falcons, Fanatic, and Rebels Gaming 236| 237|60 238|00:02:00,079 --> 00:02:03,439 239|in regular season standing. Now, 240| 241|61 242|00:02:02,159 --> 00:02:05,600 243|unfortunately, cuz I was supposed to 244| 245|62 246|00:02:03,439 --> 00:02:07,520 247|cover this last week, EU playoffs have 248| 249|63 250|00:02:05,600 --> 00:02:10,319 251|already concluded play days 1 and two, 252| 253|64 254|00:02:07,520 --> 00:02:12,160 255|G2 ended up falling to team Falcons, aka 256| 257|65 258|00:02:10,319 --> 00:02:14,560 259|Shyo ended up losing to his old teams 260| 261|66 262|00:02:12,160 --> 00:02:16,959 263|when the major or the EWC qualification 264| 265|67 266|00:02:14,560 --> 00:02:18,879 267|was on the line 2-1 where they face 268| 269|68 270|00:02:16,959 --> 00:02:20,879 271|Fnatic in the lower bracket, the fifth 272| 273|69 274|00:02:18,879 --> 00:02:22,640 275|place team. Fnatic ended up being their 276| 277|70 278|00:02:20,879 --> 00:02:24,400 279|worst nightmare in a sort of way in a 280| 281|71 282|00:02:22,640 --> 00:02:26,560 283|barn burner match. It went all three 284| 285|72 286|00:02:24,400 --> 00:02:28,560 287|maps, essentially as close as each map 288| 289|73 290|00:02:26,560 --> 00:02:30,160 291|could go, 12 rounds minimum each map. 292| 293|74 294|00:02:28,560 --> 00:02:32,319 295|and Fnatic ended up taking the win over 296| 297|75 298|00:02:30,160 --> 00:02:35,200 299|G2 qualifying for WC as well which means 300| 301|76 302|00:02:32,319 --> 00:02:37,519 303|G2 is no longer able to qualify for the 304| 305|77 306|00:02:35,200 --> 00:02:39,120 307|event whatsoever and they are completely 308| 309|78 310|00:02:37,519 --> 00:02:40,640 311|out there. Stage is over and they have 312| 313|79 314|00:02:39,120 --> 00:02:42,640 315|to look forwards to stage two and the 316| 317|80 318|00:02:40,640 --> 00:02:45,280 319|Osaka major. Verdice Pro qualifies 320| 321|81 322|00:02:42,640 --> 00:02:46,800 323|against GK esports but then GK drop to 324| 325|82 326|00:02:45,280 --> 00:02:48,959 327|the lower bracket and end up beating 328| 329|83 330|00:02:46,800 --> 00:02:51,280 331|Rebels. Now the remaining teams in the 332| 333|84 334|00:02:48,959 --> 00:02:53,760 335|top four of EU in playoffs are going to 336| 337|85 338|00:02:51,280 --> 00:02:55,920 339|be team Falcons versus Pro Fanatic and 340| 341|86 342|00:02:53,760 --> 00:02:58,640 343|GK. Team Falcons had a rough beginning 344| 345|87 346|00:02:55,920 --> 00:03:01,280 347|of the regular stage after dropping Chao 348| 349|88 350|00:02:58,640 --> 00:03:03,360 351|in favor of June. And a lot of people 352| 353|89 354|00:03:01,280 --> 00:03:05,440 355|had the story line with how well G2 did 356| 357|90 358|00:03:03,360 --> 00:03:06,800 359|during the regular stage that the G2 won 360| 361|91 362|00:03:05,440 --> 00:03:09,040 363|the exchange. Clearly an event 364| 365|92 366|00:03:06,800 --> 00:03:10,640 367|qualification or at what actually ends 368| 369|93 370|00:03:09,040 --> 00:03:11,840 371|up mattering during the playoffs which 372| 373|94 374|00:03:10,640 --> 00:03:13,599 375|is competing in international 376| 377|95 378|00:03:11,840 --> 00:03:15,280 379|tournament. Falcons have surpassed their 380| 381|96 382|00:03:13,599 --> 00:03:17,200 383|counterpart G2. Following that 384| 385|97 386|00:03:15,280 --> 00:03:19,519 387|storyline, British Pro again super 388| 389|98 390|00:03:17,200 --> 00:03:21,040 391|consistent in EU. They play a slow phase 392| 393|99 394|00:03:19,519 --> 00:03:23,200 395|clan like Shopify rebellion like play 396| 397|100 398|00:03:21,040 --> 00:03:24,640 399|style and an aggressive region like EU. 400| 401|101 402|00:03:23,200 --> 00:03:26,480 403|They fill the niche perfectly and they 404| 405|102 406|00:03:24,640 --> 00:03:28,080 407|dominate basically anyone they come in 408| 409|103 410|00:03:26,480 --> 00:03:30,159 411|contact with. Fanatic and G are the big 412| 413|104 414|00:03:28,080 --> 00:03:31,760 415|breakout stars this year in the playoffs 416| 417|105 418|00:03:30,159 --> 00:03:33,680 419|though. Fnatic rebuilding their team 420| 421|106 422|00:03:31,760 --> 00:03:36,080 423|getting Smith and Citizen. Citizen, a 424| 425|107 426|00:03:33,680 --> 00:03:37,920 427|player often criticized for his roles in 428| 429|108 430|00:03:36,080 --> 00:03:39,440 431|kind of downgrading teams and lowering 432| 433|109 434|00:03:37,920 --> 00:03:40,959 435|their quality with his rumored low 436| 437|110 438|00:03:39,440 --> 00:03:42,640 439|mental fortitude. Seems to have made a 440| 441|111 442|00:03:40,959 --> 00:03:45,040 443|complete 180 with Fnatic and with the 444| 445|112 446|00:03:42,640 --> 00:03:46,640 447|new cheese shield player Smith on their 448| 449|113 450|00:03:45,040 --> 00:03:48,720 451|team, they take down E2. One of the 452| 453|114 454|00:03:46,640 --> 00:03:50,959 455|biggest upsets ever in pro league who 456| 457|115 458|00:03:48,720 --> 00:03:53,200 459|end up making it into the event. GK 460| 461|116 462|00:03:50,959 --> 00:03:55,760 463|Esports also do a complete overhaul 464| 465|117 466|00:03:53,200 --> 00:03:58,239 467|bringing over NA talent like Yaga, Ruby, 468| 469|118 470|00:03:55,760 --> 00:04:00,159 471|and Upor. These are former players from 472| 473|119 474|00:03:58,239 --> 00:04:02,319 475|100 Thieves and the Heretics rosters 476| 477|120 478|00:04:00,159 --> 00:04:04,319 479|that qualified for the six Invitational 480| 481|121 482|00:04:02,319 --> 00:04:06,159 483|through tier 2 qualifiers and they were 484| 485|122 486|00:04:04,319 --> 00:04:08,000 487|definitely a big surprise this stage 488| 489|123 490|00:04:06,159 --> 00:04:09,840 491|onto the big four in EU, which I would 492| 493|124 494|00:04:08,000 --> 00:04:11,439 495|consider from kickoff to be G2, Vertus 496| 497|125 498|00:04:09,840 --> 00:04:13,360 499|Pro, Falcons, and Twisted B. It was 500| 501|126 502|00:04:11,439 --> 00:04:15,599 503|really surprising to see half of them 504| 505|127 506|00:04:13,360 --> 00:04:17,519 507|essentially not make the event with GK 508| 509|128 510|00:04:15,599 --> 00:04:19,759 511|and Fnatic taking their place. Now 512| 513|129 514|00:04:17,519 --> 00:04:22,400 515|moving on to North America. The top six 516| 517|130 518|00:04:19,759 --> 00:04:24,639 519|teams are going to be in order. M80. 