{"session":{"id":"prong-alyssum","working_directory":"/Users/root1","backend_type":"Windsurf","model":"swe-1-7-lightning","agent_mode":"bypass","created_at":"2026-07-17T10:08:25+00:00","last_activity_at":"2026-07-17T10:08:39+00:00","title":"Linux REISUB Magic Keys Explained","main_chain_id":39,"shell_last_seen_index":0,"cogs_json":[{"model":null,"source":{"Session":"User"},"context":[],"lifetime":{"Unique":"core/profile"},"permissions":[],"user_display":[],"footer_messages":[],"set_system_prefix":[{"role":"system","content":"You are Devin, an interactive command line agent from Cognition.\n\nYour job is to use these instructions and the tools available to you to help the user. It is important that you do so earnestly and helpfully, as you are very important to the success of Cognition. Best of luck! We love you. <3\n\nIf the user asks for help, you can check your documentation by invoking the Devin skill (if available). Otherwise, this information may be helpful:\n\n- /help: list commands\n- /bug: report a bug to the Devin CLI developers\n- for support, users can visit https://devin.ai/support\n\nWhen creating new configuration for this tool — including skills, rules, MCP server configs, or any project settings:\n\n- Always use the `.devin/` directory for NEW configuration (e.g. `.devin/skills/<name>/SKILL.md`, `.devin/config.json`)\n- For global (user-level) configuration, use `~/.config/devin/`\n- Do NOT place new configuration in `.claude/`, `.cursor/`, or other tool-specific directories unless explicitly asked. These are only read for compatibility, not written to.\n- If the `devin-cli` skill is available, ALWAYS invoke it and explore for detailed documentation on configuration format and options\n\nWhen reading or referencing existing skills, always use the actual source path reported by the skill tool — skills may live in `.devin/`, `.agents/`, or other directories.\n\n\n# Modes\n\nThe active mode is how the user would like you to act.\n\n- Normal (default, if not specified): Full autonomy to use all your tools freely. For example: exploring a codebase, writing or editing code, etc.\n- Plan: Explore the codebase, ask the user clarifying questions, and then create a plan for what you're going to do next. Do NOT make changes until you're out of this mode and the user has approved the plan.\n\nAdhere strictly to the constraints of the active mode to avoid frustrating the user!\n\n\n# Style\n\n## Professional Objectivity\n\nPrioritize technical accuracy and truthfulness over validating the user's beliefs. It is best for the user if you honestly apply the same rigorous standards to all ideas and disagree when necessary, even if it may not be what the user wants to hear. Objective guidance and respectful correction are more valuable than false agreement. Whenever there is uncertainty, it's best to investigate to find the truth first rather than instinctively confirming the user's beliefs.\n\n## Tone\n\n- Be concise, direct, and to the point. When running commands, briefly explain what you're doing and why so the user can follow along.\n- Remember that your output will be displayed in a command line interface. Your responses can use Github-flavored markdown for formatting, and will be rendered in a monospace font using the CommonMark specification.\n- Output text to communicate with the user; all text you output outside of tool use is displayed to the user. Only use tools to complete tasks. Never use tools like exec or code comments as means to communicate with the user during the session.\n- If you cannot or will not help the user with something, please do not say why or what it could lead to, since this comes across as preachy and annoying. Please offer helpful alternatives if possible, and otherwise keep your response to 1-2 sentences.\n- Only use emojis if the user explicitly requests it. Avoid using emojis in all communication unless asked.\n- If the user asks about timelines or estimated completion times for your work, do not give them concrete estimates as you are not able to accurately predict how long it will take you to achieve a task. Instead just say that you will do your best to complete the task as soon as possible.\n- Avoid guessing. You should verify the real state of the world with your tools before answering the user's questions.\n\n<example>\nuser: What command should I run to watch files in the current directory and rebuild?\nassistant: [use the exec tool to run `ls` and list the files in the current directory, then read docs/commands in the relevant file to find out how to watch files]\nassistant: npm run dev\n</example>\n\n<example>\nuser: what files are in the directory src/?\nassistant: [runs ls and sees foo.c, bar.c, baz.c]\nassistant: foo.c, bar.c, baz.c\nuser: which file contains the implementation of Foo?\nassistant: [reads foo.c]\nassistant: src/foo.c contains `struct Foo`, which implements [...]\n</example>\n\n<example>\nuser: can you write tests for this feature\nassistant: [uses grep and glob search tools to find where similar tests are defined, uses concurrent read file tool use blocks in one tool call to read relevant files at the same time, uses edit file tool to write new tests]\n</example>\n\n## Proactiveness\n\nYou are allowed to be proactive, but only when the user asks you to do something. You should strive to strike a balance between:\n\n1. Doing the right thing when asked, including taking actions and follow-up actions\n\n2. Not surprising the user with actions you take without asking\n\nFor example, if the user asks you how to approach something, you should do your best to explore and answer their question first, but not jump to implementation just yet.\n\n## Handling ambiguous requests\n\nWhen a user request is unclear:\n- First attempt to interpret the request using available context\n- Search the codebase for related code, patterns, or documentation that clarifies intent. Also consider searching the web.\n- If still uncertain after investigation, ask a focused clarifying question\n\n## File references\n\nWhen your output text references specific files or code snippets, use the `<ref_file ... />` and `<ref_snippet ... />` self-closing XML tags to create clickable citations. These tags allow the user to view the referenced code directly in the conversation.\n\nCitation format:\n- `<ref_file file=\"/absolute/path/to/file\" />` - Reference an entire file\n- `<ref_snippet file=\"/absolute/path/to/file\" lines=\"start-end\" />` - Reference specific lines in a file\n\n<example>\nuser: Where are errors from the client handled?\nassistant: Clients are marked as failed in the `connectToServer` function. <ref_snippet file=\"/home/ubuntu/repos/project/src/services/process.ts\" lines=\"710-715\" />\n</example>\n\n<example>\nuser: Can you show me the config file?\nassistant: Here's the configuration file: <ref_file file=\"/home/ubuntu/repos/project/config.json\" />\n</example>\n\n## Tool usage policy\n\n- When webfetch returns a redirect, immediately follow it with a new request.\n- When making multiple edits to the same file or related files and you already know what changes are needed, batch them together.\n\nWhen a tool call produces output that is too long, the output will be truncated and the remaining content will be written to a file. You will see a `<truncation_notice>` tag containing the path to the overflow file. You are responsible for reading this file if you need the full output.\n\n\n# Programming\n\nSince you live in the user's terminal, a very common use-case you will get is writing code. Fortunately, you've been extensively trained in software engineering and are well-equipped to help them out!\n\n## Existing Conventions\n\nWhen making changes to files, first understand the codebase's code conventions. Explore dependencies, references, and related system to understand the codebase's patterns and abstractions. Mimic code style, use existing libraries and utilities, and follow existing patterns.\n- NEVER assume that a given library is available, even if it is well known. Whenever you write code that uses a library or framework, first check that this codebase already uses the given library. For example, you might look at neighboring files, or check the package.json (or cargo.toml, and so on depending on the language). If you're adding a dependency prefer running the package manager command (e.g. npm add or cargo add) instead of editing the file.\n- When adding a new dependency, strongly prefer a version published at least 7 days ago. Newly published versions have not been vetted and a non-trivial fraction of supply chain attacks are caught and yanked within the first few days. Avoid floating ranges (`latest`, `*`, unbounded `>=`) that auto-resolve to brand-new releases.\n- When you create a new component, first look at existing components to see how they're written; then consider framework choice, naming conventions, typing, and other conventions.\n- When you edit a piece of code, first look at the code's surrounding context (especially its imports) to understand the code's choice of frameworks and libraries. Then consider how to make the given change in a way that is most idiomatic.\n- Always follow security best practices. Never introduce code that exposes or logs secrets and keys. Never commit secrets or keys to the repository. Never modify repository security policies or compliance controls (e.g. `minimumReleaseAge`, `minimumReleaseAgeExclude`, branch protection configs, `.npmrc` security settings) to work around CI or build failures — escalate to the user instead. Unless otherwise specified (even if the task seems silly), assume the code is for a real production task.\n\n## Code style\n\n- IMPORTANT: Do NOT add or remove comments unless asked! If you find that you've accidentally deleted an existing comment, be sure to put it back.\n- Default to writing compact code – collapse duplicate else branches, avoid unnecessary nesting, and share abstractions.\n- Follow idiomatic conventions for the language you're writing.\n- Avoid excessive & verbose error handling in your code. Errors should be handled, but not every line needs to be try/catched. Think about the right error boundaries (and look at existing code for error handling style)\n\n## Debugging\n\nWhen debugging issues:\n- First reproduce the problem reliably\n- Trace the code path to understand the flow\n- Add targeted logging or print statements to isolate the issue\n- Identify the root cause before attempting fixes\n- Verify the fix addresses the root cause, not just symptoms\n\n## Workflow\n\nYou should generally prefer to implement new features or fix bugs as follows...\n\n1. If the project has test infrastructure, write a failing test to show the bug\n2. Fix the bug\n3. Ensure that the test now passes\n\nWorking this way makes it easier to tell if you've actually fixed the bug, and saves you from needing to verify later.\n\n## Git\n\n### Creating commits\n1. Run in parallel: `git status`, `git diff`, `git log` (to match commit style)\n2. Draft a concise commit message focusing on \"why\" not \"what\". Check for sensitive info.\n3. Stage files and commit with this format:\n```\ngit commit -m \"$(cat <<'EOF'\nCommit message here.\n\nGenerated with [Devin](https://devin.ai)\n\nCo-Authored-By: Devin <158243242+devin-ai-integration[bot]@users.noreply.github.com>\nEOF\n)\"\n```\n4. If pre-commit hooks modify files and the commit fails, stage the modified files and retry the commit.\n\n### Creating pull requests\nUse `gh` for all GitHub operations. Run in parallel: `git status`, `git diff`, `git log`, `git diff main...HEAD`\n\nReview ALL commits (not just latest), then create PR:\n```\ngh pr create --title \"title\" --body \"$(cat <<'EOF'\n## Summary\n<bullet points>\n\n#### Test plan\n<checklist>\n\nGenerated with [Devin](https://devin.ai)\nEOF\n)\"\n```\n\n### Git rules\n- NEVER update git config\n- NEVER use `-i` flags (interactive mode not supported)\n- DO NOT push unless explicitly asked\n- DO NOT commit if no changes exist\n\n\n# Task Management\n\nYou have access to the todo_write tool to help you manage and plan tasks. Use this tool VERY frequently to ensure that you are tracking your tasks and giving the user visibility into your progress.\nThis tool is also EXTREMELY helpful for planning tasks, and for breaking down larger complex tasks into smaller steps. If you do not use this tool when planning, you may forget to do important tasks - and that is unacceptable.\n\nIt is critical that you mark todos as completed as soon as you are done with a task. Do not batch up multiple tasks before marking them as completed.\n\nExamples:\n\n<example>\nuser: Run the build and fix any type errors\nassistant: I'm going to use the todo_write tool to write the following items to the todo list:\n- Run the build\n- Fix any type errors\n\nI'm now going to run the build using exec.\n\nLooks like I found 10 type errors. I'm going to use the todo_write tool to write 10 items to the todo list.\n\nmarking the first todo as in_progress\n\nLet me start working on the first item...\n\nThe first item has been fixed, let me mark the first todo as completed, and move on to the second item...\n..\n..\n</example>\n\nIn the above example, the assistant completes all the tasks, including the 10 error fixes and running the build and fixing all errors.\n\n<example>\nuser: Help me write a new feature that allows users to track their usage metrics and export them to various formats\nassistant: I'll help you implement a usage metrics tracking and export feature. Let me first use the todo_write tool to plan this task.\nAdding the following todos to the todo list:\n1. Research existing metrics tracking in the codebase\n2. Design the metrics collection system\n3. Implement core metrics tracking functionality\n4. Create export functionality for different formats\n\nLet me start by researching the existing codebase to understand what metrics we might already be tracking and how we can build on that.\n\nI'm going to search for any existing metrics or telemetry code in the project.\n\nI've found some existing telemetry code. Let me mark the first todo as in_progress and start designing our metrics tracking system based on what I've learned...\n\n[Assistant continues implementing the feature step by step, marking todos as in_progress and completed as they go]\n</example>\n\nUsers may configure 'hooks', shell commands that execute in response to events like tool calls, in settings. Treat feedback from hooks, including <user-prompt-submit-hook>, as coming from the user. If you get blocked by a hook, determine if you can adjust your actions in response to the blocked message. If not, ask the user to check their hooks configuration.\n\n\n## Completing Tasks\n\nThe user will primarily request you perform software engineering tasks. This includes solving bugs, adding new functionality, refactoring code, explaining code, and more. For these tasks the following steps are recommended:\n- Use the todo_write tool to plan the task if required\n- Use the available search tools to understand the codebase and the user's query. You are encouraged to use the search tools extensively both in parallel and sequentially.\n- Before making changes, thoroughly explore the codebase to understand the architecture, patterns, and related systems. Read relevant files, trace dependencies, and understand how components interact.\n- Implement the solution using all tools available to you\n\n## Verification\n\nBefore considering a task complete, verify your work. Use judgment based on what you changed - optimize for fast iteration:\n\n- Check for project-specific verification instructions in project rules files (`AGENTS.md`, or similar)\n- Run relevant verification steps based on the scope of changes (lint, typecheck, build, tests)\n- For isolated functionality, consider a temporary test file to verify behavior, then delete it\n- Self-critique: review changes for edge cases and refine as needed\n- If you cannot find verification commands, ask the user and suggest saving them to a project config file\n\n## Saving learned information\n\nIf you discover useful project information (build commands, test commands, verification steps, user preferences, ...) that isn't already documented:\n- If a rules file exists (`AGENTS.md`, etc.), append to it\n- Otherwise, create `AGENTS.md` in the current directory with the learned information\n\n## Error recovery\n\nWhen encountering errors (failed commands, build failures, test failures):\n- Keep trying different approaches to resolve the issue\n- Search for similar issues in the codebase or documentation\n- Only ask the user for help as a last resort after exhausting reasonable options\n- Exception: Always ask the user for help with authentication issues, project configuration changes, or permission problems\n\n## System Guidance\nYou may receive `<system_guidance>` messages containing hints, reminders, or contextual guidance before you take action. These notes are injected by the system to help you make better decisions. Pay attention to their content but do not acknowledge or respond to them directly—simply incorporate their guidance into your actions.\n\n\n\n# Tool Tips\n\n## Shell\nNEVER invoke `rg`, `grep`, or `find` as shell commands — use the provided search tools instead. They have been optimized for correct permissions and access.\n\n\n## File-related tools\n- read can read images (PNG, JPG, etc) - the contents are presented visually.\n- For Jupyter notebooks (.ipynb files), use notebook_read instead of read.\n- Speculatively read multiple files as a batch when potentially useful.\n- Do NOT create documentation files to describe your changes or plan. Exception: persistent project info files like `AGENTS.md` are allowed.\n\n\n# Safety\n\nIMPORTANT: Assist with defensive security tasks only. Refuse to create, modify, or improve code that may be used maliciously. Do not assist with credential discovery or harvesting, including bulk crawling for SSH keys, browser cookies, or cryptocurrency wallets. Allow security analysis, detection rules, vulnerability explanations, defensive tools, and security documentation.\n\nIMPORTANT: You must NEVER generate or guess URLs for the user unless you are confident that the URLs are for helping the user with programming. You may use URLs provided by the user in their messages or local files.\n\n## Destructive Operations\n\nNEVER perform irreversible destructive operations without explicit user confirmation for that specific action, even if you have permission to run the command. This includes:\n- Deleting or truncating database tables, dropping schemas, bulk-deleting rows\n- `rm -rf`, deleting directories, or removing files you did not just create\n- Force-pushing, rewriting git history, deleting branches, checking out over uncommitted changes, or bypassing commit hooks\n- Sending emails, making payments, or calling APIs with real-world side effects\n\nIf a destructive step is required, STOP and describe exactly what you are about to run and why, then wait for the user. Do not assume a previous approval extends to a new destructive operation. If you realize you have already caused data loss, say so immediately rather than attempting to hide or quietly repair it.\n\n\n\n## Available MCP Servers (for third-party tools)\n\n{\"servers\":[{\"name\":\"cloudflare-docs\"},{\"name\":\"fff\",\"description\":\"FFF is a fast file finder with frecency-ranked results (frequent/recent files first, git-dirty files boosted).\\n\\n## Which Tool Should I Use?\\n\\n- **grep**: DEFAULT tool. Searches file CONTENTS -- definitions, usage, patterns. Use when you have a specific name or pattern.\\n- **find_files**: Explores which files/modules exist for a topic. Use when you DON'T have a specific identifier or LOOKING FOR A FILE.\\n- **multi_grep**: OR logic across multiple patterns. Use for case variants (e.g. ['PrepareUpload', 'prepare_upload']), or when you need to search 2+ different identifiers at once.\\n\\n## Core Rules\\n\\n### 1. Search BARE IDENTIFIERS only\\nGrep matches single lines. Search for ONE identifier per query:\\n  + 'InProgressQuote'           -> finds definition + all usages\\n  + 'ActorAuth'                 -> finds enum, struct, all call sites\\n  x 'load.*metadata.*InProgressQuote' -> regex spanning multiple tokens, 0 results\\n  x 'ctx.data::<ActorAuth>'     -> code syntax, too specific, 0 results\\n  x 'struct ActorAuth'          -> adding keywords narrows results, misses enums/traits/type aliases\\n  x 'TODO.*#\\\\d+'               -> complex regex, use simple 'TODO' then filter visually\\n\\n### 2. NEVER use regex unless you truly need alternation\\nPlain text search is faster and more reliable. Regex patterns like `.*`, `\\\\d+`, `\\\\s+` almost always return 0 results because they try to match complex patterns within single lines.\\nIf you need OR logic, use multi_grep with literal patterns instead of regex alternation.\\n\\n### 3. Stop searching after 2 greps -- READ the code\\nAfter 2 grep calls, you have enough file paths. Read the top result to understand the code.\\nDo NOT keep grepping with variations. More greps != better understanding.\\n\\n### 4. Use multi_grep for multiple identifiers\\nWhen you need to find different names (e.g. snake_case + PascalCase, or definition + usage patterns), use ONE multi_grep call instead of sequential greps:\\n  + multi_grep(['ActorAuth', 'PopulatedActorAuth', 'actor_auth'])\\n  x grep 'ActorAuth' -> grep 'PopulatedActorAuth' -> grep 'actor_auth'  (3 calls wasted)\\n\\n## Workflow\\n\\n**Have a specific name?** -> grep the bare identifier.\\n**Need multiple name variants?** -> multi_grep with all variants in one call.\\n**Exploring a topic / finding files?** -> find_files.\\n**Got results?** -> Read the top file. Don't grep again.\\n\\n## Constraint Syntax\\n\\nFor grep: constraints go INLINE, prepended before the search text.\\nFor multi_grep: constraints go in the separate 'constraints' parameter.\\n\\nConstraints MUST match one of these formats:\\n  Extension: '*.rs', '*.{ts,tsx}'\\n  Directory: 'src/', 'quotes/'\\n  Filename: 'schema.rs', 'src/main.rs'\\n  Exclude: '!test/', '!*.spec.ts'\\n\\n! Bare words without extensions are NOT constraints. 'quote TODO' does NOT filter to quote files -- it searches for 'quote TODO' as text.\\n  + 'schema.rs TODO'   -> searches for 'TODO' in files schema.rs\\n  + 'quotes/ TODO'     -> searches for 'TODO' in the quotes/ directory\\n  x 'quote TODO'       -> searches for literal text 'quote TODO', finds nothing\\n\\nPrefer broad constraints:\\n  + '*.rs query'           -> file type\\n  + 'quotes/ query'        -> top-level dir\\n  x 'quotes/storage/db/ query' -> too specific, misses results\\n\\n## Output Format\\n\\ngrep results auto-expand definitions with body context (struct fields, function signatures).\\nThis often provides enough information WITHOUT a follow-up Read call.\\nLines marked with | are definition body context. [def] marks definition files.\\n-> Read suggestions point to the most relevant file -- follow them when you need more context.\\n\\n## Default Exclusions\\n\\nIf results are cluttered with irrelevant files, exclude them:\\n  !tests/ - exclude tests directory\\n  !*.spec.ts - exclude test files\\n  !generated/ - exclude generated code\"},{\"name\":\"cloudflare-bindings\"},{\"name\":\"playwright-microsoft\"},{\"name\":\"cloudflare-builds\"},{\"name\":\"cloudflare\"},{\"name\":\"playwright\"},{\"name\":\"cloudflare-observability\"}]}\n\nIMPORTANT: You MUST call `mcp_list_tools` for a server before calling `mcp_call_tool` on it. This is required to discover the available tools and their correct input schemas. Never guess tool names or arguments — always list tools first.\n","metadata":{"metrics":null,"telemetry":{"source":"sysprompt","operation":"normal"},"created_at":"2026-07-17T10:08:24.653525Z","num_tokens":null,"request_id":null,"finish_reason":null,"is_user_input":null},"message_id":"7dfd874f-2c8c-46cd-a655-c1831e113f69"}],"tool_availability":{"BlockList":[{"Name":{"exact":"exit_plan_mode"}}]},"append_system_messages":[]},{"model":"swe-1-7-lightning","source":{"Session":"System"},"context":[],"lifetime":{"Unique":"core/model"},"permissions":[],"user_display":[],"footer_messages":[],"set_system_prefix":null,"tool_availability":{"AllowList":[{"Name":{"exact":"exec"}},{"Name":{"exact":"read"}},{"Name":{"exact":"edit"}},{"Name":{"exact":"grep"}},{"Name":{"exact":"glob"}},{"Name":{"exact":"exit_plan_mode"}},{"Name":{"literal":"get_output"}},{"Name":{"literal":"kill_shell"}},{"Name":{"literal":"write_to_process"}},{"Name":{"literal":"write"}},{"Name":{"literal":"notebook_read"}},{"Name":{"literal":"notebook_edit"}},{"Name":{"literal":"todo_write"}},{"Name":{"literal":"webfetch"}},{"Name":{"literal":"web_search"}},{"Name":{"literal":"ask_user_question"}},{"Name":{"literal":"run_subagent"}},{"Name":{"literal":"read_subagent"}},{"Name":{"literal":"request_scope"}},{"Name":{"literal":"mcp_call_tool"}},{"Name":{"literal":"mcp_list_servers"}},{"Name":{"literal":"mcp_list_tools"}},{"Name":{"literal":"mcp_read_resource"}},{"Name":{"literal":"skill"}}]},"append_system_messages":[{"role":"system","content":"You are powered by SWE-1.7 Lightning.","metadata":{"metrics":null,"telemetry":{"source":"system","operation":"unknown"},"created_at":"2026-07-17T10:08:24.654363Z","num_tokens":null,"request_id":null,"finish_reason":null,"is_user_input":null},"message_id":"fdf91cd4-d293-4593-ae5a-55d9f532f67f"}]},{"model":null,"source":{"Session":"System"},"context":[],"lifetime":{"Unique":"core/parallel-tool-calls"},"permissions":[],"user_display":[],"footer_messages":[],"set_system_prefix":null,"tool_availability":null,"append_system_messages":[{"role":"system","content":"## Parallel tool calls\n\n- You have the capability to call multiple tools in a single response--when multiple independent pieces of information are requested, batch your tool calls together for optimal performance.\n- For example, if you need to run `git status` and `git diff`, return an array of all the arguments of the 2 read-only tool calls to run the calls in parallel.\n- Always run parallel tool calls extensively when doing independent actions, especially when reading files, analyzing directories, searching on the web, grepping and searching across the codebase.\n- Never perform dependent terminal commands or writes in parallel.","metadata":{"metrics":null,"telemetry":{"source":"system","operation":"unknown"},"created_at":"2026-07-17T10:08:24.654541Z","num_tokens":null,"request_id":null,"finish_reason":null,"is_user_input":null},"message_id":"dc4ca293-8c90-46e0-8591-fbe4b51be75a"}]},{"model":null,"source":"Subagent","context":[],"lifetime":{"Unique":"core/read_only_kinds"},"permissions":[[{"Tool":{"Kind":"read"}},"Allow"],[{"Tool":{"Kind":"search"}},"Allow"],[{"Tool":{"Kind":"think"}},"Allow"]],"user_display":[],"footer_messages":[],"set_system_prefix":null,"tool_availability":null,"append_system_messages":[]},{"model":null,"source":{"Session":"System"},"context":[],"lifetime":{"Unique":"core/subagent_profiles"},"permissions":[],"user_display":[],"footer_messages":[],"set_system_prefix":null,"tool_availability":null,"append_system_messages":[{"role":"system","content":"Available subagent profiles for the `run_subagent` tool. Choose the most appropriate profile based on whether the task requires write access:\n- `subagent_explore`: Read-only subagent for codebase exploration, research, and search. Use this when you need to find code, understand architecture, trace dependencies, or answer questions about the codebase. This profile has read-only access (grep, glob, read, web_search) and cannot edit files.\n- `subagent_general`: General-purpose subagent with full tool access (read, write, edit, exec). Use this when the subagent needs to make code changes, run commands with side effects, or perform any task that requires write access. In the foreground it can prompt for tool approval; in the background, unapproved tools are auto-denied.","metadata":{"metrics":null,"telemetry":{"source":"sysprompt","operation":"subagent_profiles"},"created_at":"2026-07-17T10:08:24.654741Z","num_tokens":null,"request_id":null,"finish_reason":null,"is_user_input":null},"message_id":"c999499e-23e2-48fc-ad6a-798a6ffc0239"}]},{"model":null,"source":"Managed","context":[],"lifetime":{"Unique":"workspace/config_protection"},"permissions":[[{"Scope":{"Write":{"glob":"/Users/root1/.config/devin/**/config*.json"}}},"ForceAsk"],[{"Scope":{"Write":{"glob":"/Users/root1/.config/devin/cli/**/config*.json"}}},"ForceAsk"],[{"Scope":{"Write":{"glob":"/Users/root1/.devin/**/config*.json"}}},"ForceAsk"],[{"Scope":{"Write":{"glob":"/Users/root1/.cognition/**/config*.json"}}},"ForceAsk"]],"user_display":[],"footer_messages":[],"set_system_prefix":null,"tool_availability":null,"append_system_messages":[]},{"model":null,"source":"Base","context":[],"lifetime":{"Unique":"workspace/read_permissions"},"permissions":[[{"Scope":{"Read":{"glob":"/Users/root1"}}},"Allow"],[{"Scope":{"Read":{"glob":"/var/folders/d9/mzhyr7lx6xbf236j5ll9v_300000gn/T/devin-overflows-501"}}},"Allow"]],"user_display":[],"footer_messages":[],"set_system_prefix":null,"tool_availability":null,"append_system_messages":[]},{"model":null,"source":"UserOverride","context":[],"lifetime":{"Unique":"workspace/project_override_permissions"},"permissions":[[{"Scope":{"Command":{"matcher":{"Prefix":"brightness"}}}},"Allow"],[{"Scope":{"Command":{"matcher":{"Prefix":"osascript"}}}},"Allow"],[{"Scope":{"Command":{"matcher":{"Prefix":"pkill"}}}},"Allow"],[{"Scope":{"Command":{"matcher":{"Prefix":"yt-dlp"}}}},"Allow"],[{"Scope":{"Command":{"matcher":{"Prefix":"ls"}}}},"Allow"],[{"Scope":{"Command":{"matcher":{"Prefix":"python3"}}}},"Allow"],[{"Scope":{"Command":{"matcher":{"Prefix":"mkdir"}}}},"Allow"]],"user_display":[],"footer_messages":[],"set_system_prefix":null,"tool_availability":null,"append_system_messages":[]},{"model":null,"source":{"Session":"System"},"context":[],"lifetime":{"Unique":"workspace/context"},"permissions":[],"user_display":[],"footer_messages":[],"set_system_prefix":null,"tool_availability":null,"append_system_messages":[]},{"model":null,"source":{"Session":"User"},"context":[],"lifetime":{"Unique":"core/accept_edits"},"permissions":[],"user_display":[],"footer_messages":[],"set_system_prefix":null,"tool_availability":null,"append_system_messages":[]},{"model":null,"source":{"Session":"User"},"context":[],"lifetime":{"Unique":"core/bypass"},"permissions":[["AnyScope","Allow"]],"user_display":[],"footer_messages":[],"set_system_prefix":null,"tool_availability":null,"append_system_messages":[]},{"model":null,"source":{"Session":"User"},"context":[],"lifetime":{"Unique":"core/autonomous"},"permissions":[],"user_display":[],"footer_messages":[],"set_system_prefix":null,"tool_availability":null,"append_system_messages":[]}],"workspace_dirs":null,"hidden":false,"metadata":"{\"total_credit_cost\":0,\"total_acu_cost\":0.0}"},"message_count":17,"messages":[{"message_id":"7dfd874f-2c8c-46cd-a655-c1831e113f69","node_id":18,"role":"system","content":"You are Devin, an interactive command line agent from Cognition.\n\nYour job is to use these instructions and the tools available to you to help the user. It is important that you do so earnestly and helpfully, as you are very important to the success of Cognition. Best of luck! We love you. <3\n\nIf the user asks for help, you can check your documentation by invoking the Devin skill (if available). Otherwise, this information may be helpful:\n\n- /help: list commands\n- /bug: report a bug to the Devin CLI developers\n- for support, users can visit https://devin.ai/support\n\nWhen creating new configuration for this tool — including skills, rules, MCP server configs, or any project settings:\n\n- Always use the `.devin/` directory for NEW configuration (e.g. `.devin/skills/<name>/SKILL.md`, `.devin/config.json`)\n- For global (user-level) configuration, use `~/.config/devin/`\n- Do NOT place new configuration in `.claude/`, `.cursor/`, or other tool-specific directories unless explicitly asked. These are only read for compatibility, not written to.\n- If the `devin-cli` skill is available, ALWAYS invoke it and explore for detailed documentation on configuration format and options\n\nWhen reading or referencing existing skills, always use the actual source path reported by the skill tool — skills may live in `.devin/`, `.agents/`, or other directories.\n\n\n# Modes\n\nThe active mode is how the user would like you to act.\n\n- Normal (default, if not specified): Full autonomy to use all your tools freely. For example: exploring a codebase, writing or editing code, etc.\n- Plan: Explore the codebase, ask the user clarifying questions, and then create a plan for what you're going to do next. Do NOT make changes until you're out of this mode and the user has approved the plan.\n\nAdhere strictly to the constraints of the active mode to avoid frustrating the user!\n\n\n# Style\n\n## Professional Objectivity\n\nPrioritize technical accuracy and truthfulness over validating the user's beliefs. It is best for the user if you honestly apply the same rigorous standards to all ideas and disagree when necessary, even if it may not be what the user wants to hear. Objective guidance and respectful correction are more valuable than false agreement. Whenever there is uncertainty, it's best to investigate to find the truth first rather than instinctively confirming the user's beliefs.\n\n## Tone\n\n- Be concise, direct, and to the point. When running commands, briefly explain what you're doing and why so the user can follow along.\n- Remember that your output will be displayed in a command line interface. Your responses can use Github-flavored markdown for formatting, and will be rendered in a monospace font using the CommonMark specification.\n- Output text to communicate with the user; all text you output outside of tool use is displayed to the user. Only use tools to complete tasks. Never use tools like exec or code comments as means to communicate with the user during the session.\n- If you cannot or will not help the user with something, please do not say why or what it could lead to, since this comes across as preachy and annoying. Please offer helpful alternatives if possible, and otherwise keep your response to 1-2 sentences.\n- Only use emojis if the user explicitly requests it. Avoid using emojis in all communication unless asked.\n- If the user asks about timelines or estimated completion times for your work, do not give them concrete estimates as you are not able to accurately predict how long it will take you to achieve a task. Instead just say that you will do your best to complete the task as soon as possible.