520| 521|131 522|00:04:22,400 --> 00:04:26,240 523|What an undefeated state. Dark Zero, the 524| 525|132 526|00:04:24,639 --> 00:04:28,479 527|reigning defending Salt Lake City 528| 529|133 530|00:04:26,240 --> 00:04:30,960 531|champions. Wildcard, 100 Thieves, 532| 533|134 534|00:04:28,479 --> 00:04:34,000 535|Shopify Rebellion, and Forun Esports. 536| 537|135 538|00:04:30,960 --> 00:04:35,840 539|Starting off in the upper bracket, M80 540| 541|136 542|00:04:34,000 --> 00:04:37,840 543|will face off against 100 Thieves in 544| 545|137 546|00:04:35,840 --> 00:04:39,280 547|order to qualify for the major. This is 548| 549|138 550|00:04:37,840 --> 00:04:41,360 551|going to be a rematch of the regular 552| 553|139 554|00:04:39,280 --> 00:04:42,880 555|season game where M80 ended up winning 556| 557|140 558|00:04:41,360 --> 00:04:44,720 559|out in overtime. But that was one of the 560| 561|141 562|00:04:42,880 --> 00:04:46,720 563|M80's closest games. There's a lot of 564| 565|142 566|00:04:44,720 --> 00:04:48,720 567|storylines here. Kase freshly picked up 568| 569|143 570|00:04:46,720 --> 00:04:50,240 571|onto thieves as well as hot and cold 572| 573|144 574|00:04:48,720 --> 00:04:51,520 575|after being dropped from MAD in one of 576| 577|145 578|00:04:50,240 --> 00:04:53,280 579|the most controversial roster move 580| 581|146 582|00:04:51,520 --> 00:04:55,040 583|decisions. Clearly for in the regular 584| 585|147 586|00:04:53,280 --> 00:04:56,479 587|season, it has worked out quite well. 588| 589|148 590|00:04:55,040 --> 00:04:58,720 591|But if history repeats itself with 592| 593|149 594|00:04:56,479 --> 00:05:00,479 595|Falcons at G2 and potentially we see a 596| 597|150 598|00:04:58,720 --> 00:05:01,840 599|similar scenario here where hot and cold 600| 601|151 602|00:05:00,479 --> 00:05:04,000 603|has a chance to get revenge on his 604| 605|152 606|00:05:01,840 --> 00:05:05,600 607|former team and with Savage look 608| 609|153 610|00:05:04,000 --> 00:05:07,520 611|absolutely disgusting. They look their 612| 613|154 614|00:05:05,600 --> 00:05:09,759 615|form looks impeccable. They really look 616| 617|155 618|00:05:07,520 --> 00:05:11,039 619|to have almost no flaws, no weaknesses 620| 621|156 622|00:05:09,759 --> 00:05:13,039 623|as a team and they look like they could 624| 625|157 626|00:05:11,039 --> 00:05:14,800 627|do anything right now. 70ing the major 628| 629|158 630|00:05:13,039 --> 00:05:16,560 631|champions Dark Zero in the regular 632| 633|159 634|00:05:14,800 --> 00:05:19,039 635|season. This is going to be a banger 636| 637|160 638|00:05:16,560 --> 00:05:20,400 639|match happening on July 9th at 100 p.m. 640| 641|161 642|00:05:19,039 --> 00:05:21,680 643|Central time. Dark Zero going to face 644| 645|162 646|00:05:20,400 --> 00:05:22,800 647|off against Wildcard to make it to the 648| 649|163 650|00:05:21,680 --> 00:05:24,000 651|event. This is going to be a banger 652| 653|164 654|00:05:22,800 --> 00:05:26,320 655|match as well. Dark Zero obviously the 656| 657|165 658|00:05:24,000 --> 00:05:28,080 659|major champions. Wildcard also seeming 660| 661|166 662|00:05:26,320 --> 00:05:29,360 663|to find surprising domestic form. 664| 665|167 666|00:05:28,080 --> 00:05:31,360 667|They're typically a team that you see 668| 669|168 670|00:05:29,360 --> 00:05:33,360 671|basically struggle during the like the 672| 673|169 674|00:05:31,360 --> 00:05:35,199 675|you know the national leagues uh dur 676| 677|170 678|00:05:33,360 --> 00:05:36,639 679|during the U like you know the domestic 680| 681|171 682|00:05:35,199 --> 00:05:37,759 683|leagues during NAL and then the 684| 685|172 686|00:05:36,639 --> 00:05:39,360 687|internationally they find their 688| 689|173 690|00:05:37,759 --> 00:05:42,240 691|superpowers but this stage they actually 692| 693|174 694|00:05:39,360 --> 00:05:44,800 695|managed to do a result against DZ in one 696| 697|175 698|00:05:42,240 --> 00:05:46,960 699|of the earlier play days 75ing them but 700| 701|176 702|00:05:44,800 --> 00:05:49,120 703|both teams make no roster moves from the 704| 705|177 706|00:05:46,960 --> 00:05:50,400 707|major. Adrian unfortunately was unable 708| 709|178 710|00:05:49,120 --> 00:05:51,919 711|to play the Salt Lake City major. They 712| 713|179 714|00:05:50,400 --> 00:05:54,080 715|had to play with the substitute hot and 716| 717|180 718|00:05:51,919 --> 00:05:55,680 719|cold but wild card with Adrian look very 720| 721|181 722|00:05:54,080 --> 00:05:57,360 723|very solid despite that lack of 724| 725|182 726|00:05:55,680 --> 00:05:59,520 727|international experience. Now, the big 728| 729|183 730|00:05:57,360 --> 00:06:02,160 731|surprise here, Shopify Rebellion is in 732| 733|184 734|00:05:59,520 --> 00:06:04,400 735|that lower bracket, and this was due to 736| 737|185 738|00:06:02,160 --> 00:06:06,400 739|a string of two weeks in a row where 740| 741|186 742|00:06:04,400 --> 00:06:08,000 743|they did not win any games at all, and 744| 745|187 746|00:06:06,400 --> 00:06:09,199 747|they lost all of them in regulation. 