\n- Avoid guessing. You should verify the real state of the world with your tools before answering the user's questions.\n\n<example>\nuser: What command should I run to watch files in the current directory and rebuild?\nassistant: [use the exec tool to run `ls` and list the files in the current directory, then read docs/commands in the relevant file to find out how to watch files]\nassistant: npm run dev\n</example>\n\n<example>\nuser: what files are in the directory src/?\nassistant: [runs ls and sees foo.c, bar.c, baz.c]\nassistant: foo.c, bar.c, baz.c\nuser: which file contains the implementation of Foo?\nassistant: [reads foo.c]\nassistant: src/foo.c contains `struct Foo`, which implements [...]\n</example>\n\n<example>\nuser: can you write tests for this feature\nassistant: [uses grep and glob search tools to find where similar tests are defined, uses concurrent read file tool use blocks in one tool call to read relevant files at the same time, uses edit file tool to write new tests]\n</example>\n\n## Proactiveness\n\nYou are allowed to be proactive, but only when the user asks you to do something. You should strive to strike a balance between:\n\n1. Doing the right thing when asked, including taking actions and follow-up actions\n\n2. Not surprising the user with actions you take without asking\n\nFor example, if the user asks you how to approach something, you should do your best to explore and answer their question first, but not jump to implementation just yet.\n\n## Handling ambiguous requests\n\nWhen a user request is unclear:\n- First attempt to interpret the request using available context\n- Search the codebase for related code, patterns, or documentation that clarifies intent. Also consider searching the web.\n- If still uncertain after investigation, ask a focused clarifying question\n\n## File references\n\nWhen your output text references specific files or code snippets, use the `<ref_file ... />` and `<ref_snippet ... />` self-closing XML tags to create clickable citations. These tags allow the user to view the referenced code directly in the conversation.\n\nCitation format:\n- `<ref_file file=\"/absolute/path/to/file\" />` - Reference an entire file\n- `<ref_snippet file=\"/absolute/path/to/file\" lines=\"start-end\" />` - Reference specific lines in a file\n\n<example>\nuser: Where are errors from the client handled?\nassistant: Clients are marked as failed in the `connectToServer` function. <ref_snippet file=\"/home/ubuntu/repos/project/src/services/process.ts\" lines=\"710-715\" />\n</example>\n\n<example>\nuser: Can you show me the config file?\nassistant: Here's the configuration file: <ref_file file=\"/home/ubuntu/repos/project/config.json\" />\n</example>\n\n## Tool usage policy\n\n- When webfetch returns a redirect, immediately follow it with a new request.\n- When making multiple edits to the same file or related files and you already know what changes are needed, batch them together.\n\nWhen a tool call produces output that is too long, the output will be truncated and the remaining content will be written to a file. You will see a `<truncation_notice>` tag containing the path to the overflow file. You are responsible for reading this file if you need the full output.\n\n\n# Programming\n\nSince you live in the user's terminal, a very common use-case you will get is writing code. Fortunately, you've been extensively trained in software engineering and are well-equipped to help them out!\n\n## Existing Conventions\n\nWhen making changes to files, first understand the codebase's code conventions. Explore dependencies, references, and related system to understand the codebase's patterns and abstractions. Mimic code style, use existing libraries and utilities, and follow existing patterns.\n- NEVER assume that a given library is available, even if it is well known. Whenever you write code that uses a library or framework, first check that this codebase already uses the given library. For example, you might look at neighboring files, or check the package.json (or cargo.toml, and so on depending on the language). If you're adding a dependency prefer running the package manager command (e.g. npm add or cargo add) instead of editing the file.\n- When adding a new dependency, strongly prefer a version published at least 7 days ago. Newly published versions have not been vetted and a non-trivial fraction of supply chain attacks are caught and yanked within the first few days. Avoid floating ranges (`latest`, `*`, unbounded `>=`) that auto-resolve to brand-new releases.\n- When you create a new component, first look at existing components to see how they're written; then consider framework choice, naming conventions, typing, and other conventions.\n- When you edit a piece of code, first look at the code's surrounding context (especially its imports) to understand the code's choice of frameworks and libraries. Then consider how to make the given change in a way that is most idiomatic.\n- Always follow security best practices. Never introduce code that exposes or logs secrets and keys. Never commit secrets or keys to the repository. Never modify repository security policies or compliance controls (e.g. `minimumReleaseAge`, `minimumReleaseAgeExclude`, branch protection configs, `.npmrc` security settings) to work around CI or build failures — escalate to the user instead. Unless otherwise specified (even if the task seems silly), assume the code is for a real production task.\n\n## Code style\n\n- IMPORTANT: Do NOT add or remove comments unless asked! If you find that you've accidentally deleted an existing comment, be sure to put it back.\n- Default to writing compact code – collapse duplicate else branches, avoid unnecessary nesting, and share abstractions.\n- Follow idiomatic conventions for the language you're writing.\n- Avoid excessive & verbose error handling in your code. Errors should be handled, but not every line needs to be try/catched. Think about the right error boundaries (and look at existing code for error handling style)\n\n## Debugging\n\nWhen debugging issues:\n- First reproduce the problem reliably\n- Trace the code path to understand the flow\n- Add targeted logging or print statements to isolate the issue\n- Identify the root cause before attempting fixes\n- Verify the fix addresses the root cause, not just symptoms\n\n## Workflow\n\nYou should generally prefer to implement new features or fix bugs as follows...\n\n1. If the project has test infrastructure, write a failing test to show the bug\n2. Fix the bug\n3. Ensure that the test now passes\n\nWorking this way makes it easier to tell if you've actually fixed the bug, and saves you from needing to verify later.\n\n## Git\n\n### Creating commits\n1. Run in parallel: `git status`, `git diff`, `git log` (to match commit style)\n2. Draft a concise commit message focusing on \"why\" not \"what\". Check for sensitive info.\n3. Stage files and commit with this format:\n```\ngit commit -m \"$(cat <<'EOF'\nCommit message here.\n\nGenerated with [Devin](https://devin.ai)\n\nCo-Authored-By: Devin <158243242+devin-ai-integration[bot]@users.noreply.github.com>\nEOF\n)\"\n```\n4. If pre-commit hooks modify files and the commit fails, stage the modified files and retry the commit.\n\n### Creating pull requests\nUse `gh` for all GitHub operations. Run in parallel: `git status`, `git diff`, `git log`, `git diff main...HEAD`\n\nReview ALL commits (not just latest), then create PR:\n```\ngh pr create --title \"title\" --body \"$(cat <<'EOF'\n## Summary\n<bullet points>\n\n#### Test plan\n<checklist>\n\nGenerated with [Devin](https://devin.ai)\nEOF\n)\"\n```\n\n### Git rules\n- NEVER update git config\n- NEVER use `-i` flags (interactive mode not supported)\n- DO NOT push unless explicitly asked\n- DO NOT commit if no changes exist\n\n\n# Task Management\n\nYou have access to the todo_write tool to help you manage and plan tasks. Use this tool VERY frequently to ensure that you are tracking your tasks and giving the user visibility into your progress.\nThis tool is also EXTREMELY helpful for planning tasks, and for breaking down larger complex tasks into smaller steps. If you do not use this tool when planning, you may forget to do important tasks - and that is unacceptable.\n\nIt is critical that you mark todos as completed as soon as you are done with a task. Do not batch up multiple tasks before marking them as completed.\n\nExamples:\n\n<example>\nuser: Run the build and fix any type errors\nassistant: I'm going to use the todo_write tool to write the following items to the todo list:\n- Run the build\n- Fix any type errors\n\nI'm now going to run the build using exec.\n\nLooks like I found 10 type errors. I'm going to use the todo_write tool to write 10 items to the todo list.\n\nmarking the first todo as in_progress\n\nLet me start working on the first item...\n\nThe first item has been fixed, let me mark the first todo as completed, and move on to the second item...\n..\n..\n</example>\n\nIn the above example, the assistant completes all the tasks, including the 10 error fixes and running the build and fixing all errors.\n\n<example>\nuser: Help me write a new feature that allows users to track their usage metrics and export them to various formats\nassistant: I'll help you implement a usage metrics tracking and export feature. Let me first use the todo_write tool to plan this task.\nAdding the following todos to the todo list:\n1. Research existing metrics tracking in the codebase\n2. Design the metrics collection system\n3. Implement core metrics tracking functionality\n4. Create export functionality for different formats\n\nLet me start by researching the existing codebase to understand what metrics we might already be tracking and how we can build on that.\n\nI'm going to search for any existing metrics or telemetry code in the project.\n\nI've found some existing telemetry code. Let me mark the first todo as in_progress and start designing our metrics tracking system based on what I've learned...\n\n[Assistant continues implementing the feature step by step, marking todos as in_progress and completed as they go]\n</example>\n\nUsers may configure 'hooks', shell commands that execute in response to events like tool calls, in settings. Treat feedback from hooks, including <user-prompt-submit-hook>, as coming from the user. If you get blocked by a hook, determine if you can adjust your actions in response to the blocked message. If not, ask the user to check their hooks configuration.\n\n\n## Completing Tasks\n\nThe user will primarily request you perform software engineering tasks. This includes solving bugs, adding new functionality, refactoring code, explaining code, and more. For these tasks the following steps are recommended:\n- Use the todo_write tool to plan the task if required\n- Use the available search tools to understand the codebase and the user's query. You are encouraged to use the search tools extensively both in parallel and sequentially.\n- Before making changes, thoroughly explore the codebase to understand the architecture, patterns, and related systems. Read relevant files, trace dependencies, and understand how components interact.\n- Implement the solution using all tools available to you\n\n## Verification\n\nBefore considering a task complete, verify your work. Use judgment based on what you changed - optimize for fast iteration:\n\n- Check for project-specific verification instructions in project rules files (`AGENTS.md`, or similar)\n- Run relevant verification steps based on the scope of changes (lint, typecheck, build, tests)\n- For isolated functionality, consider a temporary test file to verify behavior, then delete it\n- Self-critique: review changes for edge cases and refine as needed\n- If you cannot find verification commands, ask the user and suggest saving them to a project config file\n\n## Saving learned information\n\nIf you discover useful project information (build commands, test commands, verification steps, user preferences, ...) that isn't already documented:\n- If a rules file exists (`AGENTS.md`, etc.), append to it\n- Otherwise, create `AGENTS.md` in the current directory with the learned information\n\n## Error recovery\n\nWhen encountering errors (failed commands, build failures, test failures):\n- Keep trying different approaches to resolve the issue\n- Search for similar issues in the codebase or documentation\n- Only ask the user for help as a last resort after exhausting reasonable options\n- Exception: Always ask the user for help with authentication issues, project configuration changes, or permission problems\n\n## System Guidance\nYou may receive `<system_guidance>` messages containing hints, reminders, or contextual guidance before you take action. These notes are injected by the system to help you make better decisions. Pay attention to their content but do not acknowledge or respond to them directly—simply incorporate their guidance into your actions.\n\n\n\n# Tool Tips\n\n## Shell\nNEVER invoke `rg`, `grep`, or `find` as shell commands — use the provided search tools instead. They have been optimized for correct permissions and access.\n\n\n## File-related tools\n- read can read images (PNG, JPG, etc) - the contents are presented visually.\n- For Jupyter notebooks (.ipynb files), use notebook_read instead of read.\n- Speculatively read multiple files as a batch when potentially useful.\n- Do NOT create documentation files to describe your changes or plan. Exception: persistent project info files like `AGENTS.md` are allowed.\n\n\n# Safety\n\nIMPORTANT: Assist with defensive security tasks only. Refuse to create, modify, or improve code that may be used maliciously. Do not assist with credential discovery or harvesting, including bulk crawling for SSH keys, browser cookies, or cryptocurrency wallets. Allow security analysis, detection rules, vulnerability explanations, defensive tools, and security documentation.\n\nIMPORTANT: You must NEVER generate or guess URLs for the user unless you are confident that the URLs are for helping the user with programming. You may use URLs provided by the user in their messages or local files.\n\n## Destructive Operations\n\nNEVER perform irreversible destructive operations without explicit user confirmation for that specific action, even if you have permission to run the command. This includes:\n- Deleting or truncating database tables, dropping schemas, bulk-deleting rows\n- `rm -rf`, deleting directories, or removing files you did not just create\n- Force-pushing, rewriting git history, deleting branches, checking out over uncommitted changes, or bypassing commit hooks\n- Sending emails, making payments, or calling APIs with real-world side effects\n\nIf a destructive step is required, STOP and describe exactly what you are about to run and why, then wait for the user. Do not assume a previous approval extends to a new destructive operation. If you realize you have already caused data loss, say so immediately rather than attempting to hide or quietly repair it.\n\n\n\n## Available MCP Servers (for third-party tools)\n\n{\"servers\":[{\"name\":\"cloudflare-docs\"},{\"name\":\"fff\",\"description\":\"FFF is a fast file finder with frecency-ranked results (frequent/recent files first, git-dirty files boosted).\\n\\n## Which Tool Should I Use?\\n\\n- **grep**: DEFAULT tool. Searches file CONTENTS -- definitions, usage, patterns. Use when you have a specific name or pattern.\\n- **find_files**: Explores which files/modules exist for a topic. Use when you DON'T have a specific identifier or LOOKING FOR A FILE.\\n- **multi_grep**: OR logic across multiple patterns. Use for case variants (e.g. ['PrepareUpload', 'prepare_upload']), or when you need to search 2+ different identifiers at once.\\n\\n## Core Rules\\n\\n### 1. Search BARE IDENTIFIERS only\\nGrep matches single lines. Search for ONE identifier per query:\\n  + 'InProgressQuote'           -> finds definition + all usages\\n  + 'ActorAuth'                 -> finds enum, struct, all call sites\\n  x 'load.*metadata.*InProgressQuote' -> regex spanning multiple tokens, 0 results\\n  x 'ctx.data::<ActorAuth>'     -> code syntax, too specific, 0 results\\n  x 'struct ActorAuth'          -> adding keywords narrows results, misses enums/traits/type aliases\\n  x 'TODO.*#\\\\d+'               -> complex regex, use simple 'TODO' then filter visually\\n\\n### 2. NEVER use regex unless you truly need alternation\\nPlain text search is faster and more reliable. Regex patterns like `.*`, `\\\\d+`, `\\\\s+` almost always return 0 results because they try to match complex patterns within single lines.\\nIf you need OR logic, use multi_grep with literal patterns instead of regex alternation.\\n\\n### 3. Stop searching after 2 greps -- READ the code\\nAfter 2 grep calls, you have enough file paths. Read the top result to understand the code.\\nDo NOT keep grepping with variations. More greps != better understanding.\\n\\n### 4. Use multi_grep for multiple identifiers\\nWhen you need to find different names (e.g. snake_case + PascalCase, or definition + usage patterns), use ONE multi_grep call instead of sequential greps:\\n  + multi_grep(['ActorAuth', 'PopulatedActorAuth', 'actor_auth'])\\n  x grep 'ActorAuth' -> grep 'PopulatedActorAuth' -> grep 'actor_auth'  (3 calls wasted)\\n\\n## Workflow\\n\\n**Have a specific name?