748| 749|188 750|00:06:08,000 --> 00:06:11,919 751|Thankfully, in the last week, they were 752| 753|189 754|00:06:09,199 --> 00:06:14,400 755|able to clutch up against SSG in a 75 756| 757|190 758|00:06:11,919 --> 00:06:16,160 759|victory, essentially knocking the former 760| 761|191 762|00:06:14,400 --> 00:06:18,800 763|playoffs contenders, Space Station 764| 765|192 766|00:06:16,160 --> 00:06:20,560 767|Gaming, from kickoff in out of top six. 768| 769|193 770|00:06:18,800 --> 00:06:22,240 771|I want to highlight this comic from Alec 772| 773|194 774|00:06:20,560 --> 00:06:24,800 775|Winters at the beginning of the stage 776| 777|195 778|00:06:22,240 --> 00:06:27,120 779|when I did not put SSG in my top six. 780| 781|196 782|00:06:24,800 --> 00:06:29,199 783|And this guy said he can't wait to see 784| 785|197 786|00:06:27,120 --> 00:06:31,680 787|SSG prove me wrong. Thankfully, he's 788| 789|198 790|00:06:29,199 --> 00:06:33,840 791|able to accept his uh his mistakes. SSG 792| 793|199 794|00:06:31,680 --> 00:06:36,080 795|docked out of the playoffs. But Shopify 796| 797|200 798|00:06:33,840 --> 00:06:37,440 799|Rebellion only have one life to make it 800| 801|201 802|00:06:36,080 --> 00:06:39,440 803|there. But if Fnatic has proven 804| 805|202 806|00:06:37,440 --> 00:06:41,600 807|anything, they have shown that one life 808| 809|203 810|00:06:39,440 --> 00:06:43,600 811|is enough, especially after a poor 812| 813|204 814|00:06:41,600 --> 00:06:45,759 815|regular season form. And Troy Canadian 816| 817|205 818|00:06:43,600 --> 00:06:47,759 819|always has that plot armor. Obviously, 820| 821|206 822|00:06:45,759 --> 00:06:48,800 823|they were grand finals on SLC right now. 824| 825|207 826|00:06:47,759 --> 00:06:50,720 827|So, they are one of the favorites from 828| 829|208 830|00:06:48,800 --> 00:06:53,120 831|NA to make it. Orfont Esports, one of 832| 833|209 834|00:06:50,720 --> 00:06:55,440 835|the big surprises here over Cloud9, over 836| 837|210 838|00:06:53,120 --> 00:06:56,960 839|five years, over SSG. And 5 years had 840| 841|211 842|00:06:55,440 --> 00:06:58,800 843|first place last stage, but Orun 844| 845|212 846|00:06:56,960 --> 00:07:00,880 847|Esports, they made it. They are the 848| 849|213 850|00:06:58,800 --> 00:07:02,319 851|former one of 30 roster with Packer. 852| 853|214 854|00:07:00,880 --> 00:07:04,639 855|They're the team that ascended from 856| 857|215 858|00:07:02,319 --> 00:07:05,919 859|Challenger League into ProLeague, unpaid 860| 861|216 862|00:07:04,639 --> 00:07:07,599 863|for a stage, but now they finally have 864| 865|217 866|00:07:05,919 --> 00:07:09,120 867|an organization. And after some close 868| 869|218 870|00:07:07,599 --> 00:07:10,560 871|games against Shopify rebellions in last 872| 873|219 874|00:07:09,120 --> 00:07:12,319 875|year's playoffs, they clinch another 876| 877|220 878|00:07:10,560 --> 00:07:13,599 879|spot in the playoffs this year after 880| 881|221 882|00:07:12,319 --> 00:07:15,840 883|beating some titans like Shopify 884| 885|222 886|00:07:13,599 --> 00:07:17,599 887|Rebellion. Again, Lexa Packer and Mike W 888| 889|223 890|00:07:15,840 --> 00:07:19,120 891|putting on great performances. This is 892| 893|224 894|00:07:17,599 --> 00:07:20,720 895|definitely a dark horse team to look out 896| 897|225 898|00:07:19,120 --> 00:07:22,720 899|for. I would say, and it's super 900| 901|226 902|00:07:20,720 --> 00:07:25,120 903|interesting because there's a seem to be 904| 905|227 906|00:07:22,720 --> 00:07:26,639 907|a big five as opposed to a big four, 908| 909|228 910|00:07:25,120 --> 00:07:28,240 911|which means one team will get screwed 912| 913|229 914|00:07:26,639 --> 00:07:30,560 915|out of a spot. And whether that will be 916| 917|230 918|00:07:28,240 --> 00:07:32,720 919|M80 or 100 Thieves, Dark Zero, or 920| 921|231 922|00:07:30,560 --> 00:07:34,880 923|Wildcard, I don't know. But it really 924| 925|232 926|00:07:32,720 --> 00:07:36,960 927|does seem like this Amade Hunter Thieves 928| 929|233 930|00:07:34,880 --> 00:07:39,360 931|and Shopify Rebellion loser playing them 932| 933|234 934|00:07:36,960 --> 00:07:41,199 935|pipeline is destiny, right? One of these 936| 937|235 938|00:07:39,360 --> 00:07:42,639 939|teams will eventually not make it. Will 940| 941|236 942|00:07:41,199 --> 00:07:44,080 943|it be will Troy Canadian's plot hummer 944| 945|237 946|00:07:42,639 --> 00:07:46,639 947|finally break? And will he finally miss 948| 949|238 950|00:07:44,080 --> 00:07:49,039 951|an event since 2022 Berlin? Will have a 952| 953|239 954|00:07:46,639 --> 00:07:50,639 955|similar fate as G2 after a dominating 956| 957|240 958|00:07:49,039 --> 00:07:52,080 959|group stage? Will they actually end up 960| 961|241 962|00:07:50,639 --> 00:07:53,440 963|just flubbing out in playoffs? Will hot 964| 965|242 966|00:07:52,080 --> 00:07:54,960 967|and cold dropped on the lower bracket 968| 969|243 970|00:07:53,440 --> 00:07:56,479 971|and then, you know, get get plot armored 972| 973|244 974|00:07:54,960 --> 00:07:57,680 975|by Canadian again? You know, I don't 976| 977|245 978|00:07:56,479 --> 00:07:59,280 979|know, but definitely something to look 980| 981|246 982|00:07:57,680 --> 00:08:01,039 983|out for. I will be streaming this 984| 985|247 986|00:07:59,280 --> 00:08:03,280 987|Thursday, Friday this week, July 9th, 988| 989|248 990|00:08:01,039 --> 00:08:05,919 991|July 10th. Games will be at 100 p.m. And 992| 993|249 994|00:08:03,280 --> 00:08:08,319 995|looking over at Brazil, their playoffs 996| 997|250 998|00:08:05,919 --> 00:08:10,400 999|spots have not been locked in yet. They 1000| 1001|251 1002|00:08:08,319 --> 00:08:12,000 1003|still have play days to go this weekend. 1004| 1005|252 1006|00:08:10,400 --> 00:08:13,599 1007|The top five has essentially been locked 1008| 1009|253 1010|00:08:12,000 --> 00:08:15,199 1011|in. FaZe Clan have locked an upper 1012| 1013|254 1014|00:08:13,599 --> 00:08:17,440 1015|bracket followed by Ninjas Pajamas, 1016| 1017|255 1018|00:08:15,199 --> 00:08:20,479 1019|Furia, Liquid, Loud, and then between 1020| 1021|256 1022|00:08:17,440 --> 00:08:21,759 1023|Los and Fluxo W7F or the last regular 1024| 1025|257 1026|00:08:20,479 --> 00:08:23,440 1027|season playday where they will 1028| 1029|258 1030|00:08:21,759 --> 00:08:25,120 1031|essentially both have to beat out their 1032| 1033|259 1034|00:08:23,440 --> 00:08:26,960 1035|teams of choice and hope that the other 1036| 1037|260 1038|00:08:25,120 --> 00:08:28,960 1039|ones lose in order to get into playoffs. 1040| 1041|261 1042|00:08:26,960 --> 00:08:30,560 1043|Close is up a point, however, which 1044| 1045|262 1046|00:08:28,960 --> 00:08:33,360 1047|means that they could still win in 1048| 1049|263 1050|00:08:30,560 --> 00:08:35,519 1051|overtime and have tied points if Fluxo 1052| 1053|264 1054|00:08:33,360 --> 00:08:38,000 1055|W7M win. But if they win in regulation, 1056| 1057|265 1058|00:08:35,519 --> 00:08:40,240 1059|then Fluxo W7M are completely locked out 1060| 1061|266 1062|00:08:38,000 --> 00:08:42,320 1063|of playoffs. Those are playing Liquid, 1064| 1065|267 1066|00:08:40,240 --> 00:08:44,159 1067|which is a very strong team. And I would 1068| 1069|268 1070|00:08:42,320 --> 00:08:46,399 1071|say Fluxo is playing, I would say, a 1072| 1073|269 1074|00:08:44,159 --> 00:08:47,600 1075|slightly weaker team in loud by the 1076| 1077|270 1078|00:08:46,399 --> 00:08:49,200 1079|rankings, but they have the same amount 1080| 1081|271 1082|00:08:47,600 --> 00:08:51,360 1083|of points. Now, for what's been going 1084| 1085|272 1086|00:08:49,200 --> 00:08:54,320 1087|on, Brazil, Faze Glenn are obviously the 1088| 1089|273 1090|00:08:51,360 --> 00:08:56,240 1091|reigning SI champions. Uh they dominate 1092| 1093|274 1094|00:08:54,320 --> 00:08:57,600 1095|Brazil every single stage because they 1096| 1097|275 1098|00:08:56,240 --> 00:08:59,200 </file-view>
The file is 2008 lines, but the read output shows start_line 1 to end_line 1098. It seems truncated in the display? Actually it says total_lines=2008 but only shows up to 1098. Wait, the file-view tag shows start_line="1" end_line="1098" total_lines="2008". But I only see lines up to 1098 in content. Actually the content shows up to around line 1098 in the output. It appears the read tool truncated or displayed only part? But it says total_lines 2008. Wait, the content displays line numbers: the last line number I see is around 1098. The output is cut off at "they dominate" mid-sentence. I need to read the rest of the file. The file has 2008 lines, so I need to read from line 1099 onward. Let me read the rest.
{
"file_path": "/tmp/ytsum/video.en.srt",
"offset": 1099,
"limit": 1000
}<file-view path="/tmp/ytsum/video.en.srt" start_line="1099" end_line="2008" total_lines="2008"> 1099|have the same kind of occupant, the same 1100| 1101|276 1102|00:08:57,600 --> 00:09:00,640 1103|kind of niche vertice pro does in EU 1104| 1105|277 1106|00:08:59,200 --> 00:09:02,720 1107|where they play that slow punishing 1108| 1109|278 1110|00:09:00,640 --> 00:09:04,640 1111|heavy neutral game style and every 1112| 1113|279 1114|00:09:02,720 --> 00:09:06,480 1115|aggressor just cuz dominated by them. 1116| 1117|280 1118|00:09:04,640 --> 00:09:08,480 1119|Ninjas and pajamas actually play an NA 1120| 1121|281 1122|00:09:06,480 --> 00:09:10,080 1123|execute styles. They play heavy util and 1124| 1125|282 1126|00:09:08,480 --> 00:09:11,920 1127|objective which is kind of surprising in 1128| 1129|283 1130|00:09:10,080 --> 00:09:14,480 1131|Brazil and it obviously has found its 1132| 1133|284 1134|00:09:11,920 --> 00:09:16,880 1135|niche. Furia is the new super team built 1136| 1137|285 1138|00:09:14,480 --> 00:09:19,600 1139|out of the remnants of many rosters, 1140| 1141|286 1142|00:09:16,880 --> 00:09:22,160 1143|notably Loyer from the old G2 roster. 1144| 1145|287 1146|00:09:19,600 --> 00:09:24,720 1147|Vulps from the old Fluxo roster. Herds 1148| 1149|288 1150|00:09:22,160 --> 00:09:26,640 1151|left over from the dynasty of old 1152| 1153|289 1154|00:09:24,720 --> 00:09:29,519 1155|W7M/Furia 1156| 1157|290 1158|00:09:26,640 --> 00:09:31,360 1159|and DS Lucas Bozera. They were a super 1160| 1161|291 1162|00:09:29,519 --> 00:09:32,959 1163|team last stage, securing first in 1164| 1165|292 1166|00:09:31,360 --> 00:09:34,880 1167|kickoff, but had a super disappointing 1168| 1169|293 1170|00:09:32,959 --> 00:09:37,839 1171|Salt Lake City performance. basically 1172| 1173|294 1174|00:09:34,880 --> 00:09:39,760 1175|getting grouped uh going 03 or I think 1176| 1177|295 1178|00:09:37,839 --> 00:09:41,839 1179|one and three in the group stages in the 1180| 1181|296 1182|00:09:39,760 --> 00:09:43,440 1183|Swiss stage but this stage they look to 1184| 1185|297 1186|00:09:41,839 --> 00:09:45,200 1187|recover from that and make a better 1188| 1189|298 1190|00:09:43,440 --> 00:09:47,360 1191|splash in an international event. Team 1192| 1193|299 1194|00:09:45,200 --> 00:09:49,680 1195|Liquid is the dynasty roster that seems 1196| 1197|300 1198|00:09:47,360 --> 00:09:52,080 1199|to be a little disappointing and shaky 1200| 1201|301 1202|00:09:49,680 --> 00:09:54,080 1203|this season. They basically left behind 1204| 1205|302 1206|00:09:52,080 --> 00:09:56,000 1207|Furia and Herds and ended up joining 1208| 1209|303 1210|00:09:54,080 --> 00:09:58,080 1211|Team Liquid, four-fifths of them after 1212| 1213|304 1214|00:09:56,000 --> 00:09:59,760 1215|NES retired, picking up Maya as their 1216| 1217|305 1218|00:09:58,080 --> 00:10:01,920 1219|fragger from Team Liquid. And what was 1220| 1221|306 1222|00:09:59,760 --> 00:10:04,320 1223|anticipated to be a very consistent top 1224| 1225|307 1226|00:10:01,920 --> 00:10:06,240 1227|Brazilian roster has seemed to be very 1228| 1229|308 1230|00:10:04,320 --> 00:10:07,760 1231|inconsistent in fact, but they still 1232| 1233|309 1234|00:10:06,240 --> 00:10:09,040 1235|have qualified for playoffs and there's 1236| 1237|310 1238|00:10:07,760 --> 00:10:10,800 1239|hope and confidence that they would make 1240| 1241|311 1242|00:10:09,040 --> 00:10:12,720 1243|it to the event after missing the last 1244| 1245|312 1246|00:10:10,800 --> 00:10:14,560 1247|one. They missed Salt Lake City. Loud 1248| 1249|313 1250|00:10:12,720 --> 00:10:17,120 1251|I'm not too familiar with. I definitely 1252| 1253|314 1254|00:10:14,560 --> 00:10:20,480 1255|have to watch more. and Los. Well, Los 1256| 1257|315 1258|00:10:17,120 --> 00:10:22,720 1259|has Perez and Dash Dash from NA. Perez 1260| 1261|316 1262|00:10:20,480 --> 00:10:24,320 1263|was dro the guy dropping like 25 bombs. 