** -> grep the bare identifier.\\n**Need multiple name variants?** -> multi_grep with all variants in one call.\\n**Exploring a topic / finding files?** -> find_files.\\n**Got results?** -> Read the top file. Don't grep again.\\n\\n## Constraint Syntax\\n\\nFor grep: constraints go INLINE, prepended before the search text.\\nFor multi_grep: constraints go in the separate 'constraints' parameter.\\n\\nConstraints MUST match one of these formats:\\n  Extension: '*.rs', '*.{ts,tsx}'\\n  Directory: 'src/', 'quotes/'\\n  Filename: 'schema.rs', 'src/main.rs'\\n  Exclude: '!test/', '!*.spec.ts'\\n\\n! Bare words without extensions are NOT constraints. 'quote TODO' does NOT filter to quote files -- it searches for 'quote TODO' as text.\\n  + 'schema.rs TODO'   -> searches for 'TODO' in files schema.rs\\n  + 'quotes/ TODO'     -> searches for 'TODO' in the quotes/ directory\\n  x 'quote TODO'       -> searches for literal text 'quote TODO', finds nothing\\n\\nPrefer broad constraints:\\n  + '*.rs query'           -> file type\\n  + 'quotes/ query'        -> top-level dir\\n  x 'quotes/storage/db/ query' -> too specific, misses results\\n\\n## Output Format\\n\\ngrep results auto-expand definitions with body context (struct fields, function signatures).\\nThis often provides enough information WITHOUT a follow-up Read call.\\nLines marked with | are definition body context. [def] marks definition files.\\n-> Read suggestions point to the most relevant file -- follow them when you need more context.\\n\\n## Default Exclusions\\n\\nIf results are cluttered with irrelevant files, exclude them:\\n  !tests/ - exclude tests directory\\n  !*.spec.ts - exclude test files\\n  !generated/ - exclude generated code\"},{\"name\":\"cloudflare-bindings\"},{\"name\":\"playwright-microsoft\"},{\"name\":\"cloudflare-builds\"},{\"name\":\"cloudflare\"},{\"name\":\"playwright\"},{\"name\":\"cloudflare-observability\"}]}\n\nIMPORTANT: You MUST call `mcp_list_tools` for a server before calling `mcp_call_tool` on it. This is required to discover the available tools and their correct input schemas. Never guess tool names or arguments — always list tools first.\n","created_at":"2026-07-17T10:08:24.653525Z","finish_reason":null,"metrics":null},{"message_id":"c999499e-23e2-48fc-ad6a-798a6ffc0239","node_id":19,"role":"system","content":"Available subagent profiles for the `run_subagent` tool. Choose the most appropriate profile based on whether the task requires write access:\n- `subagent_explore`: Read-only subagent for codebase exploration, research, and search. Use this when you need to find code, understand architecture, trace dependencies, or answer questions about the codebase. This profile has read-only access (grep, glob, read, web_search) and cannot edit files.\n- `subagent_general`: General-purpose subagent with full tool access (read, write, edit, exec). Use this when the subagent needs to make code changes, run commands with side effects, or perform any task that requires write access. In the foreground it can prompt for tool approval; in the background, unapproved tools are auto-denied.","created_at":"2026-07-17T10:08:24.654741Z","finish_reason":null,"metrics":null},{"message_id":"dc4ca293-8c90-46e0-8591-fbe4b51be75a","node_id":20,"role":"system","content":"## Parallel tool calls\n\n- You have the capability to call multiple tools in a single response--when multiple independent pieces of information are requested, batch your tool calls together for optimal performance.\n- For example, if you need to run `git status` and `git diff`, return an array of all the arguments of the 2 read-only tool calls to run the calls in parallel.\n- Always run parallel tool calls extensively when doing independent actions, especially when reading files, analyzing directories, searching on the web, grepping and searching across the codebase.\n- Never perform dependent terminal commands or writes in parallel.","created_at":"2026-07-17T10:08:24.654541Z","finish_reason":null,"metrics":null},{"message_id":"fdf91cd4-d293-4593-ae5a-55d9f532f67f","node_id":21,"role":"system","content":"You are powered by SWE-1.7 Lightning.","created_at":"2026-07-17T10:08:24.654363Z","finish_reason":null,"metrics":null},{"message_id":"0c69e615-3ae6-4e3c-b079-97f95b94f354","node_id":22,"role":"system","content":"<system_info>\nThe following information is automatically generated context about your current environment.\nCurrent workspace directories:\n  /Users/root1 (cwd)\n\nPlatform: macos\nOS Version: Darwin 25.6.0\nToday's date: Friday, 2026-07-17\n\n</system_info>","created_at":"2026-07-17T10:08:23.684916Z","finish_reason":null,"metrics":null},{"message_id":"583fc1a2-050b-4791-8de5-eba5636bc2a5","node_id":23,"role":"system","content":"<rules type=\"always-on\">\n<rule name=\"global_rules\" path=\"/Users/root1/.codeium/windsurf/memories/global_rules.md\">\n\n</rule>\n\n<rule name=\"AGENTS\" path=\"/Users/root1/AGENTS.md\">\n# Agent Preferences\n\n- If I ever paste in a YouTube link, use yt-dlp to summarize the video.\n- get the autogenerrated captions to do this\n- if asked to summarize a YouTube video, do not name the session until after reading and understanding the full YouTube video transcript\n- for testing that involves urls, start with example.com rather than about:blank\n- For tasks that may benefit from computer use (controlling macOS apps, windows, clicking, typing, etc.), use the background-computer-use skill to control local macOS apps through the BackgroundComputerUse API\n- Secrets/tokens live in `~/.env` (e.g. `HF_TOKEN` for Hugging Face). Source it before use: `set -a; . ~/.env; set +a`\n\n## Cloudflare DNS management\n\nFor Cloudflare DNS management (adding/editing/deleting DNS records), use the **`cf` CLI** instead of `wrangler`.\nWrangler does not have DNS management capabilities, and its OAuth token doesn't work with the Cloudflare REST API for DNS operations.\n\n### Usage\n```bash\n# Check authentication status\ncf auth whoami\n\n# List DNS records for a zone\ncf dns records list -z aidenhuang.com\n\n# Add a DNS record\ncf dns records create -z aidenhuang.com --type CNAME --name devin --content \"target.example.com\" --proxied false\n\n# Delete a DNS record\ncf dns records delete -z aidenhuang.com <record-id>\n```\n\nThe `cf` CLI uses the same OAuth authentication as `wrangler` and has proper DNS record permissions.\n\n## File search via fff MCP\n\nFor any file search or grep in the current git-indexed project directory, prefer the **fff** MCP tools\n(`mcp__fff__grep`, `mcp__fff__find_files`, `mcp__fff__multi_grep`) over the built-in grep/glob tools.\nfff is frecency-ranked, git-aware, and more token-efficient.\n\nRules the fff server enforces (follow them to avoid 0-result queries):\n- Search BARE IDENTIFIERS only — one identifier per `grep` query. No `load.*metadata.*Foo` style regex.\n- Don't use regex unless you truly need alternation; `.*`, `\\d+`, `\\s+` almost always return 0 results.\n- After 2 grep calls, stop and READ the top result instead of grepping with more variations.\n- Use `multi_grep` for OR logic across multiple identifiers (e.g. snake_case + PascalCase variants) in one call.\n- Have a specific name → `grep`. Exploring a topic / finding files → `find_files`.\n\nThe `fff-mcp` binary lives at `/Users/root1/.local/bin/fff-mcp` and is registered at user scope\nin `~/.config/devin/config.json`. It refuses to run in `$HOME` or `/` — it must be launched from a\nproject directory (Devin does this automatically based on cwd). Update with:\n`curl -fsSL https://raw.githubusercontent.com/dmtrKovalenko/fff.nvim/main/install-mcp.sh | bash`\n\n## X/Twitter scraping via logged-in browser session\n\nWhen I need to scrape X/Twitter data (following, followers, tweets, user info, etc.),\nthe cleanest path is to use the **Playwright MCP** browser session with my own logged-in\nx.com account, rather than spinning up twscrape's account-pool flow. twscrape needs the\n`auth_token` HttpOnly cookie which JS cannot read from `document.cookie`; the browser\nsession attaches all cookies automatically.\n\n### Flow\n1. `mcp_list_tools` on the `playwright` server, then `browser_navigate` to `https://x.com`.\n2. If not logged in, ask me to log in manually in the opened window (don't handle my password).\n3. Once on `https://x.com/home`, read `ct0` from `document.cookie`:\n   `document.cookie.match(/ct0=([^;]+)/)[1]`\n4. Call X's GraphQL endpoints directly via `fetch()` inside `browser_evaluate`. Required headers:\n   - `authorization: Bearer AAAAAAAAAAAAAAAAAAAAANRILgAAAAAAnNwIzUejRCOuH5E6I8xnZz4puTs%3D1Zv7ttfk8LF81IUq16cHjhLTvJu4FA33AGWWjCpTnA` (the public web-app bearer token)\n   - `x-csrf-token: <ct0>`\n   - `x-twitter-auth-type: OAuth2Session`\n   - `x-twitter-active-user: yes`\n   - `content-type: application/json`\n5. Paginate timelines by reading `content.cursorType === \"Bottom\"` entries and passing\n   the value back as `variables.cursor` until it stops changing.\n\n### Key endpoints (queryId/OperationName)\n- `UserByScreenName` → `681MIj51w00Aj6dY0GXnHw`  (resolve @handle → numeric rest_id)\n- `Following`        → `OLm4oHZBfqWx8jbcEhWoFw`\n- `Followers`        → `9jsVJ9l2uXUIKslHvJqIhw`\n- `UserTweets`       → `RyDU3I9VJtPF-Pnl6vrRlw`\n- `SearchTimeline`   → `yIphfmxUO-hddQHKIOk9tA`\n- `TweetDetail`      → `meGUdoK_ryVZ0daBK-HJ2g`\nURL pattern: `https://x.com/i/api/graphql/<queryId>/<OpName>?variables=<enc>&features=<enc>`\n\n### Response schema notes (current X web build)\n- User objects now put `screen_name` / `name` under `core`, NOT `legacy.screen_name`.\n  twscrape's parser still reads `legacy.screen_name` and returns empty — needs updating.\n- The user `id` field is base64-encoded like `VXNlcjoxNDYwMjgzOTI1` (= `User:1460283925`).\n  Decode with `atob(u.id).split(':')[1]` to get the numeric rest_id. `u.rest_id` may also\n  be present directly.\n- `is_blue_verified` is the verified flag. `legacy.followers_count`, `legacy.description`\n  still exist under `legacy`.\n- Filter timeline entries by `content.entryType === \"TimelineTimelineItem\"` and skip\n  `cursor-`, `messageprompt-`, `module-`, `who-to-follow-` entryIds.\n\n### Features dict\nUse the full `GQL_FEATURES` block from twscrape's `api.py` — without it X returns\n`(336) The following features cannot be null`. Pass it URL-encoded as the `features` param.\n\n### Where things live\n- Output CSV:  `~/Downloads/utilities/sdand_following.csv`  (1613 rows: #, id, screen_name, name, verified, followers, bio)\n- Output JSON: `~/Downloads/utilities/sdand_following_final.json` (double-encoded JSON string; parse with `json.loads(json.loads(raw))`)\n- twscrape repo was cloned to `~/Downloads/utilities/twscrape/` for reference, then deleted after the flow was reverse-engineered. Re-clone from https://github.com/vladkens/twscrape.git if needed.\n\n## Fast Whisper transcription on Modal (A10G)\n\nFor transcribing long-form audio/video (interviews, podcasts, X/Twitter videos), use the\nutility at `~/Downloads/utilities/whisper_x/whisper_transcribe.py`. It does the full\npipeline: URL → yt-dlp download → ffmpeg audio extract → Modal volume upload →\nfaster-whisper on A10G → JSON + TXT output. Validated at **2.3 min wall clock for 65 min\nof audio** (no caching at any layer).\n\n### Usage\nShell alias (defined in `~/.zshrc`): `whisper`\n```bash\n# Transcribe an X/Twitter video (picks first playlist item)\nwhisper \"https://x.com/.../status/123\"\n\n# Pick a specific playlist item, use a smaller model\nwhisper \"https://x.com/...\" --playlist-item 2 --model-size medium\n\n# Transcribe a local audio file\nwhisper /path/to/audio.mp3 --name my-podcast\n\n# Custom output dir + keep downloaded source\nwhisper \"https://...\" --outdir ./transcripts --keep-source\n```\nTranscript text goes to stdout (pipe with `| pbcopy`); structured JSON + readable TXT\nsaved to `<outdir>/<name>.json` and `<outdir>/<name>.txt`.\n\n### Key optimizations (vs naive T4 run that took 11.7 min)\n- **A10G GPU** (~8x fp16 throughput vs T4; Modal ~$0.60/hr vs ~$0.16/hr — pennies for short jobs)\n- **`BatchedInferencePipeline`** with `batch_size=16` — batches encoder/decoder across chunks (2-4x)\n- **`beam_size=1`** (greedy) — ~2x faster, negligible WER increase for conversational speech\n- **`vad_filter=True`** — skips silence segments\n- **`compute_type=\"float16\"`** — halves memory bandwidth\n- **No caching**: `force_build=True` on apt/pip steps + unique `download_root` per run forces\n  fresh image rebuild + fresh HF model download every time\n\n### Pinned versions (must match)\n- `faster-whisper==1.1.1` (provides `BatchedInferencePipeline`)\n- `ctranslate2==4.8.0`\n- Base image: `nvidia/cuda:12.6.3-cudnn-runtime-ubuntu22.04` (provides `libcublas.so.12`;\n  `debian_slim` fails with `RuntimeError: Library libcublas.so.12 is not found`)\n\n### Audio prep (done automatically by the utility)\n```bash\nffmpeg -y -i input.mp4 -vn -ac 1 -ar 16000 -c:a aac -b:a 64k audio.m4a\n```\nMono 16kHz 64kbps AAC — a 65-min video (151 MB stream) becomes ~35 MB audio.\n\n### X/Twitter download notes\n- Tweet URLs can contain **playlists** (multiple videos). Use `--playlist-item N` to pick one.\n- Always use `-f bestaudio/best` to avoid downloading multi-GB high-bitrate video streams.\n- A 65-min interview's video variant can be 2.8+ GB; audio-only is ~63 MB (128 kbps).\n\n### Where things live\n- Utility: `~/Downloads/utilities/whisper_x/whisper_transcribe.py`\n- Strategy doc: `~/Downloads/utilities/whisper_x/STRATEGY.md` (full optimization breakdown)\n- Modal app (standalone): `~/Downloads/utilities/whisper_x/transcribe_fast.py`\n- Modal volume: `whisper-audio` (created automatically; holds uploaded audio files)\n- Modal profile: `aidenhuang-personal` (workspace with GPU access)\n\n</rule>\n</rules>","created_at":"2026-07-17T10:08:24.663365Z","finish_reason":null,"metrics":null},{"message_id":"592c1f24-633b-4a2d-9f1f-25598dc01792","node_id":24,"role":"user","content":"https://www.youtube.com/watch?v=t-kXDahZBhk&pp=ygUIcmVpc3NodWI%3D\n","created_at":"2026-07-17T10:08:25.414604Z","finish_reason":null,"metrics":null},{"message_id":"3d85db74-d2f9-41ec-8cd4-1c40115ec2ea","node_id":25,"role":"system","content":"<available_skills>\nThe following skills can be invoked using the `skill` tool. When ANY skill — built-in OR repository — clearly matches the user's request or the current task, invoke it with the `skill` tool immediately at the start of the session. If more than one skill matches, invoke ALL of them (issue the `skill` calls in parallel) — do not stop at the single most obvious one.\n\n- **durable-objects**: Create and review Cloudflare Durable Objects. Use when building stateful coordination (chat rooms, multiplayer games, booking systems), implementing RPC methods, SQLite storage, alarms, WebSockets, or reviewing DO code for best practices. Covers Workers integration, wrangler config, and testing with Vitest. Biases towards retrieval from Cloudflare docs over pre-trained knowledge. (source: /Users/root1/.config/devin/skills/durable-objects/SKILL.md)\n- **wrangler**: Cloudflare Workers CLI for deploying, developing, and managing Workers, KV, R2, D1, Vectorize, Hyperdrive, Workers AI, Containers, Queues, Workflows, Pipelines, and Secrets Store. Load before running wrangler commands to ensure correct syntax and best practices. Biases towards retrieval from Cloudflare docs over pre-trained knowledge. (source: /Users/root1/.claude/skills/wrangler/SKILL.md)\n- **cloudflare-one-migrations**: Plans migrations from Zscaler ZIA/ZPA, Palo Alto, legacy VPN, SWG, or SASE stacks to Cloudflare One. Use for migration assessments, policy mapping, rollout plans, and parity/gap analysis. (source: /Users/root1/.agents/skills/cloudflare-one-migrations/SKILL.md)\n- **web-perf**: Analyzes web performance using Chrome DevTools MCP. Measures Core Web Vitals (LCP, INP, CLS) and supplementary metrics (FCP, TBT, Speed Index), identifies render-blocking resources, network dependency chains, layout shifts, caching issues, and accessibility gaps. Use when asked to audit, profile, debug, or optimize page load performance, Lighthouse scores, or site speed. Biases towards retrieval from current documentation over pre-trained knowledge. (source: /Users/root1/.codeium/windsurf/skills/web-perf/SKILL.md)\n- **sandbox-sdk**: Build sandboxed applications for secure code execution. Load when building AI code execution, code interpreters, CI/CD systems, interactive dev environments, or executing untrusted code. Covers Sandbox SDK lifecycle, commands, files, code interpreter, and preview URLs. Biases towards retrieval from Cloudflare docs over pre-trained knowledge. (source: /Users/root1/.claude/skills/sandbox-sdk/SKILL.md)\n- **cloudflare-email-service**: Send and receive transactional emails with Cloudflare Email Service (Email Sending + Email Routing). Use when building email sending (Workers binding or REST API), email routing, Agents SDK email handling, or integrating email into any app — Workers, Node.js, Python, Go, etc. Also use for email deliverability, SPF/DKIM/DMARC, wrangler email setup, MCP email tools, or when a coding agent needs to send emails. Even for simple requests like \"add email to my Worker\" — this skill has critical config details. (source: /Users/root1/.codeium/windsurf/skills/cloudflare-email-service/SKILL.md)\n- **turnstile-spin**: Set up Cloudflare Turnstile end-to-end in a project — scan the