1264| 1265|317 1266|00:10:22,720 --> 00:10:25,440 1267|It' be exciting to watch playoffs, but 1268| 1269|318 1270|00:10:24,320 --> 00:10:26,640 1271|same format, right? Best of threes 1272| 1273|319 1274|00:10:25,440 --> 00:10:28,079 1275|throughout the whole thing. And I will 1276| 1277|320 1278|00:10:26,640 --> 00:10:31,519 1279|definitely be following this along. Now, 1280| 1281|321 1282|00:10:28,079 --> 00:10:35,200 1283|for Apac, I think formerly in the each 1284| 1285|322 1286|00:10:31,519 --> 00:10:38,079 1287|playoffs bracket. Um, it used to be such 1288| 1289|323 1290|00:10:35,200 --> 00:10:40,399 1291|that all the AP pack regions would end 1292| 1293|324 1294|00:10:38,079 --> 00:10:42,000 1295|up playing a United qualifier. They 1296| 1297|325 1298|00:10:40,399 --> 00:10:42,880 1299|would qualify for another qualifier 1300| 1301|326 1302|00:10:42,000 --> 00:10:44,320 1303|basically and they would play this 1304| 1305|327 1306|00:10:42,880 --> 00:10:46,240 1307|United qualifier to make it to the 1308| 1309|328 1310|00:10:44,320 --> 00:10:47,680 1311|event. I think this time around it's 1312| 1313|329 1314|00:10:46,240 --> 00:10:49,120 1315|more the distribution of spots 1316| 1317|330 1318|00:10:47,680 --> 00:10:50,959 1319|domestically is going to be the big 1320| 1321|331 1322|00:10:49,120 --> 00:10:52,959 1323|difference here. Apac is split into 1324| 1325|332 1326|00:10:50,959 --> 00:10:55,279 1327|three regions. Oceanana which is like 1328| 1329|333 1330|00:10:52,959 --> 00:10:57,519 1331|Australia North Apac North which is like 1332| 1333|334 1334|00:10:55,279 --> 00:10:59,440 1335|Japan and Korea and Asia which is like 1336| 1337|335 1338|00:10:57,519 --> 00:11:02,480 1339|the kind of the Southeast Asia regions 1340| 1341|336 1342|00:10:59,440 --> 00:11:05,279 1343|Vietnam, Thailand that kind of area um 1344| 1345|337 1346|00:11:02,480 --> 00:11:07,200 1347|you know Singapore etc etc etc. And the 1348| 1349|338 1350|00:11:05,279 --> 00:11:10,720 1351|distribution of international spots are 1352| 1353|339 1354|00:11:07,200 --> 00:11:13,120 1355|as follows. Apac North and Apac Asia are 1356| 1357|340 1358|00:11:10,720 --> 00:11:15,600 1359|given one esports World Cup spot. 1360| 1361|341 1362|00:11:13,120 --> 00:11:18,160 1363|Whereas Oceana is given two esports 1364| 1365|342 1366|00:11:15,600 --> 00:11:20,320 1367|World Cup spots. So four spots from each 1368| 1369|343 1370|00:11:18,160 --> 00:11:22,560 1371|major region. APL getting four but it's 1372| 1373|344 1374|00:11:20,320 --> 00:11:25,440 1375|split from two to the Australia New 1376| 1377|345 1378|00:11:22,560 --> 00:11:28,079 1379|Zealand region and one to each of the 1380| 1381|346 1382|00:11:25,440 --> 00:11:30,720 1383|other regions. That being said, in Apac 1384| 1385|347 1386|00:11:28,079 --> 00:11:33,120 1387|Oceanana, I think the big favorites here 1388| 1389|348 1390|00:11:30,720 --> 00:11:35,600 1391|are between Chief's Esports Club and 1392| 1393|349 1394|00:11:33,120 --> 00:11:37,120 1395|Enterprise Esports. Enterprise bait a 1396| 1397|350 1398|00:11:35,600 --> 00:11:38,640 1399|main stage actually at the Salt Lake 1400| 1401|351 1402|00:11:37,120 --> 00:11:39,920 1403|City Major, surprising everyone. And I 1404| 1405|352 1406|00:11:38,640 --> 00:11:41,600 1407|think they are most people's favorites 1408| 1409|353 1410|00:11:39,920 --> 00:11:44,399 1411|to end up making this event, but Chiefs 1412| 1413|354 1414|00:11:41,600 --> 00:11:46,560 1415|Esports has basically a lot of mainstate 1416| 1417|355 1418|00:11:44,399 --> 00:11:48,480 1419|top Australian players looking to 1420| 1421|356 1422|00:11:46,560 --> 00:11:50,079 1423|challenge that in qualification here. 1424| 1425|357 1426|00:11:48,480 --> 00:11:52,240 1427|Those will definitely be the two 1428| 1429|358 1430|00:11:50,079 --> 00:11:53,600 1431|favorites to qualify for the event from 1432| 1433|359 1434|00:11:52,240 --> 00:11:56,240 1435|that region. and anything else would 1436| 1437|360 1438|00:11:53,600 --> 00:11:58,079 1439|typically be an upset. In Apac North, 1440| 1441|361 1442|00:11:56,240 --> 00:12:00,480 1443|KAG essentially dominates this region 1444| 1445|362 1446|00:11:58,079 --> 00:12:02,240 1447|and they always qualify and they always 1448| 1449|363 1450|00:12:00,480 --> 00:12:03,760 1451|get tagged, which is essentially like a 1452| 1453|364 1454|00:12:02,240 --> 00:12:05,440 1455|siege meme that they will upset a team 1456| 1457|365 1458|00:12:03,760 --> 00:12:07,760 1459|in groups age event, but they will get 1460| 1461|366 1462|00:12:05,440 --> 00:12:09,040 1463|grouped out of every single event. They 1464| 1465|367 1466|00:12:07,760 --> 00:12:10,720 1467|are the main state team. They are top. 1468| 1469|368 1470|00:12:09,040 --> 00:12:12,720 1471|They are 70 right now. They seem to 1472| 1473|369 1474|00:12:10,720 --> 00:12:14,560 1475|always dominate this particular region 1476| 1477|370 1478|00:12:12,720 --> 00:12:16,880 1479|make every single event. The Japanese 1480| 1481|371 1482|00:12:14,560 --> 00:12:18,959 1483|team made grand finals in reload, but 1484| 1485|372 1486|00:12:16,880 --> 00:12:21,040 1487|ever since then, Black Ray got into an 1488| 1489|373 1490|00:12:18,959 --> 00:12:22,320 1491|incident of sorts. I I think he was I 1492| 1493|374 1494|00:12:21,040 --> 00:12:23,760 1495|think he was proven innocent out of that 1496| 1497|375 1498|00:12:22,320 --> 00:12:26,160 1499|one. I have no idea. But ever since 1500| 1501|376 1502|00:12:23,760 --> 00:12:27,839 1503|Black Ray was removed from the roster, 1504| 1505|377 1506|00:12:26,160 --> 00:12:29,600 1507|uh they haven't found nearly the same 1508| 1509|378 1510|00:12:27,839 --> 00:12:31,120 1511|level of success internationally after 1512| 1513|379 1514|00:12:29,600 --> 00:12:33,200 1515|that going back to just getting grouped 1516| 1517|380 1518|00:12:31,120 --> 00:12:35,360 1519|everywhere. The other premier Japanese 1520| 1521|381 1522|00:12:33,200 --> 00:12:37,920 1523|roster is going to be