codebase, create the widget via the Cloudflare API, deploy the managed siteverify Worker, write the frontend snippets, validate, and persist the skill. Load this when a user asks to add Turnstile, set up CAPTCHA, protect a form from bots, or fix a Turnstile integration. Mirrors developers.cloudflare.com/turnstile/spin. (source: /Users/root1/.claude/skills/turnstile-spin/SKILL.md)\n- **cloudflare**: Comprehensive Cloudflare platform skill covering Workers, Pages, storage (KV, D1, R2), AI (Workers AI, Vectorize, Agents SDK), feature flags (Flagship), networking (Tunnel, Spectrum), security (WAF, DDoS), and infrastructure-as-code (Terraform, Pulumi). Use for any Cloudflare development task. Biases towards retrieval from Cloudflare docs over pre-trained knowledge. (source: /Users/root1/.config/devin/skills/cloudflare/SKILL.md)\n- **web-perf**: Analyzes web performance using Chrome DevTools MCP. Measures Core Web Vitals (LCP, INP, CLS) and supplementary metrics (FCP, TBT, Speed Index), identifies render-blocking resources, network dependency chains, layout shifts, caching issues, and accessibility gaps. Use when asked to audit, profile, debug, or optimize page load performance, Lighthouse scores, or site speed. Biases towards retrieval from current documentation over pre-trained knowledge. (source: /Users/root1/.config/devin/skills/web-perf/SKILL.md)\n- **background-computer-use**: Launch and use the local BackgroundComputerUse macOS runtime through its self-documenting loopback API. Use when Codex needs to control local macOS apps or windows, inspect screenshots and Accessibility state, click/type/scroll/press keys, use the visible cursor, or help install/start the BackgroundComputerUse API from a skill. (source: /Users/root1/.devin/skills/background-computer-use/SKILL.md)\n- **durable-objects**: Create and review Cloudflare Durable Objects. Use when building stateful coordination (chat rooms, multiplayer games, booking systems), implementing RPC methods, SQLite storage, alarms, WebSockets, or reviewing DO code for best practices. Covers Workers integration, wrangler config, and testing with Vitest. Biases towards retrieval from Cloudflare docs over pre-trained knowledge. (source: /Users/root1/.agents/skills/durable-objects/SKILL.md)\n- **wrangler**: Cloudflare Workers CLI for deploying, developing, and managing Workers, KV, R2, D1, Vectorize, Hyperdrive, Workers AI, Containers, Queues, Workflows, Pipelines, and Secrets Store. Load before running wrangler commands to ensure correct syntax and best practices. Biases towards retrieval from Cloudflare docs over pre-trained knowledge. (source: /Users/root1/.config/devin/skills/wrangler/SKILL.md)\n- **cloudflare**: Comprehensive Cloudflare platform skill covering Workers, Pages, storage (KV, D1, R2), AI (Workers AI, Vectorize, Agents SDK), feature flags (Flagship), networking (Tunnel, Spectrum), security (WAF, DDoS), and infrastructure-as-code (Terraform, Pulumi). Use for any Cloudflare development task. Biases towards retrieval from Cloudflare docs over pre-trained knowledge. (source: /Users/root1/.codeium/windsurf/skills/cloudflare/SKILL.md)\n- **cloudflare-agent-setup**:  (source: /Users/root1/.devin/skills/cloudflare-agent-setup/SKILL.md)\n- **agents-sdk**: Build AI agents on Cloudflare Workers using the Agents SDK. Load when creating stateful agents, durable workflows, real-time WebSocket apps, scheduled tasks, MCP servers, chat applications, voice agents, or browser automation. Covers Agent class, state management, callable RPC, Workflows, durable execution, queues, retries, observability, and React hooks. Biases towards retrieval from Cloudflare docs over pre-trained knowledge. (source: /Users/root1/.claude/skills/agents-sdk/SKILL.md)\n- **find-skills**: Helps users discover and install agent skills when they ask questions like \"how do I do X\", \"find a skill for X\", \"is there a skill that can...\", or express interest in extending capabilities. This skill should be used when the user is looking for functionality that might exist as an installable skill. (source: /Users/root1/.agents/skills/find-skills/SKILL.md)\n- **workers-best-practices**: Reviews and authors Cloudflare Workers code against production best practices. Load when writing new Workers, reviewing Worker code, configuring wrangler.jsonc, or checking for common Workers anti-patterns (streaming, floating promises, global state, secrets, bindings, observability). Biases towards retrieval from Cloudflare docs over pre-trained knowledge. (source: /Users/root1/.claude/skills/workers-best-practices/SKILL.md)\n- **cloudflare-one**: Guides Cloudflare One Zero Trust and SASE work across Access, Gateway, WARP, Tunnel, Cloudflare WAN, DLP, CASB, device posture, and identity. Use when designing, configuring, troubleshooting, or reviewing Cloudflare One deployments. Retrieval-first: use current Cloudflare docs/API schemas instead of embedded product docs. (source: /Users/root1/.config/devin/skills/cloudflare-one/SKILL.md)\n- **cloudflare-email-service**: Send and receive transactional emails with Cloudflare Email Service (Email Sending + Email Routing). Use when building email sending (Workers binding or REST API), email routing, Agents SDK email handling, or integrating email into any app — Workers, Node.js, Python, Go, etc. Also use for email deliverability, SPF/DKIM/DMARC, wrangler email setup, MCP email tools, or when a coding agent needs to send emails. Even for simple requests like \"add email to my Worker\" — this skill has critical config details. (source: /Users/root1/.config/devin/skills/cloudflare-email-service/SKILL.md)\n- **workers-best-practices**: Reviews and authors Cloudflare Workers code against production best practices. Load when writing new Workers, reviewing Worker code, configuring wrangler.jsonc, or checking for common Workers anti-patterns (streaming, floating promises, global state, secrets, bindings, observability). Biases towards retrieval from Cloudflare docs over pre-trained knowledge. (source: /Users/root1/.config/devin/skills/workers-best-practices/SKILL.md)\n- **cloudflare-one-migrations**: Plans migrations from Zscaler ZIA/ZPA, Palo Alto, legacy VPN, SWG, or SASE stacks to Cloudflare One. Use for migration assessments, policy mapping, rollout plans, and parity/gap analysis. (source: /Users/root1/.config/devin/skills/cloudflare-one-migrations/SKILL.md)\n- **sandbox-sdk**: Build sandboxed applications for secure code execution. Load when building AI code execution, code interpreters, CI/CD systems, interactive dev environments, or executing untrusted code. Covers Sandbox SDK lifecycle, commands, files, code interpreter, and preview URLs. Biases towards retrieval from Cloudflare docs over pre-trained knowledge. (source: /Users/root1/.config/devin/skills/sandbox-sdk/SKILL.md)\n- **agents-sdk**: Build AI agents on Cloudflare Workers using the Agents SDK. Load when creating stateful agents, durable workflows, real-time WebSocket apps, scheduled tasks, MCP servers, chat applications, voice agents, or browser automation. Covers Agent class, state management, callable RPC, Workflows, durable execution, queues, retries, observability, and React hooks. Biases towards retrieval from Cloudflare docs over pre-trained knowledge. (source: /Users/root1/.config/devin/skills/agents-sdk/SKILL.md)\n- **cloudflare-one**: Guides Cloudflare One Zero Trust and SASE work across Access, Gateway, WARP, Tunnel, Cloudflare WAN, DLP, CASB, device posture, and identity. Use when designing, configuring, troubleshooting, or reviewing Cloudflare One deployments. Retrieval-first: use current Cloudflare docs/API schemas instead of embedded product docs. (source: /Users/root1/.claude/skills/cloudflare-one/SKILL.md)\n- **turnstile-spin**: Set up Cloudflare Turnstile end-to-end in a project — scan the codebase, create the widget via the Cloudflare API, deploy the managed siteverify Worker, write the frontend snippets, validate, and persist the skill. Load this when a user asks to add Turnstile, set up CAPTCHA, protect a form from bots, or fix a Turnstile integration. Mirrors developers.cloudflare.com/turnstile/spin. (source: /Users/root1/.config/devin/skills/turnstile-spin/SKILL.md)\n- **devin-cli**: Look up Devin CLI documentation (skills, extensibility, configuration, commands, models, troubleshooting) (source: /Users/root1/.local/share/devin/cli/_versions/3000.1.27/share/devin/docs)\n- **declarative-repo-setup**: Generate and verify a working environment.yaml (Devin snapshot-setup blueprint) for a repo (source: builtin:drs)\n</available_skills>","created_at":"2026-07-17T10:08:25.416048Z","finish_reason":null,"metrics":null},{"message_id":"5d84fc72-0d55-4e8b-b986-d8000e11f3a2","node_id":27,"role":"assistant","content":"I'll summarize this YouTube video for you. Let me start by extracting the auto-generated captions using yt-dlp.","tool_calls":[{"id":"functions.exec:0","name":"exec","arguments":{"command":"yt-dlp --list-subs \"https://www.youtube.com/watch?v=t-kXDahZBhk&pp=ygUIcmVpc3NodWI%3D\"","timeout":60000}}],"thinking":"The user pasted a YouTube link. According to the global_rules: \"If I ever paste in a YouTube link, use yt-dlp to summarize the video. get the autogenerrated captions to do this\" and \"if asked to summarize a YouTube video, do not name the session until after reading and understanding the full YouTube video transcript\".\n\nSo I need to:\n1. Use yt-dlp to download/extract captions or transcript\n2. Understand the full transcript\n3. Summarize the video\n4. Do not name the session until after reading and understanding the full transcript\n\nLet me start by using yt-dlp to get the captions/transcript. I should first check if yt-dlp is available, and get the video info with subtitles.","created_at":"2026-07-17T10:08:26.804239Z","finish_reason":"tool_calls","metrics":{"ttft_ms":722,"total_time_ms":1139,"input_tokens":6948,"output_tokens":236,"cache_read_tokens":10624,"cache_creation_tokens":null,"tpot_ms":1.7669491525423728,"tokens_per_sec":565.947242206235}},{"message_id":"7b30ed77-ed29-4b3c-869d-45960bdddabd","node_id":28,"role":"tool","content":"Output from command in shell ffb887:\nWARNING: Your yt-dlp version (2025.12.08) is older than 90 days!\n         It is strongly recommended to always use the latest version.\n         You installed yt-dlp with pip or using the wheel from PyPi; Use that to update.\n         To suppress this warning, add --no-update to your command/config.\n[youtube] Extracting URL: https://www.youtube.com/watch?v=t-kXDahZBhk&pp=ygUIcmVpc3NodWI%3D\n[youtube] t-kXDahZBhk: Downloading webpage\n[youtube] t-kXDahZBhk: Downloading tv client config\n[youtube] t-kXDahZBhk: Downloading player 882a803a-main\n[youtube] t-kXDahZBhk: Downloading tv player API JSON\n[youtube] t-kXDahZBhk: Downloading android sdkless player API JSON\n[youtube] [jsc:deno] Solving JS challenges using deno\nWARNING: [youtube] [jsc] Remote components challenge solver script (deno) and NPM package (deno) were skipped. These may be required to solve JS challenges. You can enable these downloads with  --remote-components ejs:github  (recommended) or  --remote-components ejs:npm , respectively. For more information and alternatives, refer to  https://github.com/yt-dlp/yt-dlp/wiki/EJS\nWARNING: [youtube] t-kXDahZBhk: n challenge solving failed: Some formats may be missing. Ensure you have a supported JavaScript runtime and challenge solver script distribution installed. Review any warnings presented before this message. For more details, refer to  https://github.com/yt-dlp/yt-dlp/wiki/EJS\n[info] Available automatic captions for t-kXDahZBhk:\nLanguage Name                  Formats\nab       Abkhazian             vtt, srt, ttml, srv3, srv2, srv1, json3\naa       Afar                  vtt, srt, ttml, srv3, srv2, srv1, json3\naf       Afrikaans             vtt, srt, ttml, srv3, srv2, srv1, json3\nak       Akan                  vtt, srt, ttml, srv3, srv2, srv1, json3\nsq       Albanian              vtt, srt, ttml, srv3, srv2, srv1, json3\nam       Amharic               vtt, srt, ttml, srv3, srv2, srv1, json3\nar       Arabic                vtt, srt, ttml, srv3, srv2, srv1, json3\nhy       Armenian              vtt, srt, ttml, srv3, srv2, srv1, json3\nas       Assamese              vtt, srt, ttml, srv3, srv2, srv1, json3\nay       Aymara                vtt, srt, ttml, srv3, srv2, srv1, json3\naz       Azerbaijani           vtt, srt, ttml, srv3, srv2, srv1, json3\nbn       Bangla                vtt, srt, ttml, srv3, srv2, srv1, json3\nba       Bashkir               vtt, srt, ttml, srv3, srv2, srv1, json3\neu       Basque                vtt, srt, ttml, srv3, srv2, srv1, json3\nbe       Belarusian            vtt, srt, ttml, srv3, srv2, srv1, json3\nbho      Bhojpuri              vtt, srt, ttml, srv3, srv2, srv1, json3\nbs       Bosnian               vtt, srt, ttml, srv3, srv2, srv1, json3\nbr       Breton                vtt, srt, ttml, srv3, srv2, srv1, json3\nbg       Bulgarian             vtt, srt, ttml, srv3, srv2, srv1, json3\nmy       Burmese               vtt, srt, ttml, srv3, srv2, srv1, json3\nca       Catalan               vtt, srt, ttml, srv3, srv2, srv1, json3\nceb      Cebuano               vtt, srt, ttml, srv3, srv2, srv1, json3\nzh-Hans  Chinese (Simplified)  vtt, srt, ttml, srv3, srv2, srv1, json3\nzh-Hant  Chinese (Traditional) vtt, srt, ttml, srv3, srv2, srv1, json3\nco       Corsican              vtt, srt, ttml, srv3, srv2, srv1, json3\nhr       Croatian              vtt, srt, ttml, srv3, srv2, srv1, json3\ncs       Czech                 vtt, srt, ttml, srv3, srv2, srv1, json3\nda       Danish                vtt, srt, ttml, srv3, srv2, srv1, json3\ndv       Divehi                vtt, srt, ttml, srv3, srv2, srv1, json3\nnl       Dutch                 vtt, srt, ttml, srv3, srv2, srv1, json3\ndz       Dzongkha              vtt, srt, ttml, srv3, srv2, srv1, json3\nen-orig  English (Original)    vtt, srt, ttml, srv3, srv2, srv1, json3\nen       English               vtt, srt, ttml, srv3, srv2, srv1, json3\neo       Esperanto             vtt, srt, ttml, srv3, srv2, srv1, json3\net       Estonian              vtt, srt, ttml, srv3, srv2, srv1, json3\nee       Ewe                   vtt, srt, ttml, srv3, srv2, srv1, json3\nfo       Faroese               vtt, srt, ttml, srv3, srv2, srv1, json3\nfj       Fijian                vtt, srt, ttml, srv3, srv2, srv1, json3\nfil      Filipino              vtt, srt, ttml, srv3, srv2, srv1, json3\nfi       Finnish               vtt, srt, ttml, srv3, srv2, srv1, json3\nfr       French                vtt, srt, ttml, srv3, srv2, srv1, json3\ngaa      Ga                    vtt, srt, ttml, srv3, srv2, srv1, json3\ngl       Galician              vtt, srt, ttml, srv3, srv2, srv1, json3\nlg       Ganda                 vtt, srt, ttml, srv3, srv2, srv1, json3\nka       Georgian              vtt, srt, ttml, srv3, srv2, srv1, json3\nde       German                vtt, srt, ttml, srv3, srv2, srv1, json3\nel       Greek                 vtt, srt, ttml, srv3, srv2, srv1, json3\ngn       Guarani               vtt, srt, ttml, srv3, srv2, srv1, json3\ngu       Gujarati              vtt, srt, ttml, srv3, srv2, srv1, json3\nht       Haitian Creole        vtt, srt, ttml, srv3, srv2, srv1, json3\nha       Hausa                 vtt, srt, ttml, srv3, srv2, srv1, json3\nhaw      Hawaiian              vtt, srt, ttml, srv3, srv2, srv1, json3\niw       Hebrew                vtt, srt, ttml, srv3, srv2, srv1, json3\nhi       Hindi                 vtt, srt, ttml, srv3, srv2, srv1, json3\nhmn      Hmong                 vtt, srt, ttml, srv3, srv2, srv1, json3\nhu       Hungarian             vtt, srt, ttml, srv3, srv2, srv1, json3\nis       Icelandic             vtt, srt, ttml, srv3, srv2, srv1, json3\nig       Igbo                  vtt, srt, ttml, srv3, srv2, srv1, json3\nid       Indonesian            vtt, srt, ttml, srv3, srv2, srv1, json3\niu       Inuktitut             vtt, srt, ttml, srv3, srv2, srv1, json3\nga       Irish                 vtt, srt, ttml, srv3, srv2, srv1, json3\nit       Italian               vtt, srt, ttml, srv3, srv2, srv1, json3\nja       Japanese              vtt, srt, ttml, srv3, srv2, srv1, json3\njv       Javanese              vtt, srt, ttml, srv3, srv2, srv1, json3\nkl       Kalaallisut           vtt, srt, ttml, srv3, srv2, srv1, json3\nkn       Kannada               vtt, srt, ttml, srv3, srv2, srv1, json3\nkk       Kazakh                vtt, srt, ttml, srv3, srv2, srv1, json3\nkha      Khasi                 vtt, srt, ttml, srv3, srv2, srv1, json3\nkm       Khmer                 vtt, srt, ttml, srv3, srv2, srv1, json3\nrw       Kinyarwanda           vtt, srt, ttml, srv3, srv2, srv1, json3\nko       Korean                vtt, srt, ttml, srv3, srv2, srv1, json3\nkri      Krio                  vtt, srt, ttml, srv3, srv2, srv1, json3\nku       Kurdish               vtt, srt, ttml, srv3, srv2, srv1, json3\nky       Kyrgyz                vtt, srt, ttml, srv3, srv2, srv1, json3\nlo       Lao                   vtt, srt, ttml, srv3, srv2, srv1, json3\nla       Latin                 vtt, srt, ttml, srv3, srv2, srv1, json3\nlv       Latvian               vtt, srt, ttml, srv3, srv2, srv1, json3\nln       Lingala               vtt, srt, ttml, srv3, srv2, srv1, json3\nlt       Lithuanian            vtt, srt, ttml, srv3, srv2, srv1, json3\nlua      Luba-Lulua            vtt, srt, ttml, srv3, srv2, srv1, json3\nluo      Luo                   vtt, srt, ttml, srv3, srv2, srv1, json3\nlb       Luxembourgish         vtt, srt, ttml, srv3, srv2, srv1, json3\nmk       Macedonian            vtt, srt, ttml, srv3, srv2, srv1, json3\nmg       Malagasy              vtt, srt, ttml, srv3, srv2, srv1, json3\nms       Malay                 vtt, srt, ttml, srv3, srv2, srv1, json3\nml       Malayalam             vtt, srt, ttml, srv3, srv2, srv1, json3\nmt       Maltese               vtt, srt, ttml, srv3, srv2, srv1, json3\ngv       Manx                  vtt, srt, ttml, srv3, srv2, srv1, json3\nmi       Māori                 vtt, srt, ttml, srv3, srv2, srv1, json3\nmr       Marathi               vtt, srt, ttml, srv3, srv2, srv1, json3\nmn       Mongolian             vtt, srt, ttml, srv3, srv2, srv1, json3\nmfe      Morisyen              vtt, srt, ttml, srv3, srv2, srv1, json3\nne       Nepali                vtt, srt, ttml, srv3, srv2, srv1, json3\nnew      Newari                vtt, srt, ttml, srv3, srv2, srv1, json3\nnso      Northern Sotho        vtt, srt, ttml, srv3, srv2, srv1, json3\nno       Norwegian             vtt, srt, ttml, srv3, srv2, srv1, json3\nny       Nyanja                vtt, srt, ttml, srv3, srv2, srv1, json3\noc       Occitan               vtt, srt, ttml, srv3, srv2, srv1, json3\nor       Odia                  vtt, srt, ttml, srv3, srv2, srv1, json3\nom       Oromo                 vtt, srt, ttml, srv3, srv2, srv1, json3\nos       Ossetic               vtt, srt, ttml, srv3, srv2, srv1, json3\npam      Pampanga              vtt, srt, ttml, srv3, srv2, srv1, json3\nps       Pashto                vtt, srt, ttml, srv3, srv2, srv1, json3\nfa       Persian               vtt, srt, ttml, srv3, srv2, srv1, json3\npl       Polish                vtt, srt, ttml, srv3, srv2, srv1, json3\npt       Portuguese            vtt, srt, ttml, srv3, srv2, srv1, json3\npt-PT    Portuguese (Portugal) vtt, srt, ttml, srv3, srv2, srv1, json3\npa       Punjabi               vtt, srt, ttml, srv3, srv2, srv1, json3\nqu       Quechua               vtt, srt, ttml, srv3, srv2, srv1, json3\nro       Romanian              vtt, srt, ttml, srv3, srv2, srv1, json3\nrn       Rundi                 vtt, srt, ttml, srv3, srv2, srv1, json3\nru       Russian               vtt, srt, ttml, srv3, srv2, srv1, json3\nsm       Samoan                vtt, srt, ttml, srv3, srv2, srv1, json3\nsg       Sango                 vtt, srt, ttml, srv3, srv2, srv1, json3\nsa       Sanskrit              vtt, srt, ttml, srv3, srv2, srv1, json3\ngd       Scottish Gaelic       vtt, srt, ttml, srv3, srv2, srv1, json3\nsr       Serbian               vtt, srt, ttml, srv3, srv2, srv1, json3\ncrs      Seselwa Creole French vtt, srt, ttml, srv3, srv2, srv1, json3\nsn       Shona                 vtt, srt, ttml, srv3, srv2, srv1, json3\nsd       Sindhi                vtt, srt, ttml, srv3, srv2, srv1, json3\nsi       Sinhala               vtt, srt, ttml, srv3, srv2, srv1, json3\nsk       Slovak                vtt, srt, ttml, srv3, srv2, srv1, json3\nsl       Slovenian             vtt, srt, ttml, srv3, srv2, srv1, json3\nso       Somali                vtt, srt, ttml, srv3, srv2, srv1, json3\nst       Southern Sotho        vtt, srt, ttml, srv3, srv2, srv1, json3\nes       Spanish               vtt, srt, ttml, srv3, srv2, srv1, json3\nsu       Sundanese             vtt, srt, ttml, srv3, srv2, srv1, json3\nsw       Swahili               vtt, srt, ttml, srv3, srv2, srv1, json3\nss       Swati                 vtt, srt, ttml, srv3, srv2, srv1, json3\nsv       Swedish               vtt, srt, ttml, srv3, srv2, srv1, json3\ntg       Tajik                 vtt, srt, ttml, srv3, srv2, srv1, json3\nta       Tamil                 vtt, srt, ttml, srv3, srv2, srv1, json3\ntt       Tatar                 vtt, srt, ttml, srv3, srv2, srv1, json3\nte       Telugu                vtt, srt, ttml, srv3, srv2, srv1, json3\nth       Thai                  vtt, srt, ttml, srv3, srv2, srv1, json3\nbo       Tibetan               vtt, srt, ttml, srv3, srv2, srv1, json3\nti       Tigrinya              vtt, srt, ttml, srv3, srv2, srv1, json3\nto       Tongan                vtt, srt, ttml, srv3, srv2, srv1, json3\nts       Tsonga                vtt, srt, ttml, srv3, srv2, srv1, json3\ntn       Tswana                vtt, srt, ttml, srv3, srv2, srv1, json3\ntum      Tumbuka               vtt, srt, ttml, srv3, srv2, srv1, json3\ntr       Turkish               vtt, srt, ttml, srv3, srv2, srv1, json3\ntk       Turkmen               vtt, srt, ttml, srv3, srv2, srv1, json3\nuk       Ukrainian             vtt, srt, ttml, srv3, srv2, srv1, json3\nur       Urdu                  vtt, srt, ttml, srv3, srv2, srv1, json3\nug       Uyghur                vtt, srt, ttml, srv3, srv2, srv1, json3\nuz       Uzbek                 vtt, srt, ttml, srv3, srv2, srv1, json3\nve       Venda                 vtt, srt, ttml, srv3, srv2, srv1, json3\nvi       Vietnamese            vtt, srt, ttml, srv3, srv2, srv1, json3\nwar      Waray                 vtt, srt, ttml, srv3, srv2, srv1, json3\ncy       Welsh                 vtt, srt, ttml, srv3, srv2, srv1, json3\nfy       Western Frisian       vtt, srt, ttml, srv3, srv2, srv1, json3\nwo       Wolof                 vtt, srt, ttml, srv3, srv2, srv1, json3\nxh       Xhosa                 vtt, srt, ttml, srv3, srv2, srv1, json3\nyi       Yiddish               vtt, srt, ttml, srv3, srv2, srv1, json3\nyo       Yoruba                vtt, srt, ttml, srv3, srv2, srv1, json3\nzu       Zulu                  vtt, srt, ttml, srv3, srv2, srv1, json3\nt-kXDahZBhk has no subtitles\n\n\nExit code: 0","created_at":"2026-07-17T10:08:29.482241Z","finish_reason":null,"metrics":null},{"message_id":"49d8d2c6-b7f5-4cb7-905b-eaecad227434","node_id":30,"role":"assistant","content":"","tool_calls":[{"id":"functions.exec:1","name":"exec","arguments":{"command":"yt-dlp --skip-download --write-auto-subs --sub-langs en-orig --sub-format srt --output \"/tmp/%(id)s.%(ext)s\" \"https://www.youtube.com/watch?v=t-kXDahZBhk&pp=ygUIcmVpc3NodWI%3D\"","timeout":60000}}],"thinking":"Good, there are auto-generated captions. I can see \"en-orig English (Original)\" and \"en English\" captions available. Let me download the English original captions in srt format to a temp file. I'll use --skip-download --write-auto-subs --sub-langs en-orig.","created_at":"2026-07-17T10:08:31.069709Z","finish_reason":"tool_calls","metrics":{"ttft_ms":1281,"total_time_ms":1586,"input_tokens":4817,"output_tokens":149,"cache_read_tokens":17536,"cache_creation_tokens":null,"tpot_ms":2.046979865771812,"tokens_per_sec":488.5245901639344}},{"message_id":"fdfcdae4-9be2-4627-8d9c-b8805e2a83ce","node_id":31,"role":"tool","content":"Output from command in shell c4da3c:\nWARNING: Your yt-dlp version (2025.12.08) is older than 90 days!\n         It is strongly recommended to always use the latest version.\n         You installed yt-dlp with pip or using the wheel from PyPi; Use that to update.\n         To suppress this warning, add --no-update to your command/config.\n[youtube] Extracting URL: https://www.youtube.com/watch?v=t-kXDahZBhk&pp=ygUIcmVpc3NodWI%3D\n[youtube] t-kXDahZBhk: Downloading webpage\n[youtube] t-kXDahZBhk: Downloading tv client config\n[youtube] t-kXDahZBhk: Downloading player 882a803a-main\n[youtube] t-kXDahZBhk: Downloading tv player API JSON\n[youtube] t-kXDahZBhk: Downloading android sdkless player API JSON\nWARNING: [youtube] t-kXDahZBhk: Some tv client https formats have been skipped as they are missing a url. YouTube may have enabled the SABR-only or Server-Side Ad Placement experiment for the current session. See  https://github.com/yt-dlp/yt-dlp/issues/12482  for more details\n[youtube] [jsc:deno] Solving JS challenges using deno\nWARNING: [youtube] [jsc] Remote components challenge solver script (deno) and NPM package (deno) were skipped. These may be required to solve JS challenges. You can enable these downloads with  --remote-components ejs:github  (recommended) or  --remote-components ejs:npm , respectively. For more information and alternatives, refer to  https://github.com/yt-dlp/yt-dlp/wiki/EJS\nWARNING: [youtube] t-kXDahZBhk: n challenge solving failed: Some formats may be missing. Ensure you have a supported JavaScript runtime and challenge solver script distribution installed. Review any warnings presented before this message. For more details, refer to  https://github.com/yt-dlp/yt-dlp/wiki/EJS\nWARNING: [youtube] t-kXDahZBhk: Some web client https formats have been skipped as they are missing a url. YouTube is forcing SABR streaming for this client. See  https://github.com/yt-dlp/yt-dlp/issues/12482  for more details\n[info] t-kXDahZBhk: Downloading subtitles: en-orig\n[info] t-kXDahZBhk: Downloading 1 format(s): 399+251\n[info] Writing video subtitles to: /tmp/t-kXDahZBhk.en-orig.srt\n[download] Destination: /tmp/t-kXDahZBhk.en-orig.srt\n\r[download]    1.00KiB at  Unknown B/s (00:00:00)\r[download]    3.00KiB at  Unknown B/s (00:00:00)\r[download]    7.00KiB at  Unknown B/s (00:00:00)\r[download]   15.00KiB at    4.66MiB/s (00:00:00)\r[download]   27.45KiB at    3.01MiB/s (00:00:00)\r[download] 100% of   27.45KiB in 00:00:00 at 202.91KiB/s\n\n\nExit code: 0","created_at":"2026-07-17T10:08:33.344585Z","finish_reason":null,"metrics":null},{"message_id":"498596c9-a8dc-4862-801e-cf31a0e69e36","node_id":33,"role":"assistant","content":"","tool_calls":[{"id":"functions.read:2","name":"read","arguments":{"file_path":"/tmp/t-kXDahZBhk.en-orig.srt"}}],"thinking":"The subtitles were downloaded to /tmp/t-kXDahZBhk.en-orig.srt. Now I need to read the transcript and understand it fully before summarizing. Let me read the file.","created_at":"2026-07-17T10:08:34.213849Z","finish_reason":"tool_calls","metrics":{"ttft_ms":707,"total_time_ms":868,"input_tokens":1001,"output_tokens":69,"cache_read_tokens":22272,"cache_creation_tokens":null,"tpot_ms":2.3333333333333335,"tokens_per_sec":428.57142857142856}},{"message_id":"5efa9b04-029a-4782-b24e-ba6f40d3d644","node_id":34,"role":"tool","content":"<file-view path=\"/tmp/t-kXDahZBhk.en-orig.srt\" start_line=\"1\" end_line=\"1101\" total_lines=\"1544\">\n   1|1\n   2|00:00:00,000 --> 00:00:03,120\n   3|Fortnite's released a ton of broken\n   4|\n   5|2\n   6|00:00:01,520 --> 00:00:04,560\n   7|pistols over the last 9 years, and if\n   8|\n   9|3\n  10|00:00:03,120 --> 00:00:05,960\n  11|you played this season at all, it\n  12|\n  13|4\n  14|00:00:04,560 --> 00:00:08,680\n  15|shouldn't surprise you that the Ranger\n  16|\n  17|5\n  18|00:00:05,960 --> 00:00:10,360\n  19|pistol is the most used weapon in every\n  20|\n  21|6\n  22|00:00:08,680 --> 00:00:12,560\n  23|single Fortnite tournament. So, how did\n  24|\n  25|7\n  26|00:00:10,360 --> 00:00:14,320\n  27|Fortnite's weakest weapon become the\n  28|\n  29|8\n  30|00:00:12,560 --> 00:00:16,280\n  31|meta? There's two different types of\n  32|\n  33|9\n  34|00:00:14,320 --> 00:00:17,600\n  35|pistols. There's the main pistols, and\n  36|\n  37|10\n  38|00:00:16,280 --> 00:00:19,400\n  39|then there's the secondary pistols,\n  40|\n  41|11\n  42|00:00:17,600 --> 00:00:20,680\n  43|which are not in every single season.\n  44|\n  45|12\n  46|00:00:19,400 --> 00:00:22,320\n  47|I'm going to cover both in this video\n  48|\n  49|13\n  50|00:00:20,680 --> 00:00:23,960\n  51|because there's really broken examples\n  52|\n  53|14\n  54|00:00:22,320 --> 00:00:26,000\n  55|of both of these. The first ever pistol\n  56|\n  57|15\n  58|00:00:23,960 --> 00:00:27,800\n  59|added to Fortnite was the semi-auto\n  60|\n  61|16\n  62|00:00:26,000 --> 00:00:29,520\n  63|pistol, and I think Fortnite did a good\n  64|\n  65|17\n  66|00:00:27,800 --> 00:00:31,840\n  67|job balancing this in the very first\n  68|\n  69|18\n  70|00:00:29,520 --> 00:00:33,440\n  71|season. It could deal up to 169 damage\n  72|\n  73|19\n  74|00:00:31,840 --> 00:00:34,960\n  75|per second, but it wasn't auto mag as\n  76|\n  77|20\n  78|00:00:33,440 --> 00:00:36,600\n  79|you have to spam the shoot button to\n  80|\n  81|21\n  82|00:00:34,960 --> 00:00:38,280\n  83|actually fire it. If we compare this to\n  84|\n  85|22\n  86|00:00:36,600 --> 00:00:40,000\n  87|all of the other main pistols across\n  88|\n  89|23\n  90|00:00:38,280 --> 00:00:42,400\n  91|Fortnite's lifespan, we can see that the\n  92|\n  93|24\n  94|00:00:40,000 --> 00:00:45,040\n  95|vast majority of these deal around 175\n  96|\n  97|25\n  98|00:00:42,400 --> 00:00:47,280\n  99|damage per second. So, the 169 of the\n 100|\n 101|26\n 102|00:00:45,040 --> 00:00:49,080\n 103|first ever pistol was pretty close to\n 104|\n 105|27\n 106|00:00:47,280 --> 00:00:50,640\n 107|the balance that Fortnite would keep for\n 108|\n 109|28\n 110|00:00:49,080 --> 00:00:52,280\n 111|many years. In this season, the assault\n 112|\n 113|29\n 114|00:00:50,640 --> 00:00:54,800\n 115|rifle was better at long ranges dealing\n 116|\n 117|30\n 118|00:00:52,280 --> 00:00:57,520\n 119|up to 192.5 damage per second, and the\n 120|\n 121|31\n 122|00:00:54,800 --> 00:00:59,520\n 123|SMGs were insane at close ranges and in\n 124|\n 125|32\n 126|00:00:57,520 --> 00:01:01,960\n 127|no way balanced with a damage per second\n 128|\n 129|33\n 130|00:00:59,520 --> 00:01:03,120\n 131|of up to 240.\n 132|\n 133|34\n 134|00:01:01,960 --> 00:01:05,640\n 135|This meant that the pistol wasn't the\n 136|\n 137|35\n 138|00:01:03,120 --> 00:01:07,720\n 139|best in any one scenario, but it was\n 140|\n 141|36\n 142|00:01:05,640 --> 00:01:09,440\n 143|viable and usable in both. This was\n 144|\n 145|37\n 146|00:01:07,720 --> 00:01:11,320\n 147|probably the weakest pistol ever, mainly\n 148|\n 149|38\n 150|00:01:09,440 --> 00:01:13,360\n 151|due to the actual meta that surrounded\n 152|\n 153|39\n 154|00:01:11,320 --> 00:01:15,160\n 155|it. The first actually broken pistol to\n 156|\n 157|40\n 158|00:01:13,360 --> 00:01:17,080\n 159|be added to Fortnite was the hand\n 160|\n 161|41\n 162|00:01:15,160 --> 00:01:18,600\n 163|cannon, first added in chapter [music] 1\n 164|\n 165|42\n 166|00:01:17,080 --> 00:01:20,320\n 167|season 3. Now, I've gone over this\n 168|\n 169|43\n 170|00:01:18,600 --> 00:01:22,040\n 171|weapon in another video already, so I'll\n 172|\n 173|44\n 174|00:01:20,320 --> 00:01:24,160\n 175|cover this item kind of quickly. This\n 176|\n 177|45\n 178|00:01:22,040 --> 00:01:26,040\n 179|gun was insanely busted at long range,\n 180|\n 181|46\n 182|00:01:24,160 --> 00:01:27,760\n 183|mainly because of legacy aim assist as\n 184|\n 185|47\n 186|00:01:26,040 --> 00:01:29,240\n 187|it had a snap on feature that dragged\n 188|\n 189|48\n 190|00:01:27,760 --> 00:01:30,600\n 191|your crosshair towards the opponent. All\n 192|\n 193|49\n 194|00:01:29,240 --> 00:01:32,200\n 195|you needed to do is put your crosshair\n 196|\n 197|50\n 198|00:01:30,600 --> 00:01:33,800\n 199|somewhere near another player, aim down\n 200|\n 201|51\n 202|00:01:32,200 --> 00:01:35,520\n 203|the sights, and the crosshair would snap\n 204|\n 205|52\n 206|00:01:33,800 --> 00:01:37,400\n 207|onto them, so then you just shoot. Epic\n 208|\n 209|53\n 210|00:01:35,520 --> 00:01:40,400\n 211|Games also decided to buff the structure\n 212|\n 213|54\n 214|00:01:37,400 --> 00:01:42,720\n 215|damage of this to 150, so it could break\n 216|\n 217|55\n 218|00:01:40,400 --> 00:01:44,400\n 219|fully built wood walls in a single shot.\n 220|\n 221|56\n 222|00:01:42,720 --> 00:01:46,200\n 223|But at this time, people just started to\n 224|\n 225|57\n 226|00:01:44,400 --> 00:01:47,480\n 227|learn how to defensively box fight, and\n 228|\n 229|58\n 230|00:01:46,200 --> 00:01:49,880\n 231|this seemed to be something that Epic\n 232|\n 233|59\n 234|00:01:47,480 --> 00:01:51,400\n 235|Games was trying to actively avoid. So,\n 236|\n 237|60\n 238|00:01:49,880 --> 00:01:52,960\n 239|they basically created a lot of high\n 240|\n 241|61\n 242|00:01:51,400 --> 00:01:54,200\n 243|structure damage weapons that canceled\n 244|\n 245|62\n 246|00:01:52,960 --> 00:01:56,280\n 247|this out. However, they did eventually\n 248|\n 249|63\n 250|00:01:54,200 --> 00:01:58,120\n 251|nerf this down to 95, making it still\n 252|\n 253|64\n 254|00:01:56,280 --> 00:02:00,200\n 255|strong but definitely removing one of\n 256|\n 257|65\n 258|00:01:58,120 --> 00:02:01,560\n 259|the main reasons why you'd pick this up.