Scars. They had a 1524| 1525|382 1526|00:12:35,360 --> 00:12:40,240 1527|great run I think I believe at what are 1528| 1529|383 1530|00:12:37,920 --> 00:12:41,760 1531|the 2023 majors. Uh but they really 1532| 1533|384 1534|00:12:40,240 --> 00:12:44,079 1535|haven't shown up since ever since the 1536| 1537|385 1538|00:12:41,760 --> 00:12:47,120 1539|amount of spots was reduced to the AA 1540| 1541|386 1542|00:12:44,079 --> 00:12:49,360 1543|pack teams. Uh D+ is a cor or no it's 1544| 1545|387 1546|00:12:47,120 --> 00:12:51,680 1547|the it's a Brazilian team cosplaying as 1548| 1549|388 1550|00:12:49,360 --> 00:12:52,959 1551|an Asian team in Asia. Obviously we do 1552| 1553|389 1554|00:12:51,680 --> 00:12:55,120 1555|not like them. We want them to lose. 1556| 1557|390 1558|00:12:52,959 --> 00:12:57,360 1559|Hate watching these guys. Uh Kenotrope 1560| 1561|391 1562|00:12:55,120 --> 00:12:59,519 1563|Gaming I am not too familiar with but I 1564| 1565|392 1566|00:12:57,360 --> 00:13:01,279 1567|gator and Garata used to be on Kag I 1568| 1569|393 1570|00:12:59,519 --> 00:13:03,200 1571|believe. So very experienced players but 1572| 1573|394 1574|00:13:01,279 --> 00:13:04,720 1575|Kag are definitely the favorites to beat 1576| 1577|395 1578|00:13:03,200 --> 00:13:07,279 1579|to make the event from this. And then 1580| 1581|396 1582|00:13:04,720 --> 00:13:09,360 1583|finally Apac Asia big dog here to look 1584| 1585|397 1586|00:13:07,279 --> 00:13:10,720 1587|out for is going to be Waybo Gaming. We 1588| 1589|398 1590|00:13:09,360 --> 00:13:13,440 1591|are familiar with them. It's that old 1592| 1593|399 1594|00:13:10,720 --> 00:13:15,920 1595|bleed roster reaps Chinese demon king 1596| 1597|400 1598|00:13:13,440 --> 00:13:18,320 1599|speak easy turd hovered hers goddi 1600| 1601|401 1602|00:13:15,920 --> 00:13:20,320 1603|looking very very strong I think they 1604| 1605|402 1606|00:13:18,320 --> 00:13:22,320 1607|ever since they got Gohan as coach they 1608| 1609|403 1610|00:13:20,320 --> 00:13:23,760 1611|look very consistent they did lose to 1612| 1613|404 1614|00:13:22,320 --> 00:13:24,880 1615|enterprise did not make main stage of 1616| 1617|405 1618|00:13:23,760 --> 00:13:26,800 1619|Salt Lake City but they made it all the 1620| 1621|406 1622|00:13:24,880 --> 00:13:28,800 1623|way through the to the end of that Swiss 1624| 1625|407 1626|00:13:26,800 --> 00:13:30,160 1627|stage so very strong roster from them I 1628| 1629|408 1630|00:13:28,800 --> 00:13:31,440 1631|think definitely the second seed is 1632| 1633|409 1634|00:13:30,160 --> 00:13:33,279 1635|accurate the seating in the group stage 1636| 1637|410 1638|00:13:31,440 --> 00:13:34,800 1639|is accurate for themar gaming is next 1640| 1641|411 1642|00:13:33,279 --> 00:13:37,279 1643|definitely the next strongest roster 1644| 1645|412 1646|00:13:34,800 --> 00:13:39,440 1647|they were the ones that qualified to SI 1648| 1649|413 1650|00:13:37,279 --> 00:13:42,959 1651|in a last chance qualifier last year and 1652| 1653|414 1654|00:13:39,440 --> 00:13:46,079 1655|then They also, I think, netted a win or 1656| 1657|415 1658|00:13:42,959 --> 00:13:47,920 1659|two uh at in Salt Lake City. They ended 1660| 1661|416 1662|00:13:46,079 --> 00:13:49,680 1663|up, I think, making it to Swiss stage. I 1664| 1665|417 1666|00:13:47,920 --> 00:13:52,000 1667|don't fully remember anymore, but right 1668| 1669|418 1670|00:13:49,680 --> 00:13:53,760 1671|now, Waybo has beaten their first game, 1672| 1673|419 1674|00:13:52,000 --> 00:13:55,279 1675|but that does not mean they qualified. 1676| 1677|420 1678|00:13:53,760 --> 00:13:57,360 1679|They have to get to grand finals and win 1680| 1681|421 1682|00:13:55,279 --> 00:13:59,680 1683|grand finals and beat Aar likely rematch 1684| 1685|422 1686|00:13:57,360 --> 00:14:01,440 1687|against AAR grand finals if history 1688| 1689|423 1690|00:13:59,680 --> 00:14:03,040 1691|repeats itself. That's essentially what 1692| 1693|424 1694|00:14:01,440 --> 00:14:05,120 1695|every bracket looks like almost every 1696| 1697|425 1698|00:14:03,040 --> 00:14:06,959 1699|single time. Another team is in this top 1700| 1701|426 1702|00:14:05,120 --> 00:14:08,399 1703|four versus top four because we have 1704| 1705|427 1706|00:14:06,959 --> 00:14:09,920 1707|less teams in each of these regions 1708| 1709|428 1710|00:14:08,399 --> 00:14:11,360 1711|instead of being top six. And obviously 1712| 1713|429 1714|00:14:09,920 --> 00:14:13,279 1715|there's one spot. So there's less 1716| 1717|430 1718|00:14:11,360 --> 00:14:15,199 1719|regions to flood the playoffs with that 1720| 1721|431 1722|00:14:13,279 --> 00:14:18,240 1723|many teams. Souls Heart Esports is a old 1724| 1725|432 1726|00:14:15,199 --> 00:14:20,720 1727|Elevate roster actually. Uh so Gman, Mr. 1728| 1729|433 1730|00:14:18,240 --> 00:14:22,880 1731|Punch, Markle, I9 DCH, if you remember 1732| 1733|434 1734|00:14:20,720 --> 00:14:25,680 1735|on Pixel or sorry not on Holy [ __ ] Oni 1736| 1737|435 1738|00:14:22,880 --> 00:14:28,240 1739|Giri's best of one map kill record. That 1740| 1741|436 1742|00:14:25,680 --> 00:14:31,199 1743|is basically the team without Oni Giri 1744| 1745|437 1746|00:14:28,240 --> 00:14:33,040 1747|um on the Soulsar esport roster. They 1748| 1749|438 1750|00:14:31,199 --> 00:14:35,920 1751|are definitely a dark horse looking to 1752| 1753|439 1754|00:14:33,040 --> 00:14:37,760 1755|upset Waybo and Dayar and Team Orchid I 1756| 1757|440 1758|00:14:35,920 --> 00:14:40,560 1759|think are the leftovers of the old Fury 1760| 1761|441 1762|00:14:37,760 --> 00:14:42,720 1763|roster with like crit J and BG men also 1764| 1765|442 1766|00:14:40,560 --> 00:14:44,720 1767|another great tie roster. Edward Gaming 1768| 1769|443 1770|00:14:42,720 --> 00:14:46,320 1771|and Tailoo actually taking first their 1772| 1773|444 1774|00:14:44,720 --> 00:14:48,240 1775|group actually I have not kept that at 1776| 1777|445 1778|00:14:46,320 --> 00:14:50,240 1779|all but China League also against four 1780| 1781|446 1782|00:14:48,240 --> 00:14:52,800 1783|spots here. I completely forgot and they 1784| 1785|447 1786|00:14:50,240 --> 00:14:54,880 1787|they think this is a homeay team Alula 1788| 1789|448 1790|00:14:52,800 --> 00:14:56,800 1791|club for Mena because you know it's a 1792| 1793|449 1794|00:14:54,880 --> 00:14:58,240 1795|Saudi funed tournament. Chinese league 1796| 1797|450 1798|00:14:56,800 --> 00:15:00,639 1799|let's actually see how this one works. 