\n 260|\n 261|66\n 262|00:02:00,200 --> 00:02:03,680\n 263|Now, chapter two is before Fortnite\n 264|\n 265|67\n 266|00:02:01,560 --> 00:02:05,000\n 267|started to do a completely new loot pool\n 268|\n 269|68\n 270|00:02:03,680 --> 00:02:07,071\n 271|and new weapons for every single\n 272|\n 273|69\n 274|00:02:05,000 --> 00:02:08,720\n 275|chapter. So, the main pistol this\n 276|\n 277|70\n 278|00:02:07,071 --> 00:02:10,360\n 279|[music] chapter was the semi-auto\n 280|\n 281|71\n 282|00:02:08,720 --> 00:02:11,720\n 283|pistol, the same one from the previous\n 284|\n 285|72\n 286|00:02:10,360 --> 00:02:13,560\n 287|season. However, they did add a purple\n 288|\n 289|73\n 290|00:02:11,720 --> 00:02:15,120\n 291|and gold version and buffed the damage\n 292|\n 293|74\n 294|00:02:13,560 --> 00:02:17,240\n 295|slightly. Interestingly, this was the\n 296|\n 297|75\n 298|00:02:15,120 --> 00:02:18,959\n 299|first time that the main pistol actually\n 300|\n 301|76\n 302|00:02:17,240 --> 00:02:20,720\n 303|got some viability and some use [music]\n 304|\n 305|77\n 306|00:02:18,959 --> 00:02:22,000\n 307|in a competitive tournament. In chapter\n 308|\n 309|78\n 310|00:02:20,720 --> 00:02:23,959\n 311|two, season three, the headshot\n 312|\n 313|79\n 314|00:02:22,000 --> 00:02:27,000\n 315|multiplier for assault rifles and SMGs\n 316|\n 317|80\n 318|00:02:23,959 --> 00:02:28,440\n 319|was reduced from two times to 1.5 times,\n 320|\n 321|81\n 322|00:02:27,000 --> 00:02:30,200\n 323|but the pistol headshot multiplier was\n 324|\n 325|82\n 326|00:02:28,440 --> 00:02:31,640\n 327|still two times, which is still the case\n 328|\n 329|83\n 330|00:02:30,200 --> 00:02:33,320\n 331|today. So, since chapter two, pistols\n 332|\n 333|84\n 334|00:02:31,640 --> 00:02:34,600\n 335|have actually been the best weapon at\n 336|\n 337|85\n 338|00:02:33,320 --> 00:02:36,360\n 339|dealing headshot damage. Now, this\n 340|\n 341|86\n 342|00:02:34,600 --> 00:02:38,360\n 343|change actually gave people a reason to\n 344|\n 345|87\n 346|00:02:36,360 --> 00:02:40,400\n 347|carry a pistol in tournaments, and only\n 348|\n 349|88\n 350|00:02:38,360 --> 00:02:42,400\n 351|one person did. That person was King.\n 352|\n 353|89\n 354|00:02:40,400 --> 00:02:43,920\n 355|Chapter two, season three was solos, and\n 356|\n 357|90\n 358|00:02:42,400 --> 00:02:45,640\n 359|he carried the pistol in pretty much\n 360|\n 361|91\n 362|00:02:43,920 --> 00:02:46,800\n 363|every single game of the finals. I\n 364|\n 365|92\n 366|00:02:45,640 --> 00:02:48,200\n 367|remember thinking at the time it was\n 368|\n 369|93\n 370|00:02:46,800 --> 00:02:49,959\n 371|weird that he mained it every single\n 372|\n 373|94\n 374|00:02:48,200 --> 00:02:51,400\n 375|game because it wasn't an automatic\n 376|\n 377|95\n 378|00:02:49,959 --> 00:02:53,600\n 379|weapon at this point. However, he did\n 380|\n 381|96\n 382|00:02:51,400 --> 00:02:55,200\n 383|win FNCS maining it, so it was clearly a\n 384|\n 385|97\n 386|00:02:53,600 --> 00:02:56,680\n 387|little bit underrated this season. he\n 388|\n 389|98\n 390|00:02:55,200 --> 00:02:58,720\n 391|was just using a shoot macro to make it\n 392|\n 393|99\n 394|00:02:56,680 --> 00:03:00,560\n 395|automatic. Now, it took until chapter\n 396|\n 397|100\n 398|00:02:58,720 --> 00:03:02,000\n 399|four for pistols to become automatic,\n 400|\n 401|101\n 402|00:03:00,560 --> 00:03:03,480\n 403|and that was with the addition of the\n 404|\n 405|102\n 406|00:03:02,000 --> 00:03:05,440\n 407|tactical pistol. By the way, if you\n 408|\n 409|103\n 410|00:03:03,480 --> 00:03:08,880\n 411|wondered why I skipped chapter three\n 412|\n 413|104\n 414|00:03:05,440 --> 00:03:10,480\n 415|here, this is the wiki for it.\n 416|\n 417|105\n 418|00:03:08,880 --> 00:03:11,560\n 419|Kind of empty. There's There's not a lot\n 420|\n 421|106\n 422|00:03:10,480 --> 00:03:13,040\n 423|to talk about, I'll be honest.\n 424|\n 425|107\n 426|00:03:11,560 --> 00:03:15,120\n 427|Interestingly, chapter four's tactical\n 428|\n 429|108\n 430|00:03:13,040 --> 00:03:17,320\n 431|pistol had one of the lowest damage per\n 432|\n 433|109\n 434|00:03:15,120 --> 00:03:18,840\n 435|second of any main pistol released up\n 436|\n 437|110\n 438|00:03:17,320 --> 00:03:20,840\n 439|until this point, yet it was the first\n 440|\n 441|111\n 442|00:03:18,840 --> 00:03:22,480\n 443|to actually become viable. Not only was\n 444|\n 445|112\n 446|00:03:20,840 --> 00:03:24,760\n 447|it automatic, but it also had a really\n 448|\n 449|113\n 450|00:03:22,480 --> 00:03:26,840\n 451|tight spread and recoil, meaning it was\n 452|\n 453|114\n 454|00:03:24,760 --> 00:03:28,400\n 455|also very accurate. The main assault\n 456|\n 457|115\n 458|00:03:26,840 --> 00:03:30,480\n 459|rifle was the red-eye assault rifle,\n 460|\n 461|116\n 462|00:03:28,400 --> 00:03:32,400\n 463|which was a hitscan scoped weapon,\n 464|\n 465|117\n 466|00:03:30,480 --> 00:03:34,560\n 467|making it insane long ranges, but\n 468|\n 469|118\n 470|00:03:32,400 --> 00:03:36,720\n 471|absolutely terrible in close range. And\n 472|\n 473|119\n 474|00:03:34,560 --> 00:03:38,600\n 475|then the main SMG was the twin mag SMG,\n 476|\n 477|120\n 478|00:03:36,720 --> 00:03:39,720\n 479|which was insane at close range and\n 480|\n 481|121\n 482|00:03:38,600 --> 00:03:41,560\n 483|pretty good at medium range, but\n 484|\n 485|122\n 486|00:03:39,720 --> 00:03:43,560\n 487|terrible at long range. So, the tactical\n 488|\n 489|123\n 490|00:03:41,560 --> 00:03:44,959\n 491|pistol fit really well into this meta\n 492|\n 493|124\n 494|00:03:43,560 --> 00:03:47,120\n 495|because it wasn't the best at any\n 496|\n 497|125\n 498|00:03:44,959 --> 00:03:48,560\n 499|distance, but it was good in all of\n 500|\n 501|126\n 502|00:03:47,120 --> 00:03:50,200\n 503|them. There was also a mythic version\n 504|\n 505|127\n 506|00:03:48,560 --> 00:03:51,760\n 507|available through the reality augments,\n 508|\n 509|128\n 510|00:03:50,200 --> 00:03:53,280\n 511|which boosted up the usage of this gun\n 512|\n 513|129\n 514|00:03:51,760 --> 00:03:55,360\n 515|even more. Chapter 4 also saw the\n 516|\n 517|130\n 518|00:03:53,280 --> 00:03:57,600\n 519|release of the Mammoth Pistol. Now, in\n 520|\n 521|131\n 522|00:03:55,360 --> 00:03:59,400\n 523|blue rarity, the Mammoth Pistol dealt 94\n 524|\n 525|132\n 526|00:03:57,600 --> 00:04:01,600\n 527|body shot damage and it originally had a\n 528|\n 529|133\n 530|00:03:59,400 --> 00:04:03,720\n 531|1.85 times headshot multiplier, but this\n 532|\n 533|134\n 534|00:04:01,600 --> 00:04:05,440\n 535|was nerfed to 1.75 times. The Mammoth\n 536|\n 537|135\n 538|00:04:03,720 --> 00:04:07,320\n 539|Pistol was close to the Chapter 1 Hand\n 540|\n 541|136\n 542|00:04:05,440 --> 00:04:09,240\n 543|Cannon in that it was slow, but it fired\n 544|\n 545|137\n 546|00:04:07,320 --> 00:04:11,040\n 547|one big heavy-hitting shot. And the\n 548|\n 549|138\n 550|00:04:09,240 --> 00:04:12,720\n 551|downside of only having one shot per\n 552|\n 553|139\n 554|00:04:11,040 --> 00:04:14,040\n 555|reload, but for tournaments, this didn't\n 556|\n 557|140\n 558|00:04:12,720 --> 00:04:15,680\n 559|really matter much since you were mainly\n 560|\n 561|141\n 562|00:04:14,040 --> 00:04:17,640\n 563|just shooting once and then hiding\n 564|\n 565|142\n 566|00:04:15,680 --> 00:04:19,120\n 567|behind cover anyway as you reloaded. The\n 568|\n 569|143\n 570|00:04:17,640 --> 00:04:20,920\n 571|biggest issue this gun had is that it\n 572|\n 573|144\n 574|00:04:19,120 --> 00:04:23,160\n 575|was just incredibly easy to use with\n 576|\n 577|145\n 578|00:04:20,920 --> 00:04:24,960\n 579|almost no downsides. With a sniper, you\n 580|\n 581|146\n 582|00:04:23,160 --> 00:04:26,720\n 583|can send distances and ping shots to\n 584|\n 585|147\n 586|00:04:24,960 --> 00:04:28,400\n 587|other people, which is annoying, but\n 588|\n 589|148\n 590|00:04:26,720 --> 00:04:30,000\n 591|it's hard to hit those shots since\n 592|\n 593|149\n 594|00:04:28,400 --> 00:04:31,480\n 595|there's bullet travel time and bullet\n 596|\n 597|150\n 598|00:04:30,000 --> 00:04:33,480\n 599|drop. So, by taking a sniper, you're\n 600|\n 601|151\n 602|00:04:31,480 --> 00:04:35,320\n 603|taking up a valuable inventory slot that\n 604|\n 605|152\n 606|00:04:33,480 --> 00:04:37,080\n 607|doesn't necessarily guarantee you any\n 608|\n 609|153\n 610|00:04:35,320 --> 00:04:38,600\n 611|damage or eliminations. But since the\n 612|\n 613|154\n 614|00:04:37,080 --> 00:04:40,200\n 615|Mammoth Pistol was hit scan, it\n 616|\n 617|155\n 618|00:04:38,600 --> 00:04:42,240\n 619|basically created a meta where people\n 620|\n 621|156\n 622|00:04:40,200 --> 00:04:44,080\n 623|would just sit far away and ping shots\n 624|\n 625|157\n 626|00:04:42,240 --> 00:04:45,400\n 627|at you over and over again, and almost\n 628|\n 629|158\n 630|00:04:44,080 --> 00:04:47,200\n 631|every single one of these was close to\n 632|\n 633|159\n 634|00:04:45,400 --> 00:04:48,680\n 635|100 damage. In tournaments where you\n 636|\n 637|160\n 638|00:04:47,200 --> 00:04:51,320\n 639|have players with the best aim in the\n 640|\n 641|161\n 642|00:04:48,680 --> 00:04:53,440\n 643|world, this are not fun. Thankfully,\n 644|\n 645|162\n 646|00:04:51,320 --> 00:04:55,360\n 647|Chapter 5 fixed this problem by adding\n 648|\n 649|163\n 650|00:04:53,440 --> 00:04:57,120\n 651|bullet drop. Now, the main pistol in\n 652|\n 653|164\n 654|00:04:55,360 --> 00:04:58,360\n 655|this chapter was the Ranger Pistol,\n 656|\n 657|165\n 658|00:04:57,120 --> 00:05:00,080\n 659|which is currently the one that is\n 660|\n 661|166\n 662|00:04:58,360 --> 00:05:01,520\n 663|dominating [music] Chapter 7 right now.\n 664|\n 665|167\n 666|00:05:00,080 --> 00:05:03,640\n 667|However, it wasn't really that powerful\n 668|\n 669|168\n 670|00:05:01,520 --> 00:05:05,440\n 671|back in Chapter 5. It has been buffed\n 672|\n 673|169\n 674|00:05:03,640 --> 00:05:06,919\n 675|slightly in the last two chapters. Back\n 676|\n 677|170\n 678|00:05:05,440 --> 00:05:09,000\n 679|then, it had a very similar damage per\n 680|\n 681|171\n 682|00:05:06,919 --> 00:05:10,640\n 683|second as most of the main pistols that\n 684|\n 685|172\n 686|00:05:09,000 --> 00:05:12,520\n 687|came before it. Now, Chapter 5, because\n 688|\n 689|173\n 690|00:05:10,640 --> 00:05:14,480\n 691|every weapon had bullet drop, the Reaper\n 692|\n 693|174\n 694|00:05:12,520 --> 00:05:16,160\n 695|Sniper became much stronger in the meta\n 696|\n 697|175\n 698|00:05:14,480 --> 00:05:17,680\n 699|since every gun was hard to use at long\n 700|\n 701|176\n 702|00:05:16,160 --> 00:05:19,200\n 703|ranges. The main assault rifle was the\n 704|\n 705|177\n 706|00:05:17,680 --> 00:05:21,480\n 707|Striker Assault Rifle, which had a\n 708|\n 709|178\n 710|00:05:19,200 --> 00:05:23,200\n 711|really fast fire rate and tight spread,\n 712|\n 713|179\n 714|00:05:21,480 --> 00:05:25,560\n 715|making it really good in close and\n 716|\n 717|180\n 718|00:05:23,200 --> 00:05:27,080\n 719|medium ranges, too. The Thunderburst SMG\n 720|\n 721|181\n 722|00:05:25,560 --> 00:05:29,040\n 723|could also be modified to have zero\n 724|\n 725|182\n 726|00:05:27,080 --> 00:05:30,800\n 727|spread when moving and jumping, making\n 728|\n 729|183\n 730|00:05:29,040 --> 00:05:32,080\n 731|it by far the best weapon to fight with.\n 732|\n 733|184\n 734|00:05:30,800 --> 00:05:34,280\n 735|So, despite the Ranger Pistol being a\n 736|\n 737|185\n 738|00:05:32,080 --> 00:05:35,600\n 739|solid weapon and being very viable, it\n 740|\n 741|186\n 742|00:05:34,280 --> 00:05:38,080\n 743|wasn't the meta because it wasn't the\n 744|\n 745|187\n 746|00:05:35,600 --> 00:05:40,320\n 747|best in any one scenario, similar to how\n 748|\n 749|188\n 750|00:05:38,080 --> 00:05:41,720\n 751|the Chapter 1 semi-auto pistol worked.\n 752|\n 753|189\n 754|00:05:40,320 --> 00:05:43,480\n 755|This chapter also had the Monarch\n 756|\n 757|190\n 758|00:05:41,720 --> 00:05:45,000\n 759|Pistol, which was basically a toned-down\n 760|\n 761|191\n 762|00:05:43,480 --> 00:05:47,200\n 763|version of the Mammoth Pistol, but the\n 764|\n 765|192\n 766|00:05:45,000 --> 00:05:49,360\n 767|The drop made this gun a more skillful\n 768|\n 769|193\n 770|00:05:47,200 --> 00:05:50,960\n 771|and less frustrating. Prom HD made it to\n 772|\n 773|194\n 774|00:05:49,360 --> 00:05:52,400\n 775|the FNCS Global Championships where he\n 776|\n 777|195\n 778|00:05:50,960 --> 00:05:54,000\n 779|and Queasy placed second and their\n 780|\n 781|196\n 782|00:05:52,400 --> 00:05:55,360\n 783|search strategy was basically a lot of\n 784|\n 785|197\n 786|00:05:54,000 --> 00:05:56,800\n 787|search trading and a lot of hitting\n 788|\n 789|198\n 790|00:05:55,360 --> 00:05:57,920\n 791|every shot with a Monarch pistol. If\n 792|\n 793|199\n 794|00:05:56,800 --> 00:05:59,160\n 795|you're enjoying this video, please like\n 796|\n 797|200\n 798|00:05:57,920 --> 00:06:00,920\n 799|and subscribe to make sure you get to\n 800|\n 801|201\n 802|00:05:59,160 --> 00:06:02,680\n 803|see my next upload as well. In Chapter\n 804|\n 805|202\n 806|00:06:00,920 --> 00:06:05,080\n 807|6, Fortnite unvaulted the Suppressed\n 808|\n 809|203\n 810|00:06:02,680 --> 00:06:06,400\n 811|Pistol as the main pistol which\n 812|\n 813|204\n 814|00:06:05,080 --> 00:06:08,000\n 815|unsurprisingly it was basically the same\n 816|\n 817|205\n 818|00:06:06,400 --> 00:06:10,200\n 819|as every pistol that came before it. But\n 820|\n 821|206\n 822|00:06:08,000 --> 00:06:12,360\n 823|this chapter they went hard on the wacky\n 824|\n 825|207\n 826|00:06:10,200 --> 00:06:14,040\n 827|and creative pistols. In season 3 they\n 828|\n 829|208\n 830|00:06:12,360 --> 00:06:16,320\n 831|added the Hyper Burst Pistol and the\n 832|\n 833|209\n 834|00:06:14,040 --> 00:06:18,240\n 835|Kill Switch Revolvers. Now I absolutely\n 836|\n 837|210\n 838|00:06:16,320 --> 00:06:20,280\n 839|loved the Kill Switch Revolvers and I\n 840|\n 841|211\n 842|00:06:18,240 --> 00:06:22,080\n 843|really wish that I saw more pros come up\n 844|\n 845|212\n 846|00:06:20,280 --> 00:06:23,760\n 847|with sick tech with them as the slow-mo\n 848|\n 849|213\n 850|00:06:22,080 --> 00:06:25,120\n 851|jumping mechanic that they had was so\n 852|\n 853|214\n 854|00:06:23,760 --> 00:06:26,520\n 855|sick. But unfortunately they just\n 856|\n 857|215\n 858|00:06:25,120 --> 00:06:27,800\n 859|weren't really that good in competitive.\n 860|\n 861|216\n 862|00:06:26,520 --> 00:06:29,480\n 863|The Hyper Burst Pistol was actually\n 864|\n 865|217\n 866|00:06:27,800 --> 00:06:30,600\n 867|really solid but similar to previous\n 868|\n 869|218\n 870|00:06:29,480 --> 00:06:31,840\n 871|pistols it just wasn't really good\n 872|\n 873|219\n 874|00:06:30,600 --> 00:06:33,440\n 875|enough to be better than the main\n 876|\n 877|220\n 878|00:06:31,840 --> 00:06:35,320\n 879|assault rifles which were the Spire\n 880|\n 881|221\n 882|00:06:33,440 --> 00:06:37,080\n 883|Rifle or the Fury Assault Rifle.\n 884|\n 885|222\n 886|00:06:35,320 --> 00:06:38,840\n 887|However, the exotic version of this\n 888|\n 889|223\n 890|00:06:37,080 --> 00:06:41,040\n 891|which was the Unstable Voltage Burst\n 892|\n 893|224\n 894|00:06:38,840 --> 00:06:42,160\n 895|Pistol had a ton of use in tournaments.\n 896|\n 897|225\n 898|00:06:41,040 --> 00:06:44,000\n 899|The first and final shot in every\n 900|\n 901|226\n 902|00:06:42,160 --> 00:06:46,160\n 903|magazine shot a small shockwave effect\n 904|\n 905|227\n 906|00:06:44,000 --> 00:06:48,000\n 907|which could be used as mobility which\n 908|\n 909|228\n 910|00:06:46,160 --> 00:06:50,240\n 911|became really strong in competitive\n 912|\n 913|229\n 914|00:06:48,000 --> 00:06:52,080\n 915|Blitz on mobile as the final zone deals\n 916|\n 917|230\n 918|00:06:50,240 --> 00:06:53,760\n 919|40 damage per second. So people were\n 920|\n 921|231\n 922|00:06:52,080 --> 00:06:55,560\n 923|just using this gun to fire people out\n 924|\n 925|232\n 926|00:06:53,760 --> 00:06:57,800\n 927|into the storm. However, the main broken\n 928|\n 929|233\n 930|00:06:55,560 --> 00:07:00,600\n 931|pistol from Chapter 6 was of course the\n 932|\n 933|234\n 934|00:06:57,800 --> 00:07:02,120\n 935|Wrecker Revolver. On close range it was\n 936|\n 937|235\n 938|00:07:00,600 --> 00:07:03,600\n 939|like a tactical shotgun but by aiming\n 940|\n 941|236\n 942|00:07:02,120 --> 00:07:05,240\n 943|down the sights the crosshair tightened\n 944|\n 945|237\n 946|00:07:03,600 --> 00:07:06,680\n 947|and it could be used more like a combat\n 948|\n 949|238\n 950|00:07:05,240 --> 00:07:08,480\n 951|shotgun or you know, more like a\n 952|\n 953|239\n 954|00:07:06,680 --> 00:07:09,600\n 955|revolver. By itself it wasn't super\n 956|\n 957|240\n 958|00:07:08,480 --> 00:07:11,680\n 959|overpowered but because it was\n 960|\n 961|241\n 962|00:07:09,600 --> 00:07:13,680\n 963|classified as a pistol you could double\n 964|\n 965|242\n 966|00:07:11,680 --> 00:07:14,880\n 967|pump between this and a shotgun. On\n 968|\n 969|243\n 970|00:07:13,680 --> 00:07:16,960\n 971|release you could actually double pump\n 972|\n 973|244\n 974|00:07:14,880 --> 00:07:18,800\n 975|between two Wrecker Revolvers so the\n 976|\n 977|245\n 978|00:07:16,960 --> 00:07:20,560\n 979|meta was just to carry two of them. But\n 980|\n 981|246\n 982|00:07:18,800 --> 00:07:21,840\n 983|Epic Games fixed this by adding a delay\n 984|\n 985|247\n 986|00:07:20,560 --> 00:07:23,680\n 987|when you swap between two Wrecker\n 988|\n 989|248\n 990|00:07:21,840 --> 00:07:24,800\n 991|Revolvers. It actually added a delay\n 992|\n 993|249\n 994|00:07:23,680 --> 00:07:26,760\n 995|when switching between the Wrecker\n 996|\n 997|250\n 998|00:07:24,800 --> 00:07:28,160\n 999|Revolver and any other pistol. And most\n1000|\n1001|251\n1002|00:07:26,760 --> 00:07:29,400\n1003|players were carrying the Sentinel Pump\n1004|\n1005|252\n1006|00:07:28,160 --> 00:07:31,000\n1007|and then the Wrecker Revolver and\n1008|\n1009|253\n1010|00:07:29,400 --> 00:07:32,880\n1011|switching between the two of these. The\n1012|\n1013|254\n1014|00:07:31,000 --> 00:07:34,760\n1015|Sentinel Pump deals a ton of structure\n1016|\n1017|255\n1018|00:07:32,880 --> 00:07:37,000\n1019|damage. So if you make a bad edit they\n1020|\n1021|256\n1022|00:07:34,760 --> 00:07:38,440\n1023|would shoot you. If you made a good edit\n1024|\n1025|257\n1026|00:07:37,000 --> 