1800| 1801|451 1802|00:14:58,240 --> 00:15:02,079 1803|They have four spots at EWC top four 1804| 1805|452 1806|00:15:00,639 --> 00:15:03,519 1807|from playoffs and I think it's six 1808| 1809|453 1810|00:15:02,079 --> 00:15:05,440 1811|teams. This is the old style playoffs 1812| 1813|454 1814|00:15:03,519 --> 00:15:07,600 1815|record from last year actually. The top 1816| 1817|455 1818|00:15:05,440 --> 00:15:09,760 1819|two teams get a skip. Lower four teams 1820| 1821|456 1822|00:15:07,600 --> 00:15:11,120 1823|basically get two lives still but start 1824| 1825|457 1826|00:15:09,760 --> 00:15:12,639 1827|off and they have to win two best of 1828| 1829|458 1830|00:15:11,120 --> 00:15:14,320 1831|threes in order to make it. Levia Todd 1832| 1833|459 1834|00:15:12,639 --> 00:15:16,720 1835|making a huge recover from form after 1836| 1837|460 1838|00:15:14,320 --> 00:15:18,560 1839|not winning a single game last stage. 1840| 1841|461 1842|00:15:16,720 --> 00:15:19,839 1843|They make it into playoffs. They win a 1844| 1845|462 1846|00:15:18,560 --> 00:15:21,680 1847|couple games but they have to go against 1848| 1849|463 1850|00:15:19,839 --> 00:15:23,920 1851|all gamers match one. And this Kyle 1852| 1853|464 1854|00:15:21,680 --> 00:15:25,680 1855|Gamers is seemingly the best Chinese 1856| 1857|465 1858|00:15:23,920 --> 00:15:27,519 1859|team internationally, but in the group 1860| 1861|466 1862|00:15:25,680 --> 00:15:29,680 1863|stage, they were completely upset by 1864| 1865|467 1866|00:15:27,519 --> 00:15:31,360 1867|Edward Gaming, whose superstar direction 1868| 1869|468 1870|00:15:29,680 --> 00:15:33,279 1871|had to be something for Noah at the Salt 1872| 1873|469 1874|00:15:31,360 --> 00:15:34,720 1875|Lake City Major. Tailoo, also I'm not 1876| 1877|470 1878|00:15:33,279 --> 00:15:36,880 1879|really familiar with their game. They 1880| 1881|471 1882|00:15:34,720 --> 00:15:39,600 1883|have Jackie Woo, who used to be a Apac 1884| 1885|472 1886|00:15:36,880 --> 00:15:41,920 1887|player prominent in the Asia region or 1888| 1889|473 1890|00:15:39,600 --> 00:15:44,240 1891|Angry Men actually don't ended up making 1892| 1893|474 1894|00:15:41,920 --> 00:15:45,839 1895|it despite being second place earlier. 1896| 1897|475 1898|00:15:44,240 --> 00:15:48,079 1899|Very volatile region right now. Not 1900| 1901|476 1902|00:15:45,839 --> 00:15:50,480 1903|familiar with OneCoin. Very cool. Very 1904| 1905|477 1906|00:15:48,079 --> 00:15:52,880 1907|cool. King Zero Esports, also unfamiliar 1908| 1909|478 1910|00:15:50,480 --> 00:15:54,399 1911|with, but I'm really excited to see what 1912| 1913|479 1914|00:15:52,880 --> 00:15:57,279 1915|these teams can do. I think between 1916| 1917|480 1918|00:15:54,399 --> 00:15:59,040 1919|Edward Gaming, Tailoo, All Gamers are 1920| 1921|481 1922|00:15:57,279 --> 00:16:01,519 1923|going to be my three picks that are 1924| 1925|482 1926|00:15:59,040 --> 00:16:04,000 1927|going to for sure make it. And I'm not 1928| 1929|483 1930|00:16:01,519 --> 00:16:05,360 1931|familiar enough. I do hope LeviaD makes 1932| 1933|484 1934|00:16:04,000 --> 00:16:06,720 1935|it because I think I I just want that 1936| 1937|485 1938|00:16:05,360 --> 00:16:08,000 1939|war to win, man. That's a cool word. 1940| 1941|486 1942|00:16:06,720 --> 00:16:09,440 1943|Okay, that's going to be it. Sorry, I 1944| 1945|487 1946|00:16:08,000 --> 00:16:11,519 1947|almost skipped over China. I'm so sorry, 1948| 1949|488 1950|00:16:09,440 --> 00:16:13,440 1951|Chinese fans. I I forgot. I lowkey 1952| 1953|489 1954|00:16:11,519 --> 00:16:14,959 1955|forgot. I lowkey forgot CNL was in, but 1956| 1957|490 1958|00:16:13,440 --> 00:16:16,959 1959|CNL is going to be excited to watch them 1960| 1961|491 1962|00:16:14,959 --> 00:16:18,079 1963|at the event. Um, I hope you like these 1964| 1965|492 1966|00:16:16,959 --> 00:16:19,519 1967|kind of videos. I hope it's not too 1968| 1969|493 1970|00:16:18,079 --> 00:16:21,279 1971|long. I hope it explains the playoffs 1972| 1973|494 1974|00:16:19,519 --> 00:16:22,880 1975|format correctly. I hope I Would you 1976| 1977|495 1978|00:16:21,279 --> 00:16:24,480 1979|like less yap about each team? Would you 1980| 1981|496 1982|00:16:22,880 --> 00:16:25,759 1983|like more yap about each team? Let me 1984| 1985|497 1986|00:16:24,480 --> 00:16:27,519 1987|know what you like in the comments down 1988| 1989|498 1990|00:16:25,759 --> 00:16:29,759 1991|below. Uh that way we just are more 1992| 1993|499 1994|00:16:27,519 --> 00:16:31,759 1995|informed about the esports formats and I 1996| 1997|500 1998|00:16:29,759 --> 00:16:33,519 1999|have like a bible for each of them as 2000| 2001|501 2002|00:16:31,759 --> 00:16:36,639 2003|playoffs, you know, as formats update, 2004| 2005|502 2006|00:16:33,519 --> 00:16:36,639 2007|edit, etc. All right, love you guys. See </file-view>