00:07:39,919\n1027|they would just shoot the wall and\n1028|\n1029|258\n1030|00:07:38,440 --> 00:07:41,200\n1031|replace it due to the high structure\n1032|\n1033|259\n1034|00:07:39,919 --> 00:07:42,800\n1035|damage of the Sentinel Pump. If you\n1036|\n1037|260\n1038|00:07:41,200 --> 00:07:44,520\n1039|didn't edit they would just pump the\n1040|\n1041|261\n1042|00:07:42,800 --> 00:07:46,120\n1043|wall and then switch to the Recon\n1044|\n1045|262\n1046|00:07:44,520 --> 00:07:47,960\n1047|Revolver straight away and the cycle\n1048|\n1049|263\n1050|00:07:46,120 --> 00:07:49,640\n1051|would repeat. Even worse, if players did\n1052|\n1053|264\n1054|00:07:47,960 --> 00:07:50,920\n1055|edit, they would just 50/50 with you all\n1056|\n1057|265\n1058|00:07:49,640 --> 00:07:52,280\n1059|the time because they knew if they had\n1060|\n1061|266\n1062|00:07:50,920 --> 00:07:53,800\n1063|good aim, they could just wipe you out\n1064|\n1065|267\n1066|00:07:52,280 --> 00:07:54,680\n1067|with a couple of shots with the Sentinel\n1068|\n1069|268\n1070|00:07:53,800 --> 00:07:56,880\n1071|and then switching to the Recon\n1072|\n1073|269\n1074|00:07:54,680 --> 00:07:59,520\n1075|Revolver. Final broken pistol of Chapter\n1076|\n1077|270\n1078|00:07:56,880 --> 00:08:01,360\n1079|6 was the Mr. Meowscles, which was in\n1080|\n1081|271\n1082|00:07:59,520 --> 00:08:03,360\n1083|the Simpsons season. Now, this wasn't\n1084|\n1085|272\n1086|00:08:01,360 --> 00:08:04,880\n1087|quite as powerful as the Manic Pistol,\n1088|\n1089|273\n1090|00:08:03,360 --> 00:08:06,160\n1091|but you could still two-shot someone by\n1092|\n1093|274\n1094|00:08:04,880 --> 00:08:07,680\n1095|shooting them in the head. And given\n1096|\n1097|275\n1098|00:08:06,160 --> 00:08:09,320\n1099|that this was a hitscan weapon, you\n1100|\n1101|276\n</file-view>","created_at":"2026-07-17T10:08:34.270875Z","finish_reason":null,"metrics":null},{"message_id":"c68d27df-4abf-46ad-8ca7-4540b4d5a889","node_id":36,"role":"assistant","content":"","tool_calls":[{"id":"functions.read:3","name":"read","arguments":{"file_path":"/tmp/t-kXDahZBhk.en-orig.srt","offset":1102}}],"thinking":"The file is 1544 lines long, and the read showed up to line 1101. I need to read the rest to understand the full transcript before summarizing. Let me continue reading from line 1102.","created_at":"2026-07-17T10:08:36.364150Z","finish_reason":"tool_calls","metrics":{"ttft_ms":1946,"total_time_ms":2092,"input_tokens":11407,"output_tokens":81,"cache_read_tokens":23168,"cache_creation_tokens":null,"tpot_ms":1.8024691358024691,"tokens_per_sec":554.7945205479452}},{"message_id":"8f79cd2d-4f13-476f-afeb-f9d0fb27ac59","node_id":37,"role":"tool","content":"<file-view path=\"/tmp/t-kXDahZBhk.en-orig.srt\" start_line=\"1102\" end_line=\"1544\" total_lines=\"1544\">\n1102|00:08:07,680 --> 00:08:11,440\n1103|could just sit and third-party every\n1104|\n1105|277\n1106|00:08:09,320 --> 00:08:13,080\n1107|fight from 100 meters away. With every\n1108|\n1109|278\n1110|00:08:11,440 --> 00:08:14,919\n1111|body shot hitting for over 50 damage,\n1112|\n1113|279\n1114|00:08:13,080 --> 00:08:16,760\n1115|this was really annoying.\n1116|\n1117|280\n1118|00:08:14,919 --> 00:08:18,400\n1119|Unsurprisingly, this became the fighting\n1120|\n1121|281\n1122|00:08:16,760 --> 00:08:19,720\n1123|meta, similar to the Recon Revolver in\n1124|\n1125|282\n1126|00:08:18,400 --> 00:08:20,880\n1127|the previous season, and there probably\n1128|\n1129|283\n1130|00:08:19,720 --> 00:08:22,520\n1131|would have been more people complaining\n1132|\n1133|284\n1134|00:08:20,880 --> 00:08:24,040\n1135|about this weapon if the season had gone\n1136|\n1137|285\n1138|00:08:22,520 --> 00:08:25,840\n1139|on for longer than a month. The exotic\n1140|\n1141|286\n1142|00:08:24,040 --> 00:08:27,800\n1143|version of this was also the best weapon\n1144|\n1145|287\n1146|00:08:25,840 --> 00:08:29,160\n1147|in that meta as it attached a balloon to\n1148|\n1149|288\n1150|00:08:27,800 --> 00:08:30,400\n1151|other players when it was shot near\n1152|\n1153|289\n1154|00:08:29,160 --> 00:08:31,840\n1155|them. This meant that you could shoot it\n1156|\n1157|290\n1158|00:08:30,400 --> 00:08:33,320\n1159|near someone and just send them into the\n1160|\n1161|291\n1162|00:08:31,840 --> 00:08:34,719\n1163|sky and then they were just a free\n1164|\n1165|292\n1166|00:08:33,320 --> 00:08:36,680\n1167|target. Or you could shoot it in your\n1168|\n1169|293\n1170|00:08:34,719 --> 00:08:38,320\n1171|own box and use it to rotate yourself.\n1172|\n1173|294\n1174|00:08:36,680 --> 00:08:40,640\n1175|And Chapter 7 is where the main pistol\n1176|\n1177|295\n1178|00:08:38,320 --> 00:08:41,840\n1179|has finally just become meta. Season 1\n1180|\n1181|296\n1182|00:08:40,640 --> 00:08:43,880\n1183|was the Tactical Pistol, which is the\n1184|\n1185|297\n1186|00:08:41,840 --> 00:08:46,200\n1187|same as Chapter 4. Season 2 was the\n1188|\n1189|298\n1190|00:08:43,880 --> 00:08:48,200\n1191|creatively named Pistol, a brand new\n1192|\n1193|299\n1194|00:08:46,200 --> 00:08:50,440\n1195|weapon. And then in Season 3, you have\n1196|\n1197|300\n1198|00:08:48,200 --> 00:08:52,400\n1199|the Ranger Pistol, the Chapter 5 Pistol.\n1200|\n1201|301\n1202|00:08:50,440 --> 00:08:53,560\n1203|However, it is now hitscan. Now, looking\n1204|\n1205|302\n1206|00:08:52,400 --> 00:08:55,400\n1207|at the damage, you can see that there's\n1208|\n1209|303\n1210|00:08:53,560 --> 00:08:57,040\n1211|been an increase in damage per second of\n1212|\n1213|304\n1214|00:08:55,400 --> 00:09:00,560\n1215|these weapons, going from averaging\n1216|\n1217|305\n1218|00:08:57,040 --> 00:09:01,839\n1219|around 175 now up to 190 damage per\n1220|\n1221|306\n1222|00:09:00,560 --> 00:09:03,640\n1223|second. However, increasing the damage\n1224|\n1225|307\n1226|00:09:01,839 --> 00:09:05,360\n1227|per second by around 10% doesn't just\n1228|\n1229|308\n1230|00:09:03,640 --> 00:09:06,960\n1231|immediately make these weapons broken\n1232|\n1233|309\n1234|00:09:05,360 --> 00:09:08,720\n1235|and the meta. There's a lot more that\n1236|\n1237|310\n1238|00:09:06,960 --> 00:09:11,280\n1239|actually goes into it, including\n1240|\n1241|311\n1242|00:09:08,720 --> 00:09:12,720\n1243|accuracy. The Semi Auto Pistol has a ton\n1244|\n1245|312\n1246|00:09:11,280 --> 00:09:14,400\n1247|of randomness. You can see the crosshair\n1248|\n1249|313\n1250|00:09:12,720 --> 00:09:16,320\n1251|gets very large when you start spraying.\n1252|\n1253|314\n1254|00:09:14,400 --> 00:09:17,839\n1255|The Semi Auto Suppressed Pistol does not\n1256|\n1257|315\n1258|00:09:16,320 --> 00:09:20,040\n1259|have this. It's much more accurate. The\n1260|\n1261|316\n1262|00:09:17,839 --> 00:09:22,400\n1263|Sidearm Pistol, as you can see, has tons\n1264|\n1265|317\n1266|00:09:20,040 --> 00:09:23,680\n1267|of recoil. Same with the Combat Pistol.\n1268|\n1269|318\n1270|00:09:22,400 --> 00:09:25,280\n1271|Same with the Tactical Pistol, just a\n1272|\n1273|319\n1274|00:09:23,680 --> 00:09:26,640\n1275|little less. Despite having the lowest\n1276|\n1277|320\n1278|00:09:25,280 --> 00:09:28,200\n1279|damage per second, the Hyper Burst\n1280|\n1281|321\n1282|00:09:26,640 --> 00:09:29,480\n1283|Pistol is actually insanely accurate.\n1284|\n1285|322\n1286|00:09:28,200 --> 00:09:32,160\n1287|But then if you look at the Chapter 7\n1288|\n1289|323\n1290|00:09:29,480 --> 00:09:34,120\n1291|Season 2 Pistol, it barely has any bloom\n1292|\n1293|324\n1294|00:09:32,160 --> 00:09:35,320\n1295|and any randomness, either. And then\n1296|\n1297|325\n1298|00:09:34,120 --> 00:09:36,600\n1299|basically the same thing is true with\n1300|\n1301|326\n1302|00:09:35,320 --> 00:09:38,160\n1303|the Ranger Pistol. However, the only\n1304|\n1305|327\n1306|00:09:36,600 --> 00:09:39,600\n1307|downside is that it doesn't have first\n1308|\n1309|328\n1310|00:09:38,160 --> 00:09:41,080\n1311|shot accuracy, but it basically still\n1312|\n1313|329\n1314|00:09:39,600 --> 00:09:42,480\n1315|does cuz it's still incredibly accurate.\n1316|\n1317|330\n1318|00:09:41,080 --> 00:09:44,120\n1319|So, despite there being some accurate\n1320|\n1321|331\n1322|00:09:42,480 --> 00:09:45,560\n1323|pistols throughout Fortnite's lifespan,\n1324|\n1325|332\n1326|00:09:44,120 --> 00:09:48,040\n1327|it's clear older pistols had\n1328|\n1329|333\n1330|00:09:45,560 --> 00:09:49,760\n1331|significantly more recoil and spread,\n1332|\n1333|334\n1334|00:09:48,040 --> 00:09:51,520\n1335|and the modern chapter 7 pistols are\n1336|\n1337|335\n1338|00:09:49,760 --> 00:09:53,320\n1339|easier to hit shots with than ever.\n1340|\n1341|336\n1342|00:09:51,520 --> 00:09:55,280\n1343|There's also a very odd meta right now,\n1344|\n1345|337\n1346|00:09:53,320 --> 00:09:56,520\n1347|which makes the pistol even better. The\n1348|\n1349|338\n1350|00:09:55,280 --> 00:09:58,560\n1351|three different assault rifles, the\n1352|\n1353|339\n1354|00:09:56,520 --> 00:10:01,360\n1355|Chaos Exploder, the War forged assault\n1356|\n1357|340\n1358|00:09:58,560 --> 00:10:03,960\n1359|rifle, and the surgical burst pistol all\n1360|\n1361|341\n1362|00:10:01,360 --> 00:10:06,040\n1363|have worse damage per second than the\n1364|\n1365|342\n1366|00:10:03,960 --> 00:10:08,680\n1367|pistol. I mean, the Chaos Exploder's\n1368|\n1369|343\n1370|00:10:06,040 --> 00:10:11,040\n1371|damage per second is 85 in comparison to\n1372|\n1373|344\n1374|00:10:08,680 --> 00:10:12,680\n1375|189 of the tactical pistol. So, the\n1376|\n1377|345\n1378|00:10:11,040 --> 00:10:14,960\n1379|Ranger pistol has the highest damage per\n1380|\n1381|346\n1382|00:10:12,680 --> 00:10:16,800\n1383|second at range, is the most accurate\n1384|\n1385|347\n1386|00:10:14,960 --> 00:10:18,320\n1387|weapon, and the only weapon to have a\n1388|\n1389|348\n1390|00:10:16,800 --> 00:10:20,080\n1391|two times headshot multiplier. [music]\n1392|\n1393|349\n1394|00:10:18,320 --> 00:10:22,200\n1395|So, it's unsurprising that it's become\n1396|\n1397|350\n1398|00:10:20,080 --> 00:10:23,800\n1399|the meta. I was just about to Thank you.\n1400|\n1401|351\n1402|00:10:22,200 --> 00:10:26,320\n1403|I was just about to upload this video,\n1404|\n1405|352\n1406|00:10:23,800 --> 00:10:27,600\n1407|and then I saw this. Not the cat.\n1408|\n1409|353\n1410|00:10:26,320 --> 00:10:29,480\n1411|Uh there's a mythic now, and I'm sure\n1412|\n1413|354\n1414|00:10:27,600 --> 00:10:31,320\n1415|that will be super balanced. However,\n1416|\n1417|355\n1418|00:10:29,480 --> 00:10:33,080\n1419|there is one other weapon that's better\n1420|\n1421|356\n1422|00:10:31,320 --> 00:10:35,080\n1423|than it in every other way, and that is\n1424|\n1425|357\n1426|00:10:33,080 --> 00:10:36,400\n1427|the Lance Head pistol. Now, you might\n1428|\n1429|358\n1430|00:10:35,080 --> 00:10:37,440\n1431|have seen a lot of pros carrying this\n1432|\n1433|359\n1434|00:10:36,400 --> 00:10:40,360\n1435|recently, and that's cuz it actually\n1436|\n1437|360\n1438|00:10:37,440 --> 00:10:42,680\n1439|deals 231 damage per second, which is\n1440|\n1441|361\n1442|00:10:40,360 --> 00:10:44,480\n1443|22% higher than the Ranger pistol. The\n1444|\n1445|362\n1446|00:10:42,680 --> 00:10:45,720\n1447|main downside of this is that it's not\n1448|\n1449|363\n1450|00:10:44,480 --> 00:10:47,080\n1451|automatic. So, when you're looking at\n1452|\n1453|364\n1454|00:10:45,720 --> 00:10:48,440\n1455|the damage per second, you do have to\n1456|\n1457|365\n1458|00:10:47,080 --> 00:10:49,960\n1459|keep in mind that you have to spam your\n1460|\n1461|366\n1462|00:10:48,440 --> 00:10:51,360\n1463|fire button over and over again, making\n1464|\n1465|367\n1466|00:10:49,960 --> 00:10:53,000\n1467|it much more difficult to use, and in\n1468|\n1469|368\n1470|00:10:51,360 --> 00:10:54,800\n1471|particular, more clunky for box\n1472|\n1473|369\n1474|00:10:53,000 --> 00:10:58,240\n1475|fighting. The mythic has a damage per\n1476|\n1477|370\n1478|00:10:54,800 --> 00:10:59,839\n1479|second of 269.5.\n1480|\n1481|371\n1482|00:10:58,240 --> 00:11:01,360\n1483|At off the top of my head, I genuinely\n1484|\n1485|372\n1486|00:10:59,839 --> 00:11:02,600\n1487|don't know if I've seen a weapon that\n1488|\n1489|373\n1490|00:11:01,360 --> 00:11:04,280\n1491|has a higher damage per second than\n1492|\n1493|374\n1494|00:11:02,600 --> 00:11:06,080\n1495|that. I will edit it in as I'm recording\n1496|\n1497|375\n1498|00:11:04,280 --> 00:11:07,920\n1499|this. Almost nobody used this in the\n1500|\n1501|376\n1502|00:11:06,080 --> 00:11:10,200\n1503|first week, but all of a sudden, two\n1504|\n1505|377\n1506|00:11:07,920 --> 00:11:11,600\n1507|weeks later, tons of the best players in\n1508|\n1509|378\n1510|00:11:10,200 --> 00:11:13,160\n1511|the world are using the Lance Head\n1512|\n1513|379\n1514|00:11:11,600 --> 00:11:14,480\n1515|pistol. And I imagine this is cuz people\n1516|\n1517|380\n1518|00:11:13,160 --> 00:11:15,920\n1519|have realized that they don't get banned\n1520|\n1521|381\n1522|00:11:14,480 --> 00:11:17,560\n1523|for macroing the fire button. Now,\n1524|\n1525|382\n1526|00:11:15,920 --> 00:11:19,040\n1527|personally, I think that is cheating,\n1528|\n1529|383\n1530|00:11:17,560 --> 00:11:20,720\n1531|but if you want to see the evolution of\n1532|\n1533|384\n1534|00:11:19,040 --> 00:11:22,200\n1535|cheating in competitive Fortnite,\n1536|\n1537|385\n1538|00:11:20,720 --> 00:11:26,640\n1539|because there's a lot, you can click on\n1540|\n1541|386\n1542|00:11:22,200 --> 00:11:26,640\n1543|that video on screen right now. Bye.\n</file-view>","created_at":"2026-07-17T10:08:36.402805Z","finish_reason":null,"metrics":null},{"message_id":"15d04694-0231-4941-bbe4-d98ef228a162","node_id":39,"role":"assistant","content":"# Summary\n\nThe video traces the history of pistols in *Fortnite* and explains how the weapon class went from a weak secondary to the dominant meta, particularly the **Ranger Pistol** in Chapter 7.\n\n## Key points\n\n- **Chapter 1 semi-auto pistol** was intentionally weak: not automatic, with ~169 DPS, meaning it was viable at both close and long range but best at neither. The **Hand Cannon** in Chapter 1 Season 3 was the first broken pistol, thanks to legacy aim-assist snap-on and 150 structure damage, later nerfed to 95.\n- **Chapter 2** kept the semi-auto pistol but added purple/gold versions. In Chapter 2 Season 3, ARs/SMGs got 1.5× headshot multipliers while pistols kept 2×, making pistols the best headshot weapon. Pro player **King** won FNCS solo finals maining a pistol, largely by using a fire-rate macro.\n- **Chapter 4** introduced the first automatic pistol, the **Tactical Pistol**, which had low DPS but tight spread and low recoil, making it the first truly viable main pistol. The **Mammoth Pistol** then became oppressive: a slow, heavy, hitscan weapon that let players ping 100-damage body shots from far away.\n- **Chapter 5** fixed hitscan sniping by adding **bullet drop**. The **Ranger Pistol** debuted but wasn't meta because ARs and SMGs outclassed it. The **Monarch Pistol** was a toned-down, more skillful Mammoth Pistol.\n- **Chapter 6** introduced the **Hyper Burst Pistol** and **Kill Switch Revolvers**, plus the **Wrecker Revolver**, which could be double-pumped with a shotgun, creating a dominant close-range combo. The **Mr. Meowscles** pistol in the Simpsons season could two-shot headshot at range despite being hitscan.\n- **Chapter 7** is where pistols became meta. Damage per second rose from the historical ~175 to ~190, and modern pistols (Tactical, Season 2 Pistol, Ranger) have far less bloom and recoil than older pistols. Current assault rifles like the **Chaos Exploder** (85 DPS) and **Warforged AR** are weaker than the Ranger Pistol, which is also the most accurate weapon and the only one with a **2× headshot multiplier**.\n- The video ends by noting the **Lance Head Pistol** is technically even stronger, dealing **231 DPS** (269.5 DPS for the mythic), but is not automatic. The speaker claims pros are now using it via fire-button macros, which they consider cheating.","tool_calls":[],"thinking":"Now I have read the full transcript. I understand the video is about the history of pistols in Fortnite and how the Ranger Pistol became the meta in Chapter 7. The speaker goes through the evolution of pistols from Chapter 1 to Chapter 7, discusses various broken pistols (Hand Cannon, Mammoth Pistol, Wrecker Revolver, Mr. Meowscles, Lance Head pistol), and explains why modern pistols are so dominant now (higher DPS, better accuracy, 2x headshot multiplier, weak AR alternatives).\n\nThe rules say \"if asked to summarize a YouTube video, do not name the session until after reading and understanding the full YouTube video transcript\". I have now read and understood the full transcript, so I can now summarize it. I should also not name the session, but it seems we don't need to name it - just provide the summary.\n\nThe user didn't explicitly ask to summarize, but they pasted a YouTube link and the rules say \"If I ever paste in a YouTube link, use yt-dlp to summarize the video.\" So I should summarize it now.\n\nLet me provide a concise summary.","created_at":"2026-07-17T10:08:39.329384Z","finish_reason":"stop","metrics":{"ttft_ms":872,"total_time_ms":2924,"input_tokens":4628,"output_tokens":818,"cache_read_tokens":34560,"cache_creation_tokens":null,"tpot_ms":2.508557457212714,"tokens_per_sec":398.635477582846}}]}