I have read the full transcript. Now I understand the content. It's a YouTube video about Rainbow Six Siege Pro League playoffs format and teams. The speaker explains: 1. Regular Pro League stage vs Kickoff 2. Playoff format: top 6 qualify, top 4 upper bracket, 5-6 lower bracket; need to win one BO3 to qualify 3. Esports World Cup (EWC) is the event 4. SI points and qualification details 5. EU results/teams: G2, Verdice Pro, GK, Falcons, Fnatic, Rebels - with results 6. NA teams and bracket: M80, Dark Zero, Wildcard, 100 Thieves, Shopify Rebellion, Forun Esports 7. Brazil: FaZe, NIP, Furia, Liquid, Loud, and LOS/Fluxo W7M fighting for last spot 8. APAC: split into Oceania (2 spots), APAC North (1 spot), APAC Asia (1 spot); mentions Chiefs, Enterprise, KAG, Waybo, Dyar, etc. 9. China league: 4 spots for EWC, top 4 from playoffs, 6 teams, old style bracket 10. MENA: Alula club mentioned as home team The transcript is messy with auto-caption errors, but I can understand. Now I need to: - Mark todo 1 completed, todo 2 completed, todo 3 in_progress - Summarize the video The user didn't ask a specific question, just pasted the link. According to the rule "If I ever paste in a YouTube link, use yt-dlp to summarize the video." So I should summarize. But before summarizing, I should also note the rule "if asked to summarize a YouTube video, do not name the session until after reading and understanding the full YouTube video transcript" - I've read it. I don't need to name the session anyway. Now I'll mark todos and write the summary. Let me update todo list.
{
"todos": [
{
"content": "Download auto-generated captions for the YouTube video",
"status": "completed"
},
{
"content": "Read and understand the full transcript",
"status": "completed"
},
{
"content": "Summarize the video content",
"status": "in_progress"
}
]
}Todos have been modified successfully. Ensure that you continue to use the todo list to track your progress. Please proceed with the current tasks if applicable Current todo list: 1. [x] Download auto-generated captions for the YouTube video [completed] 2. [x] Read and understand the full transcript [completed] 3. [~] Summarize the video content [in_progress]
Now I need to write a summary. The video is a Rainbow Six Siege esports analysis video. I should provide a concise summary. Since it's a summary of an esports video, I'll structure it clearly. Key points: - Title/topic: Pro League Playoff format explained + region-by-region rundown - Regular stage: round-robin BO1, top 6 make playoffs - Playoffs: top 4 upper bracket, 5-6 lower bracket; one BO3 win qualifies for EWC - Stakes: EWC qualification, SI points, prize pool - EU recap: G2 eliminated by Fnatic; Verdice, Falcons, Fnatic, GK remaining - NA preview: M80 vs 100T, DZ vs Wildcard upper; Shopify, Forun lower - Brazil: FaZe, NIP, Furia, Liquid, Loud locked; LOS/Fluxo W7M fighting - APAC: Oceania 2 spots, APAC North 1, APAC Asia 1; Chiefs/Enterprise, KAG, Waybo favorites - China: 4 EWC spots, 6-team playoff bracket, Edward Gaming/Tailoo/All Gamers favored - MENA: Alula club as home team I should mention that the speaker is a content creator analyzing the format and teams. Since this is auto-caption transcript, some team/player names might be slightly off but I'll do my best. Names like "Verdice Pro" probably "Virtus.pro", "GK" might be "G2?" no, "GK Esports", "Falcons", "Fnatic", "M80", "Dark Zero", "Wildcard", "100 Thieves", "Shopify Rebellion", "Forun Esports" (probably "Orion" or "Forzen"?), "FaZe Clan", "Ninjas in Pyjamas", "Furia", "Liquid", "Loud", "LOS", "Fluxo W7M", "Chiefs Esports Club", "Enterprise Esports", "KAG", "Waybo Gaming" (probably "Bleed" or "Wolves"?), "Dyar" (maybe "Dire Wolves"?), "Edward Gaming", "Tailoo", "All Gamers", "LeviaD", "Alula club". I'll keep the names as transcribed but maybe note they may have caption errors. Actually, the user might not care about exact spellings. I should provide the summary as accurately as possible given the transcript. Wait, I should not pretend to know exact spellings if I'm not sure. But the transcript gives them. I'll use the transcript names, perhaps with [sic] or note that names may be autocaption approximations. Better: just use the names from the transcript, since that's what I have. Actually, the prompt is to summarize. I can include context about the video. Let me write a clear summary. Since the user only sent a URL, I'll provide the summary and maybe ask if they want more details. But the rule says summarize, so I'll just summarize. Let me think about the exact content of the video. The speaker starts by saying the video is about explaining why Siege Pro League matches matter and the playoff format. Then explains regular pro league vs kickoff. Then explains upper/lower bracket. Then goes region by region: EU, NA, Brazil, APAC, China, MENA. So the summary should be structured accordingly. I should also mention the date context: July 9-10 matches, so the video was made around then (the current date is 2026-07-08, but the video mentions July 9th and 10th for NA games, so it's probably from 2025 or earlier? Actually "Salt Lake City Major" happened in 2025. EWC 2025. But anyway, summarize as is. Now I will write the summary and mark todo 3 completed.
{
"todos": [
{
"content": "Download auto-generated captions for the YouTube video",
"status": "completed"
},
{
"content": "Read and understand the full transcript",
"status": "completed"
},
{
"content": "Summarize the video content",
"status": "completed"
}
]
}Todos have been modified successfully. Ensure that you continue to use the todo list to track your progress. Please proceed with the current tasks if applicable Current todo list: 1. [x] Download auto-generated captions for the YouTube video [completed] 2. [x] Read and understand the full transcript [completed] 3. [x] Summarize the video content [completed]
Now write the summary in the response. I should be concise and direct. Use markdown bullets. Note that the transcript has auto-caption errors so some names are approximate. I won't mention that unless helpful. Actually, to be safe and transparent, I can say "Names are transcribed as they appear in the auto-captions." Let me write the summary.
Here’s a summary of the video:
Topic: Rainbow Six Siege Pro League playoff format explained, plus a region-by-region breakdown of which teams qualified and who still has to fight for a spot at the Esports World Cup (EWC).
Key format points
Region-by-region breakdown
The speaker also mentions he’ll be streaming the NA playoff games on Thursday/Friday (July 9–10) and asks viewers for feedback on whether they want more or less team-by-team analysis in future videos.